All mods

 64672
5 
HolyCrapForkIsBack
Uninspired item mod, AKA Nerols' cutlery
Last updated: 8 months ago
 140737
5 
RestoreScoreboard
[SotS : fix] Brings back missing scoreboard strips for dead players — [ client-side ]
Last updated: 2 years ago
 15617
4 
Mantle
Mantle is Exploring Petrichor V! with multiple abilities and artifacts to aid in this hostile planet and adventure. Adds skins for Multiple Survivors!. All have tail and ear physics!
Last updated: a month ago
 488
4 
DestructibleHighlights
Configurable highlights for Risk of Rain 2 destructibles, including Siren's Call eggs, category toggles, color, brightness, and Risk of Options support.
Last updated: 2 months ago
 783
4 
TeleporterBeamQoL
Configurable RGB/static color controls and static-on-completion behavior for ParticleSystem's TeleporterBeam.
Last updated: 2 months ago
 43723
4 
BepInEx Faster Load AssetBundles Patcher
Makes start up loading time faster by decompressing and caching asset bundles
Last updated: 6 months ago
 4593
4 
PenisSeeker
Adds a new skill for Seeker
Last updated: 7 months ago
 9877
4 
MothMercenary
A little moth with a sword
Last updated: 7 months ago
 3392
4 
Heart of the Collective
makes evil solus heart drop a boss item on death !!!!
Last updated: 7 months ago
 56082
4 
BazaarIsMyHaven
By Def
Adds lots of configurable features to the Bazaar: Printers, Scrappers, Cauldrons, Equipment Terminals and more. Fork of BazaarIsMyHome.
Last updated: 7 months ago
 31849
4 
StartBonusMod
By Def
Gives each player a configurable set of items and starting gold at the beginning of a run.
Last updated: 8 months ago
 134623
4 
ServerSider
Adds small quality of life gameplay changes (check the README!): Post-Mithrix loop portal; Pressure plates stay pressed down for a duration; Quit to Lobby button; Teleport out of bounds items; Unwrap Command Essence droplets — [ server-side ]
Last updated: 8 months ago
 120118
4 
Inferno
A hard unique difficulty that changes enemy skills, AI, scaling and more! Features 6 Mastery Skins. Small patch.
Last updated: a year ago
 49795
4 
BetterMoonPillars
Optional moon pillars that gives items. Highly configurable.
Last updated: 3 years ago
 614
3 
FalseSonFixes
Fixes numerous bugs / issues with the False Son survivor
Last updated: 4 days ago
 447
3 
BetterSentryKeys
Makes Conduit Canyon sentry keys more consistent. Configurable!
Last updated: 2 weeks ago
 2314
3 
HERETIC ITEMDISPLAY
FEELING WEIRD WHEN PLAY HERETIC WITHOUT ITEM DISPLAY?(support vanilla heretic and mod)
Last updated: a month ago
 1103
3 
PostLoopChef
By mwmw
Provides the Wandering CHEF some spawn locations on some post-loop map variants, plus some additional fixed interactable locations.
Last updated: a month ago
 842
3 
LessGuaranteedAccessNodes
Makes Access Nodes a chance to spawn on stage 3, instead of guaranteed. Still guaranteed later in the run.
Last updated: a month ago
 920
3 
PlannedEvolution
Take full control of the Evolution artifact! Configure exactly what items monsters gain on each stage instead of random items.
Last updated: a month ago
 2120
3 
Goofiend
Goo corrupted creature WORKING BUT UNFINISHED
Last updated: 2 months ago
 38766
3 
DrifterBossGrab
Allows Drifter to grab and bag anything
Last updated: 2 months ago
 15795
3 
Go Back to Solus
Restricts the DLC3 Solus Enemies to Solus Maps and maps that Solus Control Units spawn on. Server-side and Vanilla-compatible!
Last updated: 2 months ago
 198
3 
FaradaySpurTweaks
By mwmw
Makes some of Faraday Spur's stats configurable, assigns new defaults, and fixes the charging rate being slightly dependent on framerate.
Last updated: 2 months ago