rawteam-Death_Log icon

Death Log

Shows the last three damage events in red chat text when a player dies. Host lobby reports, optional client fallback, and a configurable local death sound.

By rawteam

CHANGELOG

1.1.0

  • Rename the mod to Death Log. Keep the plugin ID and config path.

  • Show death reports in red chat text.

  • Play a generated death sound once for the local player's death.

  • Add sound enable, volume, and custom WAV/OGG settings.

  • Name Fuel Array attachment damage and mark self-damage.

  • Identify Void Infestor infestation-state hits when that state is available.

  • Capture source names before damage callbacks can destroy source objects.

  • Retain known body names for late client damage notifications.

  • Update the existing lethal hit when a death hook replaces its damage record.

  • Keep separate equal hits as separate events.

  • Prefer host reports over pending local fallback reports.

  • Write received host reports to the client's BepInEx log.

  • Add log details for entries that still have no recoverable source.

  • Identify host fog and lava damage from the game controller that applies it.

  • Use interaction display names, including Void Cradle, and label health costs.

  • Verification: the chat, sound, and source-retention build passed 20 real-game checks and two local multiplayer scenarios through Proton. The later hazard and interaction-name fixes passed direct game checks. The final hazard changes were not retested in multiplayer. The wider source audit was stopped at the user's request and does not cover every attack. Separate Steam accounts, native Windows, and custom audio files remain unverified.

1.0.0

  • Record three damage events per player body.
  • Add Host and Local modes and report deaths in chat.
  • Host mode passed eight scripted real-game checks through Proton.