CAitVR-Scene_Save icon

Scene Save

Automatically save and restore whole BONELAB scenes, including spawnables, physics, constraints, NPC states, and player location.

CHANGELOG

v1.0.0

  • Initial release
  • Added automatic whole-level scene saving and loading
  • Saves spawnables, scene CrateSpawner objects, transforms, scale, rigidbody physics, velocity, angular velocity, and gravity state
  • Saves constraints, connection points, and target objects
  • Saves NPC health, death state, and body/limb transform states
  • Saves destructible object health and damage state
  • Saves common object states such as active state, enabled components, lights, renderers, colliders, scripts, and flashlight-style toggles
  • Added optional player location saving and restoring
  • Added queued loading with slow spawnable retry
  • Added temporary rigidbody freezing during load to reduce physics collapse
  • Added automatic save on level switch and normal game quit
  • Added last-level memory and startup redirection for non-blacklisted levels
  • Added BoneMenu controls for manual save/load, save browsing, save details, save deletion, save repair, blacklist management, Save Player Location, Mod Version, and Refresh Menu
  • Added JSON save files in SceneSave/SaveFiles
  • Added default blacklist for campaign levels, main menu, and loading scenes
  • Added filtering for player rig, UI/menu objects, spent casings, loose empty magazines, and selected static content boards