score-MinionMeld icon

MinionMeld

DroneMeld but better

Last updated 2 weeks ago
Total downloads 61584
Total rating 11 
Categories Server-side Mods Tweaks Seekers of the Storm Update
Dependency string score-MinionMeld-1.2.0
Dependants 7 other packages depend on this package

This mod requires the following mods to function

RiskofThunder-HookGenPatcher-1.2.9 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.9
RiskofThunder-R2API_Prefab-1.1.1 icon
RiskofThunder-R2API_Prefab

API for Prefab creation, networking and duplication

Preferred version: 1.1.1
RiskofThunder-R2API_Language-1.1.0 icon
RiskofThunder-R2API_Language

API for modifying the language localisation of the game

Preferred version: 1.1.0
RiskofThunder-R2API_Core-5.3.0 icon
RiskofThunder-R2API_Core

Core R2API module

Preferred version: 5.3.0
RiskofThunder-R2API_Items-1.0.8 icon
RiskofThunder-R2API_Items

API for adding custom items

Preferred version: 1.0.8
RiskofThunder-R2API_RecalculateStats-1.6.6 icon
RiskofThunder-R2API_RecalculateStats

API for manipulating Character Stats

Preferred version: 1.6.6
RiskofThunder-R2API_ContentManagement-1.0.11 icon
RiskofThunder-R2API_ContentManagement

API for adding content to the game

Preferred version: 1.0.11
bbepis-BepInExPack-5.4.2122 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2122

README

Minion Meld

A continuation and full rewrite of the original DroneMeld.

Mod on life support unless someone else takes over. Behavior might interfere with your ability to use DLC3 drone combiners, but shouldnt overtly break anything.

  • Config has been updated to allow a minimum of 2 drones per type by default.


Description

Whenever a duplicate minion would be spawned (configurable limit), an ancient form of witchcraft is preformed instead. This fuses the souls of the would-be minion with that of an existing minion, dooming the unborn minion to eternal damnation and empowering the other.


Includes config options for (but not limited to):

  • How many duplicate allies to allow.
  • Whether to count all allies per team, or individually per player.
  • What order to run upgrades in if more than 1 ally per type is allowed, between round-robin, first-only, or random.
  • Teleporting turrets, which allows immobile minions to teleport around with you when you need them the most.
  • Individual stat boosts per stack for health, damage, attack speed, and CDR.
  • Blacklist for the minions that shouldnt be melded.
  • Blacklist for minions that can be melded but shouldn't teleport. Just in case.
  • A print master name function so you can easily find the name to put onto the blacklist.

Risk Of Options is highly recommended

All configurable options are controlled by the host in multiplayer.