Decompiled source of NoDamageFlash v1.0.0

NoDamageFlash\NoDamageFlash.dll

Decompiled a day ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using RoR2;
using RoR2.PostProcessing;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("NoDamageFlash")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("NoDamageFlash")]
[assembly: AssemblyTitle("NoDamageFlash")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace NoDamageFlash
{
	[BepInPlugin("com.max.nodamageflash", "No Damage Flash", "1.0.0")]
	public class NoDamageFlashPlugin : BaseUnityPlugin
	{
		internal static ConfigEntry<bool> DisableDamageFlash;

		private Harmony _harmony;

		private void Awake()
		{
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Expected O, but got Unknown
			DisableDamageFlash = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "DisableDamageFlash", true, "Removes recent-hit screen tint while preserving low-health tint.");
			_harmony = new Harmony("com.max.nodamageflash");
			_harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"No Damage Flash loaded.");
		}

		private void OnDestroy()
		{
			Harmony harmony = _harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
		}
	}
	[HarmonyPatch(typeof(ScreenDamageCalculatorDefault), "CalculateScreenDamage")]
	internal static class DefaultScreenDamageCalculatorPatch
	{
		private static void Postfix(ScreenDamageCalculatorDefault __instance, ScreenDamage screenDamage, HealthComponent targetHealthComponent)
		{
			if (NoDamageFlashPlugin.DisableDamageFlash == null || !NoDamageFlashPlugin.DisableDamageFlash.Value || __instance == null || (Object)(object)screenDamage == (Object)null)
			{
				return;
			}
			ScreenDamageData screenDamageData = ((ScreenDamageCalculator)__instance).screenDamageData;
			if (screenDamageData == null)
			{
				return;
			}
			float num = 0f;
			float num2 = 0.5f;
			if ((Object)(object)targetHealthComponent != (Object)null)
			{
				if (targetHealthComponent.fullHealth > 0f)
				{
					num = Mathf.Clamp(targetHealthComponent.health / targetHealthComponent.fullHealth, 0f, 1f);
				}
				if (targetHealthComponent.health <= 0f)
				{
					num2 = 0f;
				}
			}
			if (screenDamage.debugHealthPercentage != 0f)
			{
				num = screenDamage.debugHealthPercentage;
			}
			screenDamageData.tintStrength = num2 * screenDamage.TintScale * Mathf.Pow(1f - num, screenDamage.TintPower);
		}
	}
}