Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
All mods
Uninspired item mod, AKA Nerols' cutlery
Last updated: 8 months ago
[SotS : fix] Brings back missing scoreboard strips for dead players — [ client-side ]
Last updated: 2 years ago
Mantle is Exploring Petrichor V! with multiple abilities and artifacts to aid in this hostile planet and adventure. Adds skins for Multiple Survivors!. All have tail and ear physics!
Last updated: a month ago
Configurable highlights for Risk of Rain 2 destructibles, including Siren's Call eggs, category toggles, color, brightness, and Risk of Options support.
Last updated: 2 months ago
Configurable RGB/static color controls and static-on-completion behavior for ParticleSystem's TeleporterBeam.
Last updated: 2 months ago
Makes start up loading time faster by decompressing and caching asset bundles
Last updated: 6 months ago
Adds a new skill for Seeker
Last updated: 7 months ago
A little moth with a sword
Last updated: 7 months ago
makes evil solus heart drop a boss item on death !!!!
Last updated: 7 months ago
Adds lots of configurable features to the Bazaar: Printers, Scrappers, Cauldrons, Equipment Terminals and more. Fork of BazaarIsMyHome.
Last updated: 7 months ago
Gives each player a configurable set of items and starting gold at the beginning of a run.
Last updated: 8 months ago
Adds small quality of life gameplay changes (check the README!): Post-Mithrix loop portal; Pressure plates stay pressed down for a duration; Quit to Lobby button; Teleport out of bounds items; Unwrap Command Essence droplets — [ server-side ]
Last updated: 8 months ago
A hard unique difficulty that changes enemy skills, AI, scaling and more! Features 6 Mastery Skins. Small patch.
Last updated: a year ago
Optional moon pillars that gives items. Highly configurable.
Last updated: 3 years ago
Fixes numerous bugs / issues with the False Son survivor
Last updated: 4 days ago
Makes Conduit Canyon sentry keys more consistent. Configurable!
Last updated: 2 weeks ago
FEELING WEIRD WHEN PLAY HERETIC WITHOUT ITEM DISPLAY?(support vanilla heretic and mod)
Last updated: a month ago
Provides the Wandering CHEF some spawn locations on some post-loop map variants, plus some additional fixed interactable locations.
Last updated: a month ago
Makes Access Nodes a chance to spawn on stage 3, instead of guaranteed. Still guaranteed later in the run.
Last updated: a month ago
Take full control of the Evolution artifact! Configure exactly what items monsters gain on each stage instead of random items.
Mods
Tweaks
Items
Enemies
Artifacts
Server-side
Seekers of the Storm Update
Alloyed Collective
AI Generated
Last updated: a month ago
Goo corrupted creature WORKING BUT UNFINISHED
Last updated: 2 months ago
Allows Drifter to grab and bag anything
Last updated: 2 months ago
Restricts the DLC3 Solus Enemies to Solus Maps and maps that Solus Control Units spawn on. Server-side and Vanilla-compatible!
Last updated: 2 months ago
Makes some of Faraday Spur's stats configurable, assigns new defaults, and fixes the charging rate being slightly dependent on framerate.
Last updated: 2 months ago