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OmniSprint
Lets you sprint in any direction instead of only within a forward-facing cone.
By theMilkmen
| Last updated | 21 hours ago |
| Total downloads | 184 |
| Total rating | 0 |
| Categories | Mods Player Characters Tweaks |
| Dependency string | theMilkmen-OmniSprint-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2100README
OmniSprint
Removes Risk of Rain 2's forward-facing-cone restriction on sprinting, so you can sprint in any direction.
How it works
RoR2.CharacterBody already has a BodyFlags.SprintAnyDirection flag that
the game engine itself checks before gating the sprint speed bonus behind an
aim/move-direction dot-product threshold. This plugin just sets that flag on
every player body as it spawns.
Building
Requires the .NET SDK. First build will restore RiskOfRain2.GameLibs and
MMHOOK.RoR2 from the BepInEx NuGet feed (configured in the .csproj), so
you need an internet connection the first time.
dotnet build
The compiled OmniSprint.dll lands in bin\Debug\netstandard2.1\.
Installing
Requires BepInEx 5 installed for Risk of Rain 2 (e.g. via r2modman/Thunderstore Mod Manager, or manually).
Copy OmniSprint.dll into:
<RoR2 install dir>\BepInEx\plugins\OmniSprint\OmniSprint.dll
Multiplayer note
This only sets the flag on bodies spawned locally. In co-op, host and clients should all run the mod to avoid mismatched sprint behavior between players.