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Decompiled source of EngineerUnlimitedTurrets v1.1.0
plugins/EngineerUnlimitedTurrets/EngineerUnlimitedTurrets.dll
Decompiled a day agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using Microsoft.CodeAnalysis; using On.RoR2; using RoR2; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("tinymario")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("Engineer turret limit scales as max(3, charges)")] [assembly: AssemblyFileVersion("1.1.0.0")] [assembly: AssemblyInformationalVersion("1.1.0+ad04bafb57eafc5687066cb720f999b19fc2c48f")] [assembly: AssemblyProduct("EngineerUnlimitedTurrets")] [assembly: AssemblyTitle("EngineerUnlimitedTurrets")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.1.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace EngineerUnlimitedTurrets { [BepInPlugin("com.tinymario.EngineerUnlimitedTurrets", "EngineerUnlimitedTurrets", "1.1.0")] public class Plugin : BaseUnityPlugin { public const string GUID = "com.tinymario.EngineerUnlimitedTurrets"; public const string Name = "EngineerUnlimitedTurrets"; public const string Version = "1.1.0"; internal static ManualLogSource Log; private void Awake() { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Expected O, but got Unknown Log = ((BaseUnityPlugin)this).Logger; CharacterMaster.GetDeployableSameSlotLimit += new hook_GetDeployableSameSlotLimit(CharacterMaster_GetDeployableSameSlotLimit); Log.LogInfo((object)"EngineerUnlimitedTurrets 1.1.0 loaded — EngiTurret limit scales as max(3, charges)"); } private int CharacterMaster_GetDeployableSameSlotLimit(orig_GetDeployableSameSlotLimit orig, CharacterMaster self, DeployableSlot slot) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Invalid comparison between Unknown and I4 //IL_0006: Unknown result type (might be due to invalid IL or missing references) if ((int)slot != 1) { return orig.Invoke(self, slot); } int num = 3; try { CharacterBody body = self.GetBody(); if ((Object)(object)body != (Object)null && (Object)(object)body.skillLocator != (Object)null) { GenericSkill val = body.skillLocator.specialBonusStockSkill ?? body.skillLocator.special; if ((Object)(object)val != (Object)null) { num = val.maxStock; } else if ((Object)(object)self.inventory != (Object)null) { num = 1 + self.inventory.GetItemCount(Items.EquipmentMagazineVoid); } } else if ((Object)(object)self.inventory != (Object)null) { num = 1 + self.inventory.GetItemCount(Items.EquipmentMagazineVoid); } } catch (Exception ex) { Log.LogWarning((object)("turret limit fallback: " + ex.Message)); num = 3; } return Mathf.Max(3, num); } } }