Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
DroneImprovements
Dying in multiplayer no longer dooms your run: drones keep survivor actions (interact, buy, items, gold; host toggles), get Disconnect and Teleport-to-player abilities, and aren't needed for the Mithrix cutscene.
By revoreverse
CHANGELOG
Changelog
1.1.0
- New host setting DroneGold, how drone players earn gold (they always keep what they had when they died):
- Full (default): like survivors.
- NoKillGold: no gold from kills and combat (enemy kills, Ghor's Tome, Brittle Crown, Roll of Pennies); barrels, Shrine of Blood and Executive Card still pay.
- None: no gold at all, and barrels and Shrine of Blood can't be used.
- Kill gold a drone would have received goes to the living survivors.
- DroneSurvivorActions now only controls interacting, buying and picking up items; gold is controlled by DroneGold.
1.0.0
- Initial release.
- Drones keep survivor actions: interact, buy, pick up items and earn gold (host toggle, synced to all players; optional in-game toggle with Risk of Options).
- Drone abilities: Disconnect (Utility) and Teleport to Player (Special).
- Mithrix quality of life: drones are no longer needed to start the arena cutscene or for the escape ship to leave, and aren't void-killed outside the arena.
- Drones inside the teleporter zone help charge it; drones outside never slow it down.