AllSleepNightSkip
Fast-forwards ASKA through the night when every required connected player is asleep.
By Exothermic
| Last updated | 10 hours ago |
| Total downloads | 1 |
| Total rating | 0 |
| Categories | Mods |
| Dependency string | Exothermic-AllSleepNightSkip-0.1.6 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_IL2CPP
BepInEx pack for IL2CPP x64 Unity games. Preconfigured and ready to use.
Preferred version: 6.0.755README
AllSleepNightSkip
Fast-forwards ASKA through the night when every required connected player is asleep, then restores normal time at morning.
Features
- Requires all active players to be asleep by default.
- Waits 3 real seconds before starting, preventing accidental triggers.
- Runs on the dedicated server or authoritative host.
- Stops when morning arrives, somebody wakes, the scene changes, or the safety timeout is reached.
- Restores the previous time scale on every exit path.
- Supports configurable sleep percentage, delay, speed and timeout.
Installation
Install the mod on the dedicated server or host using a Thunderstore-compatible mod manager.
Clients do not need the mod when joining a dedicated server.
For manual installation, place the DLL at:
BepInEx/plugins/Exothermic.AllSleepNightSkip/Exothermic.AllSleepNightSkip.dll
BepInEx IL2CPP is required.
Configuration
After the first launch, edit:
BepInEx/config/com.exothermic.aska.allsleepnightskip.cfg
Default configuration:
[General]
Enabled = true
[Sleep]
RequiredSleepFraction = 1
MinimumPlayers = 1
StartDelaySeconds = 3
[FastForward]
TimeScale = 20
MaximumRealSeconds = 120
OnlyAtNight = true
AllowUnknownNightState = true
MorningHour = 6
[Advanced]
AuthorityOnly = true
PlayerScanIntervalSeconds = 1
[Diagnostics]
VerboseLogging = false
DumpDiscoveryOnWorldLoad = false
Lower TimeScale to 8 or 10 if the server stutters during fast-forward.
Troubleshooting
The dedicated-server log should show:
Night fast-forward started
Night fast-forward stopped: morning reached
For additional logging, enable:
[Diagnostics]
VerboseLogging = true
DumpDiscoveryOnWorldLoad = true
Restart the server after changing the configuration.
Notes
ASKA does not currently expose a stable public API for player sleep and world-clock state. The mod uses runtime detection designed for the current game version, so a future ASKA update may require a compatibility update.