red_socket-BluePrinceQoL icon

BluePrinceQoL

Shorter animations, fades and waits, a clock and run stats on the HUD, faster terminals, and a MODS menu in the game's settings. It doesn't change any game rules.

Last updated 5 hours ago
Total downloads 2
Total rating 0 
Categories Mods
Dependency string red_socket-BluePrinceQoL-2.3.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

LavaGang-MelonLoader-0.7.3 icon
LavaGang-MelonLoader

The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono

Preferred version: 0.7.3

README

Blue Prince QoL

Blue Prince QoL

Quality-of-life tweaks for Blue Prince, as a MelonLoader mod.

Most of the mod removes waiting: shorter animations, fades and lock-outs that you sit through dozens of times a day. It doesn't change any game rules. Every feature can be switched off on its own.

Unofficial fan mod. Not affiliated with or endorsed by Dogubomb or Raw Fury. Back up your save before installing any mod.

Features

Feature What it does
Mods menu Settings → MODS, in both the main menu and the pause menu, lists the mod's options on eight pages, with checkboxes for features and sliders for speeds, in the game's own style. Changes are saved right away.
Quit without saving A QUIT WITHOUT SAVING option under SAVE & QUIT in the pause menu. After a confirmation it returns to the main menu without saving, so Continue starts the same day again. Everything from that day is lost, including permanent unlocks. Steam achievements stay unlocked.
HUD Shows the in-game day, calendar date and time at the top of the screen, in the game's own font with sun and clock icons. It matches the wall clocks. F8 shows or hides it.
Run stats (hidden by default) A second line with today's run: rooms drafted, rank, rooms by colour, dead ends, digs, items, unexplored doors, and a low-steps warning. F10 shows or hides it.
Boot skip The Dogubomb and Raw Fury logos are skipped at launch.
Intro skip No camera glide at the start of each day; you have control at the gate straight away.
Pickup skip Item pickup animations and the "You Found …" / "You Bought …" cards are skipped. Items are granted as normal. F9 is an emergency unfreeze in case you ever get stuck. Cards you keep (such as "You Dug Up …") slide off the screen 4× faster when you click them.
Terminals Instant text and shorter pauses. Arrows/W/S and Enter navigate, keys 1 to 9 pick an option, and Esc/Backspace go back.
Camera zoom The camera zooms onto terminals, wall safes, the Watch Tower letter lock, the Dining Room plate and the Utility Closet fuse box 4× faster, in and out. When you open a safe or pull the Drawing Room candlestick, the door and panel animations are 4× faster too.
Door keys The key animation on locked doors is 4× faster. The key is still spent exactly once.
Secret Garden The crank sequence in the Secret Garden runs 4× faster: the gear, the camera fades, the arrow and the niche. The arrow and niche positions are saved as normal.
Elevators Rides in the Boiler Room, Chamber of Mirrors, Foundation and cliff elevators are 3× faster. The whole game runs faster for the length of the ride, so everything stays in sync. Elevator sounds play at normal speed.
Rotunda The Rotunda turns 4× faster, and the gears turn with it. The turning sound fades out as the room stops.
Workshop The black screen while an item is assembled at the Workshop table is 4× shorter, and the assembly sound fades out with it.
Office safe The bust in the Office that rises to reveal the safe moves 4× faster, and its rumble ends with it.
Security room scene (off by default) Skips the scene the first time you enter the Security room: the room behaves like one you've already visited, with no fade, no move to the middle of the room and no video. Turn it on in MODS → Cutscenes.
End of day The end-of-day fades and diary reveal are 4× faster. The Save & Continue screens still wait for you.
Dare game over In Dare mode, the Main Menu button on the Game Over screen shows up after 3 seconds instead of 10, and the fades around it are shorter. Press Space, Enter, Esc or click during the poem to skip ahead to the Game Over screen.
Digging Shorter fade to black when digging.
Stairs warps Shorter black screen for the game's Stairs Skip option (turn it on under Settings → Motion Assist).
Click unlock Removes the ~1 s window after pickups, menus and doors where you can walk but can't click, and the short one after leaving a safe or terminal.
Cursor guard Keeps the crosshair visible while an object animates and you can still move. In vanilla it disappears, for example while a Parlor box's key turns. It also shows the mouse pointer as soon as the main menu loads.
Move speed Walking and running are 1.2× faster. Slowdowns, drafting and freezes still work, and step costs don't change.
Music volume Adds a Music slider under the game's volume control (Settings → Volume). F11 mutes music. Sound effects and ambience aren't affected.

Screenshots

The Display page of the Mods menu, with a description of the selected option on the right

The in-game day, date and time on the HUD in the Entrance Hall

The optional run stats line under the clock

A Music slider under Master in Settings > Volume

Numbered options and instant text on a Security terminal

Installation

  1. In r2modman or the Thunderstore App, pick Blue Prince.
  2. Download Blue Prince QoL. The mod manager installs MelonLoader along with it.
  3. Click Start modded. The first launch takes a minute or two while MelonLoader sets itself up.

Linux / Steam Deck (Proton)

Set the game's Steam launch options to:

WINEDLLOVERRIDES="winhttp,version=n,b" %command% --melonloader.hideconsole --melonloader.disablestartscreen

The first part makes Proton load MelonLoader. The two options at the end turn off MelonLoader's console window and start screen, which can freeze the game while it loads under Proton.

Configuration

Settings are in UserData/MelonPreferences.cfg in the r2modman profile folder (Settings → Browse profile folder), under [BluePrinceQoL]. The file is created on the first launch. Most of them can also be changed in game under Settings → MODS, in the main menu or the pause menu. Each feature has an <Feature>_Enabled switch, plus:

Setting Default Meaning
Hud_ToggleKey F8 Show or hide the HUD. Shift + this key logs diagnostics.
Hud_Font Room Text Room Text copies the font of the room name on the game's HUD. You can also use a game font name (e.g. VersicaSerif SDF), or IMGUI for plain text.
Hud_PosX / Hud_PosY / Hud_Align 0.5 / 0.012 / Center Position as a fraction of the screen, and alignment.
Hud_FontScale / Hud_IconScale 0.03 / 1.15 Text size (fraction of screen height); icon size relative to the text.
Hud_Use24Hour / Hud_ShowDate / Hud_ShowIcons false / true / true
RunStats_ToggleKey / RunStats_Visible F10 / false
RunStats_Show* various Turn each stat on or off (rooms, rank, colours, dead ends, digs, items, doors, steps…).
RunStats_LowStepsThreshold 10 Show steps in red at or below this.
BootSkip_MenuFadeIn 0.5 Main menu fade-in time in seconds (vanilla: 4).
BootSkip_HideLogos true Skip the logos completely (off: they flash by).
PickupSkip_SkipFoundCards / _SkipShopCards / _SkipDigShopCards true / true / false Which cards to skip (DigShop = "You Dug Up" cards).
PickupSkip_UnfreezeKey F9 Emergency unfreeze.
PickupSkip_CardExitSpeed 4 How much faster a card you click away slides off the screen (1 = vanilla).
Terminal_InstantText / _FastWaits / _MaxPause true / true / 0.5
Terminal_NumberKeys / _ShowNumbers / _BackKeys / _EscapeClosesTerminal true Keyboard controls.
CameraZoom_Speed 4 Zoom speed multiplier (1 = vanilla, 0 = instant).
CameraZoom_Terminals / _DiningRoom / _UtilityPanel / _SafesAndLocks / _DrawingRoomSafe / _EatFade true What to speed up.
CameraZoom_OtherObjects false Also speed up the same zoom on dartboards, the Room 46 map, shrines and similar objects.
DoorKeySpeed_Speed 4 Key animation speed (1 = vanilla).
DoorKeySpeed_Hotkeys / _UseKey / _ExitKey false / Return / Backspace Keyboard USE/EXIT on the lock prompt.
SecretGarden_Speed 4 Crank sequence speed (1 = vanilla, at most 10).
ElevatorSpeed_Speed 3 Elevator ride speed (1 = vanilla, at most 6).
ElevatorSpeed_BoilerRoom / _ChamberofMirrors / _Foundation / _Cliff true Which elevators to speed up.
Rotunda_Speed 4 Turn speed (1 = vanilla 10 s, at most 10).
Rotunda_FadeSound / _SoundFadeTime true / 0.6 Fade the turning sound out as the room stops; the fade length in seconds.
Workshop_Speed 4 Speed of the black screen while assembling (1 = vanilla 6 s, at most 10).
OfficeCompartment_Speed 4 Speed of the Office bust rising (1 = vanilla 8 s, at most 10).
SecurityVideo_Enabled false Skip the first Security room scene (story content, so off by default).
EndOfDay_Speed / _StatsAllAtOnce / _MorningFade 4 / false / true
DareGameOver_MenuDelay 3 Seconds on the Game Over screen before the Main Menu button appears (vanilla: 10).
DareGameOver_SkipKeys Space,Return,Escape,Mouse0 Keys that skip the poem. Comma-separated Unity key names; Mouse0 is left click. Leave empty to turn skipping off.
DareGameOver_AutoSkip false Always skip the poem, without a key press.
DigSpeed_Speed / _XMarksTheSpot 4 / false
StairsWarp_Speed / _FadeIn 4 / true
ClickUnlock_Delay 0.1 Seconds before you can click again after being unfrozen.
ClickUnlock_AfterZooms true Also shorten the short lock after leaving a safe, terminal or other zoomed-in object.
CursorGuard_MainMenu true Show the mouse pointer as soon as the main menu loads.
MoveSpeed_WalkMultiplier / _RunMultiplier 1.2 / 1.2 Allowed range: 0.5 to 3.
MusicVolume_Volume / _Muted / _MuteKey 1.0 / false / F11 Also adjustable from Settings → Volume.
MusicVolume_IncludeCutscenes false By default, cutscene videos keep their sound while music is turned down.

StateLogger_Enabled (off) is a debugging aid. It writes every game state change to the MelonLoader log.

Compatibility

  • Built against MelonLoader 0.7.3 and the Steam version of Blue Prince (Unity 6000.0.58).
  • UnityExplorer works alongside it.
  • Game updates can rename things the mod relies on. If that happens, the affected feature logs a warning and the game behaves as normal for that part.

License

Copyright © 2026 Lucas Pospor.

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 3. See LICENSE.

Source code and issues: https://github.com/lucas-pospor/blueprinceqol