Decompiled source of SpiderLab Patch6 FusionCompat v2.3.2

Mods/SpiderLab.dll

Decompiled 16 hours ago
using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BoneLib;
using BoneLib.BoneMenu;
using HarmonyLib;
using Il2CppInterop.Runtime.Attributes;
using Il2CppInterop.Runtime.InteropTypes;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using Il2CppSLZ.Bonelab.SaveData;
using Il2CppSLZ.Marrow;
using Il2CppSLZ.Marrow.Input;
using Il2CppSLZ.Marrow.Interaction;
using Il2CppSLZ.Marrow.Utilities;
using Il2CppSLZ.VRMK;
using Il2CppSystem;
using MelonLoader;
using MelonLoader.Preferences;
using Microsoft.CodeAnalysis;
using SpiderLab;
using SpiderLab.Behaviours;
using SpiderLab.Data;
using SpiderLab.Preferences;
using SpiderLab.Utils;
using UnityEngine;
using UnityEngine.XR;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("SpiderLab")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany(null)]
[assembly: AssemblyProduct("SpiderLab")]
[assembly: AssemblyCopyright("Created by Parzival")]
[assembly: AssemblyTrademark(null)]
[assembly: ComVisible(false)]
[assembly: AssemblyFileVersion("2.3.2.0")]
[assembly: NeutralResourcesLanguage("en")]
[assembly: MelonInfo(typeof(Main), "SpiderLab Compat", "2.3.2", "Parzival; Patch 6 compatibility rebuild", "https://bonelab.thunderstore.io/package/Parzival/SpiderLab/")]
[assembly: MelonGame("Stress Level Zero", "BONELAB")]
[assembly: MelonIncompatibleAssemblies(new string[] { "SpiderlectricBoogaloo", "AvatarStatsLoader", "StatOverride" })]
[assembly: MelonAdditionalDependencies(new string[] { "BoneLib" })]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("2.3.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace SpiderLab
{
	public static class BuildInfo
	{
		public const string Name = "SpiderLab";

		public const string Author = "Parzival";

		public const string Company = null;

		public const string Version = "1.0.2";

		public const string DownloadLink = "https://bonelab.thunderstore.io/package/Parzival/SpiderLab/";

		public const string GameName = "BONELAB";

		public const string DeveloperName = "Stress Level Zero";
	}
	public class Main : MelonMod
	{
		private float nextInitializationAttempt;

		public override void OnInitializeMelon()
		{
			Prefs.Initialize();
			Patches.Initialize();
			Bundles.LoadAssets();
			Hooking.OnLevelLoaded += OnLevelInitialized;
		}

		public override void OnDeinitializeMelon()
		{
			Prefs.prefsCategory.SaveToFile(true);
		}

		private void OnLevelInitialized(LevelInfo info)
		{
			TryInitializePlayer(logIfUnavailable: true);
		}

		public override void OnUpdate()
		{
			if (!(Time.unscaledTime < nextInitializationAttempt))
			{
				nextInitializationAttempt = Time.unscaledTime + 1f;
				TryInitializePlayer(logIfUnavailable: false);
			}
		}

		private static void TryInitializePlayer(bool logIfUnavailable)
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Expected O, but got Unknown
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Expected O, but got Unknown
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Expected O, but got Unknown
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Expected O, but got Unknown
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Expected O, but got Unknown
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Expected O, but got Unknown
			if (!Player.HandsExist || (Object)Player.LeftHand == (Object)null || (Object)Player.RightHand == (Object)null)
			{
				if (logIfUnavailable)
				{
					MelonLogger.Warning("Couldn't initialize WebShooters yet; player hands are not ready.");
				}
				return;
			}
			bool flag = false;
			GameObject gameObject = ((Component)Player.LeftHand).gameObject;
			GameObject gameObject2 = ((Component)Player.RightHand).gameObject;
			if ((Object)gameObject.GetComponent<WebShooter>() == (Object)null)
			{
				gameObject.AddComponent<WebShooter>();
				flag = true;
			}
			if ((Object)gameObject2.GetComponent<WebShooter>() == (Object)null)
			{
				gameObject2.AddComponent<WebShooter>();
				flag = true;
			}
			Component physicsRig = (Component)(object)Player.GetPhysicsRig();
			if ((Object)physicsRig != (Object)null && (Object)physicsRig.gameObject.GetComponent<AirControl>() == (Object)null)
			{
				physicsRig.gameObject.AddComponent<AirControl>();
			}
			if (flag)
			{
				MelonLogger.Msg("WebShooters attached to both player hands.");
			}
		}

		private void LogAvatarInfo(Avatar avatar)
		{
			Msg("===========================");
			Msg("Name:           " + ((Object)avatar).name);
			Msg("Pointer:        " + ((Il2CppObjectBase)avatar).Pointer.ToString("x"));
			Msg("Strength Boost: " + Prefs.enableSpiderStrength.Value);
			Msg("Mass:           " + avatar.massTotal);
			Msg("Strength Upper: " + avatar.strengthUpper);
			Msg("Strength Lower: " + avatar.strengthLower);
			float num = avatar.strengthUpper / avatar.massTotal;
			Msg("Strength Upper to Total Mass: " + num);
			Msg("Strength % of Mass:           " + num * 100f);
			Msg("Raw Strength Upper:           " + avatar.strengthUpper / (avatar.massTotal / 75f));
			static void Msg(string txt)
			{
				MelonLogger.Msg(txt);
			}
		}
	}
	internal static class Patches
	{
		public static void Initialize()
		{
			Hooking.CreateHook(typeof(WorldGrip).GetMethod("ValidateGripScore", AccessTools.all), typeof(Patches).GetMethod("WorldGripScorePostfix", AccessTools.all), false);
			Hooking.CreateHook(typeof(PhysicsRig).GetMethod("SetAvatar", AccessTools.all), typeof(Patches).GetMethod("PhysicsRigSetAvatarPrefix", AccessTools.all), true);
		}

		private static void WorldGripScorePostfix(Hand hand, SimpleTransform handTransform, ref ValueTuple<float, float, Vector3, Vector3> __result, WorldGrip __instance)
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			if (Prefs.enableWallCrawling.Value)
			{
				Vector3 val = hand.palmPositionTransform.position - __instance.genericHandStates[hand].raycastPoint;
				Vector3 normalized = ((Vector3)(ref val)).normalized;
				if (Vector3.Dot(-normalized, hand.palmPositionTransform.forward) >= 0.75f)
				{
					__instance.genericHandStates[hand].raycastNormal = normalized;
					__result.Item1 = 1.5f;
				}
			}
		}

		internal static void PhysicsRigSetAvatarPrefix(Avatar avatar)
		{
			if (Prefs.enableSpiderStrength.Value)
			{
				float num = Prefs.upperProportionalStrengthPerc.Value / 100f * avatar.massTotal * Prefs.upperStrengthBoostMultiplier.Value;
				avatar._strengthUpper = Mathf.Max(num, avatar._strengthUpper);
				float num2 = Prefs.lowerProportionalStrengthPerc.Value / 100f * avatar.massTotal * Prefs.lowerStrengthBoostMultiplier.Value;
				avatar._strengthLower = Mathf.Max(num2, avatar._strengthLower);
			}
		}
	}
}
namespace SpiderLab.Utils
{
	public static class AssetBundleExtensions
	{
		public static T LoadAssetWithFlags<T>(this AssetBundle bundle, string name) where T : Object
		{
			T val = bundle.LoadAsset<T>(name);
			((Object)val).hideFlags = (HideFlags)32;
			return val;
		}
	}
	public struct BoolTimer
	{
		private float resetTime;

		public void Set(float time, bool overwrite = false)
		{
			if (overwrite)
			{
				resetTime = Time.time + time;
			}
			else
			{
				resetTime = Mathf.Max(resetTime, Time.time + time);
			}
		}

		public void Reset()
		{
			resetTime = Time.time - 1f;
		}

		public bool GetValue()
		{
			return Time.time <= resetTime;
		}

		public static implicit operator bool(BoolTimer bt)
		{
			return bt.GetValue();
		}
	}
	public static class ControllerInfo
	{
		public static bool GetTouchpadTouch(Handedness hand)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Invalid comparison between Unknown and I4
			if (!TryGetXRController(hand, out var controller))
			{
				return false;
			}
			bool flag = controller.TouchpadTouch || controller.JoystickTouch;
			if ((int)controller.Type == 0 || (int)controller.Type == 4)
			{
				InputDevice xrDevice = ((XRDevice)controller)._xrDevice;
				bool flag2 = default(bool);
				if (((InputDevice)(ref xrDevice)).TryGetFeatureValue(CommonUsages.thumbrest, ref flag2))
				{
					flag = flag || flag2;
				}
			}
			return flag;
		}

		public static bool GetFaceButtonsTouch(Handedness hand)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			if (!TryGetXRController(hand, out var controller))
			{
				return false;
			}
			if (controller.ATouch)
			{
				return controller.BTouch;
			}
			return false;
		}

		public static float GetTrigger(Handedness hand)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			if (!TryGetXRController(hand, out var controller))
			{
				return 0f;
			}
			return controller.Trigger;
		}

		public static float GetGrip(Handedness hand)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			if (!TryGetXRController(hand, out var controller))
			{
				return 0f;
			}
			return controller.Grip;
		}

		private unsafe static bool TryGetXRController(Handedness hand, out XRController controller)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Invalid comparison between Unknown and I4
			//IL_0004: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Invalid comparison between Unknown and I4
			if ((int)hand != 1)
			{
				if ((int)hand == 2)
				{
					controller = MarrowGame.xr.RightController;
					return true;
				}
				MelonLogger.Error("Invalid hand type: " + ((object)(*(Handedness*)(&hand))/*cast due to .constrained prefix*/).ToString());
				controller = null;
				return false;
			}
			controller = MarrowGame.xr.LeftController;
			return true;
		}
	}
	public static class GeneralExtensions
	{
		public static void MatchRotation(this ref Vector3 vector, Vector3 target, float maxRadiansDelta, float maxMagnitudeDelta)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			vector = Vector3.RotateTowards(vector, target, maxRadiansDelta, maxMagnitudeDelta);
		}

		public static void PointTowards(this ref Vector3 vector, Vector3 target, float maxRadiansDelta)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			vector = Vector3.RotateTowards(vector, target - vector, maxRadiansDelta, 0f);
		}

		public static GameObject CreateChild(this GameObject go, string name, Vector3 localPosition = default(Vector3))
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Expected O, but got Unknown
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = new GameObject(name);
			val.transform.SetParent(go.transform);
			if (localPosition == default(Vector3))
			{
				localPosition = Vector3.zero;
			}
			val.transform.localPosition = localPosition;
			return val;
		}

		public static bool IsStaticLayer(this GameObject obj)
		{
			return (obj.layer & 0x2000) > 0;
		}
	}
	public static class JointExtensions
	{
		public static Vector3 GetConnectedPoint(this ConfigurableJoint joint)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Expected O, but got Unknown
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)((Joint)joint).connectedBody != (Object)null)
			{
				return ((Component)((Joint)joint).connectedBody).transform.TransformPoint(((Joint)joint).connectedAnchor);
			}
			return ((Joint)joint).connectedAnchor;
		}

		public static void SetConnectedPoint(this ConfigurableJoint joint, Vector3 worldPoint)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			((Joint)joint).autoConfigureConnectedAnchor = false;
			if ((Object)((Joint)joint).connectedBody != (Object)null)
			{
				((Joint)joint).connectedAnchor = ((Component)((Joint)joint).connectedBody).transform.InverseTransformPoint(worldPoint);
			}
			else
			{
				((Joint)joint).connectedAnchor = worldPoint;
			}
		}

		public static Vector3 GetAnchorPoint(this ConfigurableJoint joint)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			return ((Component)joint).transform.TransformPoint(((Joint)joint).anchor);
		}

		public static void SetAnchorPoint(this ConfigurableJoint joint, Vector3 worldPoint)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			((Joint)joint).anchor = ((Component)joint).transform.InverseTransformPoint(worldPoint);
		}

		public static Vector3 GetTargetPosition(this ConfigurableJoint joint)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			return ((Component)joint).transform.TransformPoint(joint.targetPosition);
		}

		public static void SetTargetPosition(this ConfigurableJoint joint, Vector3 worldPos)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			joint.targetPosition = ((Component)joint).transform.InverseTransformPoint(worldPos);
		}

		public static void SetLinearLimit(this ConfigurableJoint joint, float limit, float bounciness)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			SoftJointLimit linearLimit = joint.linearLimit;
			((SoftJointLimit)(ref linearLimit)).limit = limit;
			((SoftJointLimit)(ref linearLimit)).bounciness = bounciness;
			joint.linearLimit = linearLimit;
		}

		public static void SetLinearMotion(this ConfigurableJoint joint, ConfigurableJointMotion motion)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			joint.xMotion = motion;
			joint.yMotion = motion;
			joint.zMotion = motion;
		}

		public static void SetSpringLimit(this ConfigurableJoint joint, float spring, float damper)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			SoftJointLimitSpring linearLimitSpring = joint.linearLimitSpring;
			((SoftJointLimitSpring)(ref linearLimitSpring)).spring = spring;
			((SoftJointLimitSpring)(ref linearLimitSpring)).damper = damper;
			joint.linearLimitSpring = linearLimitSpring;
		}

		public static void SetSpringDrive(this ConfigurableJoint joint, float spring, float damper, float max)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			JointDrive val = default(JointDrive);
			((JointDrive)(ref val)).positionSpring = spring;
			((JointDrive)(ref val)).positionDamper = damper;
			((JointDrive)(ref val)).maximumForce = max;
			joint.xDrive = val;
			joint.yDrive = val;
			joint.zDrive = val;
		}
	}
}
namespace SpiderLab.Preferences
{
	public enum HandGesture
	{
		SPIDEY,
		GRIP
	}
	internal static class Prefs
	{
		public static MelonPreferences_Entry<bool> enableAimReticle;

		public static MelonPreferences_Entry<bool> enableWallCrawling;

		public static MelonPreferences_Entry<HandGesture> selectedGesture;

		public static MelonPreferences_Entry<WeblineInput> weblineInput;

		public static MelonPreferences_Entry<bool> enableWebSwinging;

		public static MelonPreferences_Entry<float> webzipPullSpeedMin;

		public static MelonPreferences_Entry<float> webzipStrengthMultiplier;

		public static MelonPreferences_Entry<bool> enableTargetPulling;

		public static MelonPreferences_Entry<float> targetPullStrengthMultiplier;

		public static MelonPreferences_Entry<float> targetPullGestureSpeedMin;

		public static MelonPreferences_Entry<bool> enableTargetAutoCatch;

		public static MelonPreferences_Entry<float> targetAutoCatchDistance;

		public static MelonPreferences_Entry<bool> enableSpiderStrength;

		public static MelonPreferences_Entry<float> upperStrengthBoostMultiplier;

		public static MelonPreferences_Entry<float> upperProportionalStrengthPerc;

		public static MelonPreferences_Entry<float> lowerStrengthBoostMultiplier;

		public static MelonPreferences_Entry<float> lowerProportionalStrengthPerc;

		public static MelonPreferences_Category prefsCategory;

		public static Page menuCategory;

		public static bool WebShootersEnabled => enableWebSwinging.Value;

		public static float WebzipPullSpeedMax => webzipPullSpeedMin.Value + 1f;

		public static float WebzipImpulseSpeed => 50f * webzipStrengthMultiplier.Value;

		public static float TargetPullImpulseSpeed => 12f * targetPullStrengthMultiplier.Value;

		public static void Initialize()
		{
			prefsCategory = MelonPreferences.CreateCategory("SpiderLab");
			selectedGesture = prefsCategory.CreateEntry<HandGesture>("Hand Gesture", HandGesture.GRIP, (string)null, "Required hand gesture for Webshooter inputs to register (SPIDEY, GRIP) (SPIDEY gesture requires finger tracking!)", false, false, (ValueValidator)null, (string)null);
			weblineInput = prefsCategory.CreateEntry<WeblineInput>("Webline Input", WeblineInput.DOUBLE_TRIGGER_OR_GRIP, (string)null, "Choose DOUBLE_TRIGGER, DOUBLE_GRIP, DOUBLE_TRIGGER_OR_GRIP, a legacy input, or DISABLED. Double-trigger still uses the selected hand gesture; double-grip uses the grip itself.", false, false, (ValueValidator)null, (string)null);
			enableWallCrawling = prefsCategory.CreateEntry<bool>("Enable Wall Crawling", true, (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
			enableWebSwinging = prefsCategory.CreateEntry<bool>("Enable Web Swinging", true, (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
			enableSpiderStrength = prefsCategory.CreateEntry<bool>("Enable Spider Strength", true, (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
			upperStrengthBoostMultiplier = prefsCategory.CreateEntry<float>("Upper Strength Boost Multiplier", 1f, (string)null, "Controls the how strong the upper-body strength boost is", false, false, (ValueValidator)null, (string)null);
			upperProportionalStrengthPerc = prefsCategory.CreateEntry<float>("Upper Proportional Strength Percentage", 5f, (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
			lowerStrengthBoostMultiplier = prefsCategory.CreateEntry<float>("Lower Strength Boost Multiplier", 1f, (string)null, "Controls the how strong the lower-body strength boost is", false, false, (ValueValidator)null, (string)null);
			lowerProportionalStrengthPerc = prefsCategory.CreateEntry<float>("Lower Proportional Strength Percentage", 3.45f, (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
			webzipPullSpeedMin = prefsCategory.CreateEntry<float>("WebZip Minimum Pull Speed", 4f, (string)null, "Minimum pull speed for WebZip to kick in (m/s)", false, false, (ValueValidator)null, (string)null);
			webzipStrengthMultiplier = prefsCategory.CreateEntry<float>("WebZip Strength Multiplier", 1f, (string)null, "Controls how strong a maxxed WebZip is", false, false, (ValueValidator)null, (string)null);
			enableTargetPulling = prefsCategory.CreateEntry<bool>("Enable Target Pulling", true, (string)null, "Pull movable props, NPC bodies, and synchronized player bodies toward you when you yank a webline.", false, false, (ValueValidator)null, (string)null);
			targetPullStrengthMultiplier = prefsCategory.CreateEntry<float>("Target Pull Strength Multiplier", 4f, (string)null, "Controls how quickly movable webbed targets are pulled toward your chest.", false, false, (ValueValidator)null, (string)null);
			targetPullGestureSpeedMin = prefsCategory.CreateEntry<float>("Target Pull Minimum Hand Speed", 3f, (string)null, "Minimum backward hand speed required to yank a movable webbed target.", false, false, (ValueValidator)null, (string)null);
			enableTargetAutoCatch = prefsCategory.CreateEntry<bool>("Enable Target Auto Catch", true, (string)null, "Automatically snatch a force-pullable prop into the web-shooting hand when it reaches grabbing distance.", false, false, (ValueValidator)null, (string)null);
			targetAutoCatchDistance = prefsCategory.CreateEntry<float>("Target Auto Catch Distance", 0.45f, (string)null, "Maximum distance in meters between the hand and a pulled prop's grip before it is automatically caught.", false, false, (ValueValidator)null, (string)null);
			enableAimReticle = prefsCategory.CreateEntry<bool>("Enable Aiming Reticle", true, (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
			SetupBoneMenu();
			prefsCategory.SaveToFile(false);
		}

		private static void SetupBoneMenu()
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_0118: Unknown result type (might be due to invalid IL or missing references)
			//IL_0157: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_0232: Unknown result type (might be due to invalid IL or missing references)
			//IL_0280: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_030c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0359: Unknown result type (might be due to invalid IL or missing references)
			//IL_0370: Unknown result type (might be due to invalid IL or missing references)
			//IL_03aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_03e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_0430: Unknown result type (might be due to invalid IL or missing references)
			//IL_0478: Unknown result type (might be due to invalid IL or missing references)
			//IL_048a: Unknown result type (might be due to invalid IL or missing references)
			//IL_04d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0524: Unknown result type (might be due to invalid IL or missing references)
			menuCategory = Page.Root.CreatePage("SpiderLab", Color.red, 0, true);
			Page obj = menuCategory.CreatePage("Input", Color.white, 0, true);
			obj.CreateEnum(((MelonPreferences_Entry)selectedGesture).Identifier, Color.white, (Enum)selectedGesture.Value, (Action<Enum>)delegate(Enum gesture)
			{
				selectedGesture.Value = (HandGesture)(object)gesture;
			});
			obj.CreateEnum(((MelonPreferences_Entry)weblineInput).Identifier, Color.white, (Enum)weblineInput.Value, (Action<Enum>)delegate(Enum webInput)
			{
				weblineInput.Value = (WeblineInput)(object)webInput;
			});
			Page obj2 = menuCategory.CreatePage("Web Swinging", Color.white, 0, true);
			obj2.CreateBool(((MelonPreferences_Entry)enableAimReticle).Identifier, Color.white, enableAimReticle.Value, (Action<bool>)delegate(bool value)
			{
				enableAimReticle.Value = value;
			});
			obj2.CreateBool(((MelonPreferences_Entry)enableWebSwinging).Identifier, Color.white, enableWebSwinging.Value, (Action<bool>)delegate(bool value)
			{
				enableWebSwinging.Value = value;
			});
			obj2.CreateFloat(((MelonPreferences_Entry)webzipPullSpeedMin).Identifier, Color.white, webzipPullSpeedMin.Value, 0.5f, 0f, 10f, (Action<float>)delegate(float value)
			{
				webzipPullSpeedMin.Value = value;
			});
			obj2.CreateFloat(((MelonPreferences_Entry)webzipStrengthMultiplier).Identifier, Color.white, webzipStrengthMultiplier.Value, 0.2f, 0f, 10f, (Action<float>)delegate(float value)
			{
				webzipStrengthMultiplier.Value = value;
			});
			obj2.CreateBool(((MelonPreferences_Entry)enableTargetPulling).Identifier, Color.white, enableTargetPulling.Value, (Action<bool>)delegate(bool value)
			{
				enableTargetPulling.Value = value;
			});
			obj2.CreateFloat(((MelonPreferences_Entry)targetPullStrengthMultiplier).Identifier, Color.white, targetPullStrengthMultiplier.Value, 0.1f, 0f, 5f, (Action<float>)delegate(float value)
			{
				targetPullStrengthMultiplier.Value = value;
			});
			obj2.CreateFloat(((MelonPreferences_Entry)targetPullGestureSpeedMin).Identifier, Color.white, targetPullGestureSpeedMin.Value, 0.25f, 0.5f, 5f, (Action<float>)delegate(float value)
			{
				targetPullGestureSpeedMin.Value = value;
			});
			obj2.CreateBool(((MelonPreferences_Entry)enableTargetAutoCatch).Identifier, Color.white, enableTargetAutoCatch.Value, (Action<bool>)delegate(bool value)
			{
				enableTargetAutoCatch.Value = value;
			});
			obj2.CreateFloat(((MelonPreferences_Entry)targetAutoCatchDistance).Identifier, Color.white, targetAutoCatchDistance.Value, 0.05f, 0.15f, 1f, (Action<float>)delegate(float value)
			{
				targetAutoCatchDistance.Value = value;
			});
			Page obj3 = menuCategory.CreatePage("Spider Strength", Color.white, 0, true);
			obj3.CreateBool(((MelonPreferences_Entry)enableSpiderStrength).Identifier, Color.white, enableSpiderStrength.Value, (Action<bool>)delegate(bool value)
			{
				enableSpiderStrength.Value = value;
			});
			obj3.CreateFunction("Update Stats", Color.yellow, (Action)UpdateStrengthStats);
			Page obj4 = obj3.CreatePage("Upper Strength", Color.white, 0, true);
			obj4.CreateFloat("Strength Boost Multiplier", Color.white, upperStrengthBoostMultiplier.Value, 0.1f, 0f, 100f, (Action<float>)delegate(float value)
			{
				upperStrengthBoostMultiplier.Value = value;
			});
			obj4.CreateFloat("Proportional Strength Percentage", Color.white, upperProportionalStrengthPerc.Value, 1f, 0f, 100f, (Action<float>)delegate(float value)
			{
				upperProportionalStrengthPerc.Value = value;
			});
			Page obj5 = obj3.CreatePage("Lower Strength", Color.white, 0, true);
			obj5.CreateFloat("Strength Boost Multiplier", Color.white, lowerStrengthBoostMultiplier.Value, 0.1f, 0f, 100f, (Action<float>)delegate(float value)
			{
				lowerStrengthBoostMultiplier.Value = value;
			});
			obj5.CreateFloat("Proportional Strength Percentage", Color.white, lowerProportionalStrengthPerc.Value, 1f, 0f, 100f, (Action<float>)delegate(float value)
			{
				lowerProportionalStrengthPerc.Value = value;
			});
			menuCategory.CreateBool(((MelonPreferences_Entry)enableWallCrawling).Identifier, Color.white, enableWallCrawling.Value, (Action<bool>)delegate(bool value)
			{
				enableWallCrawling.Value = value;
			});
		}

		public static void UpdateStrengthStats()
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Expected O, but got Unknown
			Avatar avatar = Player.Avatar;
			if ((Object)avatar != (Object)null)
			{
				Patches.PhysicsRigSetAvatarPrefix(avatar);
			}
		}
	}
	public enum WeblineInput
	{
		TOUCHPAD,
		DOUBLE_TOUCHPAD,
		DOUBLE_GESTURE,
		DOUBLE_TRIGGER,
		DOUBLE_TOUCH_BUTTONS,
		DOUBLE_GRIP,
		DOUBLE_TRIGGER_OR_GRIP,
		DISABLED
	}
}
namespace SpiderLab.Data
{
	public static class Bundles
	{
		public static AssetBundle spiderLabBundle;

		public static GameObject webLinePrefab;

		public static GameObject webShooterReticlePrefab;

		public static AudioClip webLineAudioLow;

		public static AudioClip webLineAudioHigh;

		public static AudioClip webShotAudioLow;

		public static AudioClip webShotAudioHigh;

		public static void LoadAssets()
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Expected O, but got Unknown
			spiderLabBundle = EmebeddedAssetBundle.LoadFromAssembly(Assembly.GetExecutingAssembly(), "SpiderLab.src.Data.spiderlab.bundle");
			if ((Object)spiderLabBundle == (Object)null)
			{
				throw new NullReferenceException("SpiderLab bundle is null! Did you forget to compile the bundle into the dll?");
			}
			webLinePrefab = spiderLabBundle.LoadAssetWithFlags<GameObject>("prefabs/webline");
			webShooterReticlePrefab = spiderLabBundle.LoadAssetWithFlags<GameObject>("prefabs/webshooterreticle");
			webLineAudioHigh = spiderLabBundle.LoadAssetWithFlags<AudioClip>("audio/webline_high");
			webLineAudioLow = spiderLabBundle.LoadAssetWithFlags<AudioClip>("audio/webline_low");
			webShotAudioHigh = spiderLabBundle.LoadAssetWithFlags<AudioClip>("audio/webshot_high");
			webShotAudioLow = spiderLabBundle.LoadAssetWithFlags<AudioClip>("audio/webshot_low");
			spiderLabBundle.Unload(false);
		}
	}
	public static class EmebeddedAssetBundle
	{
		public static AssetBundle LoadFromAssembly(Assembly assembly, string name)
		{
			if (assembly.GetManifestResourceNames().Contains(name))
			{
				MelonLogger.Msg(ConsoleColor.DarkCyan, "Loading embedded bundle " + name + "...");
				byte[] array;
				using (Stream stream = assembly.GetManifestResourceStream(name))
				{
					using MemoryStream memoryStream = new MemoryStream();
					stream.CopyTo(memoryStream);
					array = memoryStream.ToArray();
				}
				MelonLogger.Msg(ConsoleColor.DarkCyan, "Done!");
				return AssetBundle.LoadFromMemory(Il2CppStructArray<byte>.op_Implicit(array));
			}
			MelonLogger.Warning("Missing embedded bundle " + name);
			return null;
		}
	}
}
namespace SpiderLab.Behaviours
{
	[RegisterTypeInIl2Cpp]
	public class AirControl : MonoBehaviour
	{
		private RigManager rigMan;

		public AirControl(IntPtr ptr)
			: base(ptr)
		{
		}

		private void Start()
		{
			rigMan = Player.RigManager;
		}

		private void FixedUpdate()
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Expected O, but got Unknown
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)rigMan.activeSeat != (Object)null) && !rigMan.physicsRig.physG.isGrounded)
			{
				Vector2 val = (Player.ControllerRig.isRightHanded ? Player.LeftHand.Controller.GetThumbStickAxis() : Player.RightHand.Controller.GetThumbStickAxis());
				Vector3 val2 = Player.ControllerRig.directionMasterTransform.rotation * new Vector3(val.x, 0f, val.y) * 12f;
				rigMan.physicsRig.torso.rbChest.AddForce(val2, (ForceMode)5);
			}
		}
	}
	[RegisterTypeInIl2Cpp]
	public class WebLine : MonoBehaviour
	{
		public Vector3 anchorPoint;

		public Vector3 connectedPoint;

		private LineRenderer lRenderer;

		private void EnsureRenderer()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Expected O, but got Unknown
			if ((Object)lRenderer == (Object)null)
			{
				lRenderer = ((Component)this).GetComponent<LineRenderer>();
			}
		}

		public WebLine(IntPtr ptr)
			: base(ptr)
		{
		}

		private void Start()
		{
			EnsureRenderer();
		}

		public void SetActive(bool value)
		{
			EnsureRenderer();
			((Renderer)lRenderer).enabled = value;
		}

		public void UpdateLine(Vector3 anchorPoint, Vector3 connectedPoint)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			this.anchorPoint = anchorPoint;
			this.connectedPoint = connectedPoint;
			UpdateLine();
		}

		public void UpdateLine()
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			EnsureRenderer();
			lRenderer.SetPosition(0, anchorPoint);
			lRenderer.SetPosition(1, connectedPoint);
		}

		public Vector3 GetLineSegment()
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			return connectedPoint - anchorPoint;
		}

		public Vector3 GetNormal()
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			Vector3 lineSegment = GetLineSegment();
			return ((Vector3)(ref lineSegment)).normalized;
		}
	}
	[RegisterTypeInIl2Cpp]
	public class WebShooter : MonoBehaviour
	{
		private const float YOUNGS_MODULUS = 2E+11f;

		private const float WEB_CROSS_SECTIONAL_AREA = 0.0001767f;

		private const float LINEAR_SPRING_CONSTANT = 1372344f / (float)Math.E;

		private const float LINEAR_SPRING_DAMPER = 50485.715f;

		private float WEB_BREAK_FORCE = 1000000f;

		private const float MAX_WEB_RANGE = 70f;

		private const float LINEAR_DRIVE_SPRING = 500f;

		private const float LINEAR_DRIVE_DAMPER = 1f;

		private const float LINEAR_DRIVE_MAX = 2500f;

		public bool doWebWrapping;

		private LayerMask layerMask = LayerMask.op_Implicit(46081);

		private WebLine webLine;

		private Hand hand;

		private Transform aimReticle;

		private AudioSource audioSource;

		private float webLine_lowestLength;

		private ConfigurableJoint webJoint;

		private Collider webbedCollider;

		private bool webActive;

		private BoolTimer isWebShotBtnPressMomentary;

		private BoolTimer weblineDoubleTap;

		private bool weblineLastDoubleTapState;

		private BoolTimer triggerDoubleTap;

		private bool triggerLastDoubleTapState;

		private BoolTimer gripDoubleTap;

		private bool gripLastDoubleTapState;

		private BoolTimer webzipCooldown;

		private Vector3 lastControllerPos;

		private const int ROLLING_AVERAGE_VELOCITY_MAX = 8;

		private Vector3[] controllerVelocities = (Vector3[])(object)new Vector3[8];

		private int rollingAverageVelIndex;

		private bool initialized;

		private ForcePullGrip pendingAutoCatch;

		private Grip pendingAutoCatchGrip;

		private int pendingAutoCatchFrame;

		[HideFromIl2Cpp]
		public Hand Hand => hand;

		[HideFromIl2Cpp]
		public static event Action<WebShooter, RaycastHit> WebCreated;

		[HideFromIl2Cpp]
		public static event Action<WebShooter> WebDestroyed;

		[HideFromIl2Cpp]
		public static event Action<WebShooter, Rigidbody, Vector3> TargetPulled;

		public WebShooter(IntPtr ptr)
			: base(ptr)
		{
		}//IL_0011: Unknown result type (might be due to invalid IL or missing references)
		//IL_0016: Unknown result type (might be due to invalid IL or missing references)


		private void Start()
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Expected O, but got Unknown
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Expected O, but got Unknown
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Expected O, but got Unknown
			hand = ((Component)this).GetComponent<Hand>();
			if ((Object)hand == (Object)null || (Object)Bundles.webLinePrefab == (Object)null || (Object)Bundles.webShooterReticlePrefab == (Object)null)
			{
				MelonLogger.Error("WebShooter could not initialize because its hand or embedded prefabs are unavailable.");
				return;
			}
			webLine = Object.Instantiate<GameObject>(Bundles.webLinePrefab, ((Component)this).transform).AddComponent<WebLine>();
			aimReticle = Object.Instantiate<GameObject>(Bundles.webShooterReticlePrefab).transform;
			audioSource = ((Component)this).gameObject.AddComponent<AudioSource>();
			audioSource.playOnAwake = false;
			audioSource.minDistance = 0.5f;
			audioSource.spatialBlend = 1f;
			initialized = true;
		}

		private void LateUpdate()
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Expected O, but got Unknown
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Expected O, but got Unknown
			if (!initialized)
			{
				return;
			}
			if ((Object)pendingAutoCatch != (Object)null || (Object)pendingAutoCatchGrip != (Object)null)
			{
				UpdatePendingAutoCatch();
				return;
			}
			if (!Prefs.WebShootersEnabled)
			{
				((Component)aimReticle).gameObject.SetActive(false);
				if (IsWebAttatched())
				{
					DestroyWebJoint();
				}
				return;
			}
			if (IsWebAttatched())
			{
				UpdateWeb();
				return;
			}
			if (webActive)
			{
				DestroyWebJoint();
			}
			webLine.SetActive(value: false);
			HandleAiming();
		}

		private void UpdateWeb()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00da: Unknown result type (might be due to invalid IL or missing references)
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_010f: Unknown result type (might be due to invalid IL or missing references)
			//IL_011a: Expected O, but got Unknown
			//IL_0147: Unknown result type (might be due to invalid IL or missing references)
			//IL_0152: Expected O, but got Unknown
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_017f: Unknown result type (might be due to invalid IL or missing references)
			//IL_018a: Expected O, but got Unknown
			//IL_0206: Unknown result type (might be due to invalid IL or missing references)
			//IL_0211: Expected O, but got Unknown
			//IL_0251: Unknown result type (might be due to invalid IL or missing references)
			//IL_0258: Unknown result type (might be due to invalid IL or missing references)
			Vector3 val = webJoint.GetConnectedPoint();
			Vector3 anchorPoint = webJoint.GetAnchorPoint();
			Vector3 val2;
			if (doWebWrapping)
			{
				val2 = val - anchorPoint;
				RaycastHit val3 = default(RaycastHit);
				if (Physics.Raycast(anchorPoint, ((Vector3)(ref val2)).normalized, ref val3, 70f, ((LayerMask)(ref layerMask)).value, (QueryTriggerInteraction)1) && ((Component)((RaycastHit)(ref val3)).collider).gameObject.isStatic && (((RaycastHit)(ref val3)).colliderInstanceID != ((Object)webbedCollider).GetInstanceID() || Vector3.Distance(((RaycastHit)(ref val3)).point, val) > 0.01f))
				{
					((Joint)webJoint).connectedBody = ((RaycastHit)(ref val3)).rigidbody;
					webJoint.SetConnectedPoint(((RaycastHit)(ref val3)).point);
					val = ((RaycastHit)(ref val3)).point;
				}
			}
			webLine.UpdateLine(hand.palmPositionTransform.position, val);
			val2 = val - anchorPoint;
			float magnitude = ((Vector3)(ref val2)).magnitude;
			if (magnitude < webLine_lowestLength)
			{
				webJoint.SetLinearLimit(magnitude, 1f);
				webLine_lowestLength = magnitude;
			}
			if ((Object)webbedCollider == (Object)null || !((Component)webbedCollider).gameObject.activeInHierarchy)
			{
				DestroyWebJoint();
				return;
			}
			Rigidbody attachedRigidbody = webbedCollider.attachedRigidbody;
			float num = (((Object)Player.Avatar == (Object)null) ? 75f : Mathf.Max(Player.Avatar.massTotal, 1f));
			bool flag = Prefs.enableTargetPulling.Value && (Object)attachedRigidbody != (Object)null && !attachedRigidbody.isKinematic && attachedRigidbody.mass < num * 10f && !IsLocalPlayerBody(attachedRigidbody);
			if (flag && TryAutoCatchTarget(attachedRigidbody))
			{
				return;
			}
			float minimumPullSpeed = (flag ? Prefs.targetPullGestureSpeedMin.Value : Prefs.webzipPullSpeedMin.Value);
			if (IsYanking(out var intensity, minimumPullSpeed))
			{
				bool flag2 = false;
				if (flag)
				{
					flag2 = PullTargetTowardPlayer(attachedRigidbody, intensity);
				}
				else if ((Object)attachedRigidbody == (Object)null || attachedRigidbody.isKinematic || attachedRigidbody.mass >= num * 10f)
				{
					float num2 = Prefs.WebzipImpulseSpeed * intensity;
					Player.RigManager.physicsRig.torso.rbChest.AddForce(webLine.GetNormal() * num2, (ForceMode)2);
					flag2 = true;
				}
				if (flag2)
				{
					hand.Controller.haptor.Haptic_Knock();
					webzipCooldown.Set(1f);
				}
			}
			if (!IsPlayerGesturing(HandGesture.GRIP))
			{
				DestroyWebJoint();
			}
		}

		private bool IsYanking(out float intensity, float minimumPullSpeed)
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00da: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			Vector3 val = Player.ControllerRig.vrRoot.rotation * ((((Component)hand.Controller).transform.localPosition - lastControllerPos) / Time.deltaTime);
			lastControllerPos = ((Component)hand.Controller).transform.localPosition;
			controllerVelocities[rollingAverageVelIndex] = val;
			rollingAverageVelIndex = (rollingAverageVelIndex + 1) % 8;
			intensity = 0f;
			if ((bool)webzipCooldown)
			{
				return false;
			}
			Vector3 val2 = Vector3.zero;
			Vector3[] array = controllerVelocities;
			foreach (Vector3 val3 in array)
			{
				val2 += val3;
			}
			val2 /= (float)controllerVelocities.Length;
			if (Vector3.Dot(-webLine.GetNormal(), ((Vector3)(ref val2)).normalized) >= 0.4f && ((Vector3)(ref val2)).sqrMagnitude >= minimumPullSpeed * minimumPullSpeed)
			{
				float num = Mathf.InverseLerp(minimumPullSpeed, minimumPullSpeed + 1f, ((Vector3)(ref val2)).magnitude);
				intensity = 1f - Mathf.Pow(1f - Mathf.Clamp01(num), 3f);
				return true;
			}
			return false;
		}

		private static bool IsLocalPlayerBody(Rigidbody body)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Expected O, but got Unknown
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Expected O, but got Unknown
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Expected O, but got Unknown
			//IL_004b: Expected O, but got Unknown
			if ((Object)body == (Object)null || (Object)Player.RigManager == (Object)null)
			{
				return false;
			}
			return (Object)((Component)body).transform.root == (Object)((Component)Player.RigManager).transform.root;
		}

		private bool PullTargetTowardPlayer(Rigidbody targetBody, float intensity)
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Expected O, but got Unknown
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Expected O, but got Unknown
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
			Rigidbody rbChest = Player.RigManager.physicsRig.torso.rbChest;
			if ((Object)rbChest == (Object)null || (Object)targetBody == (Object)null)
			{
				return false;
			}
			Vector3 val = rbChest.worldCenterOfMass - targetBody.worldCenterOfMass;
			float magnitude = ((Vector3)(ref val)).magnitude;
			if (magnitude <= 0.25f)
			{
				return false;
			}
			Vector3 val2 = val / magnitude;
			float num = Mathf.Min(Prefs.TargetPullImpulseSpeed * intensity, magnitude * 2.5f);
			float num2 = Vector3.Dot(targetBody.velocity, val2);
			float num3 = Mathf.Clamp(num - num2, 0f, Prefs.TargetPullImpulseSpeed);
			if (num3 <= 0.01f)
			{
				return false;
			}
			Vector3 val3 = val2 * num3;
			targetBody.AddForce(val3, (ForceMode)2);
			WebShooter.TargetPulled?.Invoke(this, targetBody, val3);
			return true;
		}

		private bool TryAutoCatchTarget(Rigidbody targetBody)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Expected O, but got Unknown
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			if (!Prefs.enableTargetAutoCatch.Value || hand.HasAttachedObject() || (Object)Player.GetObjectInHand(hand) != (Object)null)
			{
				return false;
			}
			if (!TryFindAutoCatchGrip(targetBody, out var forcePullGrip, out var grip) || grip.HasAttachedHands())
			{
				return false;
			}
			Vector3 position = grip.GetForcePullTransform(hand).position;
			if (Vector3.Distance(hand.palmPositionTransform.position, position) > Prefs.targetAutoCatchDistance.Value)
			{
				return false;
			}
			pendingAutoCatch = forcePullGrip;
			pendingAutoCatchGrip = grip;
			pendingAutoCatchFrame = Time.frameCount + 2;
			DestroyWebJoint();
			return true;
		}

		private void UpdatePendingAutoCatch()
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Expected O, but got Unknown
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Expected O, but got Unknown
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a4: Expected O, but got Unknown
			//IL_00a4: Expected O, but got Unknown
			if (Time.frameCount < pendingAutoCatchFrame)
			{
				return;
			}
			ForcePullGrip val = pendingAutoCatch;
			Grip val2 = pendingAutoCatchGrip;
			pendingAutoCatch = null;
			pendingAutoCatchGrip = null;
			if (!((Object)val2 == (Object)null) && ((Component)val2).gameObject.activeInHierarchy && !val2.HasAttachedHands() && !hand.HasAttachedObject() && !((Object)Player.GetObjectInHand(hand) != (Object)null))
			{
				if ((Object)val != (Object)null && ((Component)val).gameObject.activeInHierarchy && (Object)val._grip == (Object)val2)
				{
					val.Pull(hand);
				}
				else
				{
					val2.Snatch(hand, true);
				}
				hand.Controller.haptor.Haptic_Tap();
			}
		}

		private static bool TryFindAutoCatchGrip(Rigidbody targetBody, out ForcePullGrip forcePullGrip, out Grip grip)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Expected O, but got Unknown
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Expected O, but got Unknown
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Expected O, but got Unknown
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Expected O, but got Unknown
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Expected O, but got Unknown
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Expected O, but got Unknown
			forcePullGrip = null;
			grip = null;
			Gun val = ((Component)targetBody).GetComponentInParent<Gun>();
			if ((Object)val == (Object)null)
			{
				val = ((Component)targetBody).GetComponentInChildren<Gun>();
			}
			if ((Object)val != (Object)null && (Object)val.triggerGrip != (Object)null)
			{
				grip = val.triggerGrip;
				forcePullGrip = FindForcePullForGrip(((Component)val).transform.root, grip);
				return true;
			}
			forcePullGrip = ((Component)targetBody).GetComponentInChildren<ForcePullGrip>();
			if ((Object)forcePullGrip == (Object)null)
			{
				forcePullGrip = ((Component)targetBody).GetComponentInParent<ForcePullGrip>();
			}
			if ((Object)forcePullGrip == (Object)null || (Object)forcePullGrip._grip == (Object)null)
			{
				return false;
			}
			grip = forcePullGrip._grip;
			return true;
		}

		private static ForcePullGrip FindForcePullForGrip(Transform searchRoot, Grip grip)
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Expected O, but got Unknown
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Expected O, but got Unknown
			//IL_003a: Expected O, but got Unknown
			foreach (ForcePullGrip componentsInChild in ((Component)searchRoot).GetComponentsInChildren<ForcePullGrip>(true))
			{
				if ((Object)componentsInChild != (Object)null && (Object)componentsInChild._grip == (Object)grip)
				{
					return componentsInChild;
				}
			}
			return null;
		}

		private void HandleAiming()
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Expected O, but got Unknown
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)Player.GetObjectInHand(hand) != (Object)null)
			{
				ToggleReticle(value: false);
				return;
			}
			aimReticle.rotation = Quaternion.LookRotation(Player.Head.forward);
			if (TryGetAimHit(out var hit))
			{
				aimReticle.position = ((RaycastHit)(ref hit)).point;
				ToggleReticle(value: true);
				if (CanShootWebLine())
				{
					CreateWebJoint(hit);
					PlayAudio(Bundles.webLineAudioHigh, Bundles.webLineAudioLow);
					hand.Controller.haptor.Haptic_Tap();
					ToggleReticle(value: false);
				}
			}
			else
			{
				ToggleReticle(value: false);
			}
		}

		private bool TryGetAimHit(out RaycastHit hit)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Expected O, but got Unknown
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Expected O, but got Unknown
			//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			Vector3 position = ((Component)this).transform.position;
			Vector3 forward = ((Component)this).transform.forward;
			bool flag = Physics.SphereCast(position, 0.07f, forward, ref hit, 70f, ((LayerMask)(ref layerMask)).value, (QueryTriggerInteraction)1);
			float num = (flag ? ((RaycastHit)(ref hit)).distance : 70f);
			foreach (RaycastHit item in (Il2CppArrayBase<RaycastHit>)(object)Physics.RaycastAll(position, forward, 70f))
			{
				RaycastHit current = item;
				if (!((Object)((RaycastHit)(ref current)).collider == (Object)null) && !(((RaycastHit)(ref current)).distance >= num))
				{
					Transform root = ((Component)((RaycastHit)(ref current)).collider).transform.root;
					if ((Object)root != (Object)null && ((Object)root).name.StartsWith("[RigManager (Networked)]", StringComparison.Ordinal))
					{
						hit = current;
						num = ((RaycastHit)(ref current)).distance;
						flag = true;
					}
				}
			}
			return flag;
		}

		private void ToggleReticle(bool value)
		{
			((Component)aimReticle).gameObject.SetActive(Prefs.enableAimReticle.Value && value);
		}

		private bool CheckDoubleTapWebline(bool currentState)
		{
			return CheckDoubleTap(ref weblineDoubleTap, ref weblineLastDoubleTapState, currentState);
		}

		private static bool CheckDoubleTap(ref BoolTimer timer, ref bool lastState, bool currentState)
		{
			bool result = false;
			if (currentState && !lastState)
			{
				if ((bool)timer)
				{
					timer.Reset();
					result = true;
				}
				else
				{
					timer.Set(0.3f, overwrite: true);
				}
			}
			lastState = currentState;
			return result;
		}

		private bool CanShootWebLine()
		{
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0128: Unknown result type (might be due to invalid IL or missing references)
			//IL_0154: Unknown result type (might be due to invalid IL or missing references)
			//IL_0180: Unknown result type (might be due to invalid IL or missing references)
			if (!Prefs.enableWebSwinging.Value)
			{
				return false;
			}
			switch (Prefs.weblineInput.Value)
			{
			case WeblineInput.TOUCHPAD:
				if (ControllerInfo.GetTouchpadTouch(hand.handedness))
				{
					return IsPlayerGesturing(Prefs.selectedGesture.Value);
				}
				return false;
			case WeblineInput.DOUBLE_TOUCHPAD:
				if (CheckDoubleTapWebline(ControllerInfo.GetTouchpadTouch(hand.handedness)))
				{
					return IsPlayerGesturing(Prefs.selectedGesture.Value);
				}
				return false;
			case WeblineInput.DOUBLE_GESTURE:
				return CheckDoubleTapWebline(IsPlayerGesturing(Prefs.selectedGesture.Value));
			case WeblineInput.DOUBLE_TRIGGER:
				if (CheckDoubleTap(ref triggerDoubleTap, ref triggerLastDoubleTapState, ControllerInfo.GetTrigger(hand.handedness) >= 0.75f))
				{
					return IsPlayerGesturing(Prefs.selectedGesture.Value);
				}
				return false;
			case WeblineInput.DOUBLE_TOUCH_BUTTONS:
				if (CheckDoubleTapWebline(ControllerInfo.GetFaceButtonsTouch(hand.handedness)))
				{
					return IsPlayerGesturing(Prefs.selectedGesture.Value);
				}
				return false;
			case WeblineInput.DOUBLE_GRIP:
				return CheckDoubleTap(ref gripDoubleTap, ref gripLastDoubleTapState, ControllerInfo.GetGrip(hand.handedness) >= 0.75f);
			case WeblineInput.DOUBLE_TRIGGER_OR_GRIP:
			{
				bool flag = CheckDoubleTap(ref triggerDoubleTap, ref triggerLastDoubleTapState, ControllerInfo.GetTrigger(hand.handedness) >= 0.75f);
				if (!CheckDoubleTap(ref gripDoubleTap, ref gripLastDoubleTapState, ControllerInfo.GetGrip(hand.handedness) >= 0.75f))
				{
					if (flag)
					{
						return IsPlayerGesturing(Prefs.selectedGesture.Value);
					}
					return false;
				}
				return true;
			}
			case WeblineInput.DISABLED:
				return false;
			default:
				return false;
			}
		}

		private bool CanShootWebShot()
		{
			if (!IsWebAttatched() && IsPlayerGesturing(Prefs.selectedGesture.Value))
			{
				if (!hand.Controller.GetBButtonDown())
				{
					if (hand.Controller.GetBButtonUp())
					{
						return isWebShotBtnPressMomentary;
					}
					return false;
				}
				isWebShotBtnPressMomentary.Set(0.2f);
			}
			return false;
		}

		private bool IsPlayerGesturing(HandGesture gesture)
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Expected O, but got Unknown
			if ((Object)Player.GetObjectInHand(hand) != (Object)null || hand.Skeleton.IsSnatching())
			{
				return false;
			}
			BaseController controller = hand.Controller;
			switch (gesture)
			{
			case HandGesture.SPIDEY:
				if (controller.GetIndexCurlAxis() <= 0.3f && controller.GetMiddleCurlAxis() >= 0.7f && controller.GetRingCurlAxis() >= 0.7f)
				{
					return controller.GetPinkyCurlAxis() <= 0.3f;
				}
				return false;
			case HandGesture.GRIP:
				return controller.GetIndexCurlAxis() + controller.GetMiddleCurlAxis() + controller.GetRingCurlAxis() + controller.GetPinkyCurlAxis() >= 1.4f;
			default:
				return false;
			}
		}

		private bool IsWebAttatched()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Expected O, but got Unknown
			return (Object)webJoint != (Object)null;
		}

		private void CreateWebJoint(RaycastHit hit)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_0105: Unknown result type (might be due to invalid IL or missing references)
			//IL_011a: Unknown result type (might be due to invalid IL or missing references)
			webJoint = ((Component)this).gameObject.AddComponent<ConfigurableJoint>();
			((Joint)webJoint).connectedBody = ((RaycastHit)(ref hit)).rigidbody;
			webJoint.SetAnchorPoint(((Component)this).transform.position);
			webJoint.SetConnectedPoint(((RaycastHit)(ref hit)).point);
			webJoint.SetLinearMotion((ConfigurableJointMotion)1);
			webJoint.SetLinearLimit(((RaycastHit)(ref hit)).distance + 0.075f, 1f);
			webLine_lowestLength = ((RaycastHit)(ref hit)).distance;
			webJoint.SetSpringLimit(1372344f / (float)Math.E, 50485.715f);
			webJoint.SetSpringDrive(0f, 0f, 0f);
			((Joint)webJoint).breakForce = WEB_BREAK_FORCE;
			((Joint)webJoint).enableCollision = true;
			webbedCollider = ((RaycastHit)(ref hit)).collider;
			webActive = true;
			webLine.SetActive(value: true);
			webLine.UpdateLine(hand.palmPositionTransform.position, ((RaycastHit)(ref hit)).point);
			WebShooter.WebCreated?.Invoke(this, hit);
		}

		private void DestroyWebJoint()
		{
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Expected O, but got Unknown
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Expected O, but got Unknown
			if (webActive)
			{
				webActive = false;
				ConfigurableJoint val = webJoint;
				webJoint = null;
				webbedCollider = null;
				WebShooter.WebDestroyed?.Invoke(this);
				webLine.SetActive(value: false);
				if ((Object)val != (Object)null)
				{
					Object.Destroy((Object)val);
				}
			}
		}

		private void PlayAudio(AudioClip high, AudioClip low)
		{
			AudioClip val = ((Random.value > 0.5f) ? high : low);
			float num = 0.5f * (DataManager.ActiveSave.PlayerSettings.VolumeSFX / 10f);
			audioSource.loop = false;
			audioSource.PlayOneShot(val, num);
		}
	}
}

Mods/SpiderlabFusionSync.dll

Decompiled 16 hours ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using Il2CppSLZ.Marrow;
using LabFusion.Data.Serializables;
using LabFusion.Entities;
using LabFusion.Network;
using LabFusion.Network.Serialization;
using LabFusion.Player;
using LabFusion.SDK.Modules;
using MelonLoader;
using Microsoft.CodeAnalysis;
using SpiderLab.Behaviours;
using SpiderLab.Data;
using SpiderlabFusionSync;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: MelonInfo(typeof(SpiderlabFusionMod), "SpiderLab Fusion Sync Compat", "2.3.2", "notnotnotswipez; Patch 6 compatibility rebuild", null)]
[assembly: MelonGame("Stress Level Zero", "BONELAB")]
[assembly: MelonAdditionalDependencies(new string[] { "LabFusion", "SpiderLab" })]
[assembly: AssemblyFileVersion("2.3.2.0")]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("2.3.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace SpiderlabFusionSync
{
	public sealed class RepWebShooter : IDisposable
	{
		private sealed class WebVisual
		{
			public Hand Hand;

			public WebLine Line;

			public Rigidbody Body;

			public Vector3 Point;

			public bool Active;

			public uint Generation;

			public Vector3 WorldPoint
			{
				get
				{
					//IL_0006: Unknown result type (might be due to invalid IL or missing references)
					//IL_0011: Expected O, but got Unknown
					//IL_002b: Unknown result type (might be due to invalid IL or missing references)
					//IL_001f: Unknown result type (might be due to invalid IL or missing references)
					//IL_0024: Unknown result type (might be due to invalid IL or missing references)
					if (!((Object)Body == (Object)null))
					{
						return ((Component)Body).transform.TransformPoint(Point);
					}
					return Point;
				}
			}
		}

		private static readonly Dictionary<byte, RepWebShooter> Managers = new Dictionary<byte, RepWebShooter>();

		private readonly WebVisual _left;

		private readonly WebVisual _right;

		private readonly AudioSource _audioSource;

		private RepWebShooter(RigManager rigManager)
		{
			_left = CreateVisual(rigManager.physicsRig.leftHand);
			_right = CreateVisual(rigManager.physicsRig.rightHand);
			_audioSource = ((Component)((Rig)rigManager.physicsRig).m_pelvis).gameObject.AddComponent<AudioSource>();
			_audioSource.playOnAwake = false;
			_audioSource.minDistance = 0.5f;
			_audioSource.spatialBlend = 1f;
		}

		public static bool TryGet(byte playerId, out RepWebShooter shooter)
		{
			return Managers.TryGetValue(playerId, out shooter);
		}

		public static void AddOrReplace(byte playerId, RigManager rigManager)
		{
			if (Managers.Remove(playerId, out var value))
			{
				value.Dispose();
			}
			Managers[playerId] = new RepWebShooter(rigManager);
		}

		public static void UpdateAll()
		{
			List<byte> list = null;
			foreach (KeyValuePair<byte, RepWebShooter> manager in Managers)
			{
				if (!NetworkPlayerManager.HasPlayer(manager.Key))
				{
					(list ?? (list = new List<byte>())).Add(manager.Key);
				}
				else
				{
					manager.Value.Update();
				}
			}
			if (list == null)
			{
				return;
			}
			foreach (byte item in list)
			{
				Managers[item].Dispose();
				Managers.Remove(item);
			}
		}

		public static void DisposeAll()
		{
			foreach (RepWebShooter value in Managers.Values)
			{
				value.Dispose();
			}
			Managers.Clear();
		}

		public uint BeginWeb(byte hand)
		{
			WebVisual webVisual = Select(hand);
			webVisual.Generation++;
			return webVisual.Generation;
		}

		public void MakeWeb(byte hand, Vector3 point, Rigidbody body, uint generation)
		{
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			WebVisual webVisual = Select(hand);
			if (webVisual.Generation == generation)
			{
				webVisual.Body = body;
				webVisual.Point = point;
				webVisual.Active = true;
				webVisual.Line.SetActive(true);
				webVisual.Line.UpdateLine(webVisual.Hand.palmPositionTransform.position, webVisual.WorldPoint);
				PlayAudio(Bundles.webLineAudioHigh, Bundles.webLineAudioLow);
			}
		}

		public void DestroyWeb(byte hand)
		{
			WebVisual webVisual = Select(hand);
			webVisual.Generation++;
			webVisual.Active = false;
			webVisual.Body = null;
			webVisual.Line.SetActive(false);
		}

		public void Dispose()
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Expected O, but got Unknown
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Expected O, but got Unknown
			DestroyVisual(_left);
			DestroyVisual(_right);
			if ((Object)_audioSource != (Object)null)
			{
				Object.Destroy((Object)_audioSource);
			}
		}

		private void Update()
		{
			UpdateVisual(_left);
			UpdateVisual(_right);
		}

		private static WebVisual CreateVisual(Hand hand)
		{
			WebLine val = Object.Instantiate<GameObject>(Bundles.webLinePrefab, ((Component)hand).transform).AddComponent<WebLine>();
			val.SetActive(false);
			return new WebVisual
			{
				Hand = hand,
				Line = val
			};
		}

		private static void UpdateVisual(WebVisual visual)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Expected O, but got Unknown
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Expected O, but got Unknown
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			if (visual.Active && !((Object)visual.Hand == (Object)null) && !((Object)visual.Line == (Object)null))
			{
				visual.Line.UpdateLine(visual.Hand.palmPositionTransform.position, visual.WorldPoint);
			}
		}

		private static void DestroyVisual(WebVisual visual)
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Expected O, but got Unknown
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Expected O, but got Unknown
			if (visual != null && (Object)visual.Line != (Object)null)
			{
				Object.Destroy((Object)((Component)visual.Line).gameObject);
			}
		}

		private WebVisual Select(byte hand)
		{
			if (hand != 2)
			{
				return _left;
			}
			return _right;
		}

		private void PlayAudio(AudioClip high, AudioClip low)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Expected O, but got Unknown
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Expected O, but got Unknown
			if (!((Object)high == (Object)null) && !((Object)low == (Object)null))
			{
				_audioSource.loop = false;
				_audioSource.PlayOneShot((Random.value > 0.5f) ? high : low, 0.5f);
			}
		}
	}
	public sealed class SpiderlabFusionMod : MelonMod
	{
		public override void OnInitializeMelon()
		{
			if (ModuleMessageManager.GetHandlerByType(typeof(SpiderWebMessage)) == null)
			{
				ModuleMessageManager.RegisterHandler<SpiderWebMessage>();
			}
			if (ModuleMessageManager.GetHandlerByType(typeof(SpiderPullMessage)) == null)
			{
				ModuleMessageManager.RegisterHandler<SpiderPullMessage>();
			}
			NetworkPlayer.OnNetworkRigCreated += OnNetworkRigCreated;
			WebShooter.WebCreated += OnLocalWebCreated;
			WebShooter.WebDestroyed += OnLocalWebDestroyed;
			WebShooter.TargetPulled += OnLocalTargetPulled;
			foreach (NetworkPlayer player in NetworkPlayer.Players)
			{
				if (player.HasRig)
				{
					OnNetworkRigCreated(player, player.RigRefs.RigManager);
				}
			}
			MelonLogger.Msg("SpiderLab Fusion Sync compatibility module initialized.");
		}

		public override void OnDeinitializeMelon()
		{
			NetworkPlayer.OnNetworkRigCreated -= OnNetworkRigCreated;
			WebShooter.WebCreated -= OnLocalWebCreated;
			WebShooter.WebDestroyed -= OnLocalWebDestroyed;
			WebShooter.TargetPulled -= OnLocalTargetPulled;
			RepWebShooter.DisposeAll();
		}

		public override void OnUpdate()
		{
			RepWebShooter.UpdateAll();
		}

		private static void OnNetworkRigCreated(NetworkPlayer player, RigManager rigManager)
		{
			if (player != null && !((Object)(object)rigManager == (Object)null) && !player.NetworkEntity.IsOwner)
			{
				RepWebShooter.AddOrReplace(player.PlayerID.SmallID, rigManager);
			}
		}

		private static void OnLocalWebCreated(WebShooter shooter, RaycastHit hit)
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			if (NetworkInfo.HasServer && !((Object)(object)((shooter != null) ? shooter.Hand : null) == (Object)null))
			{
				MessageRelay.RelayModule<SpiderWebMessage, SpiderWebData>(SpiderWebData.CreateWeb(shooter.Hand, hit), CommonMessageRoutes.ReliableToOtherClients);
			}
		}

		private static void OnLocalWebDestroyed(WebShooter shooter)
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			if (NetworkInfo.HasServer && !((Object)(object)((shooter != null) ? shooter.Hand : null) == (Object)null))
			{
				MessageRelay.RelayModule<SpiderWebMessage, SpiderWebData>(SpiderWebData.CreateDestroy(shooter.Hand), CommonMessageRoutes.ReliableToOtherClients);
			}
		}

		private static void OnLocalTargetPulled(WebShooter shooter, Rigidbody body, Vector3 velocityChange)
		{
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			if (NetworkInfo.HasServer && !((Object)(object)((shooter != null) ? shooter.Hand : null) == (Object)null) && !((Object)(object)body == (Object)null))
			{
				MessageRelay.RelayModule<SpiderPullMessage, SpiderPullData>(SpiderPullData.Create(body, Vector3.ClampMagnitude(velocityChange, 50f)), CommonMessageRoutes.ReliableToOtherClients);
			}
		}
	}
	public sealed class SpiderPullData : INetSerializable
	{
		public GameObjectReference Body = new GameObjectReference();

		public Vector3 VelocityChange;

		public int? GetSize()
		{
			return null;
		}

		public void Serialize(INetSerializer serializer)
		{
			NetSerializerExtensions.SerializeValue<GameObjectReference>(serializer, ref Body);
			NetSerializerUnityExtensions.SerializeValue(serializer, ref VelocityChange);
		}

		public static SpiderPullData Create(Rigidbody body, Vector3 velocityChange)
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Expected O, but got Unknown
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			return new SpiderPullData
			{
				Body = new GameObjectReference(((Object)(object)body == (Object)null) ? null : ((Component)body).gameObject),
				VelocityChange = velocityChange
			};
		}
	}
	public sealed class SpiderPullMessage : ModuleMessageHandler
	{
		protected override void OnHandleMessage(ReceivedMessage received)
		{
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			if (!((ReceivedMessage)(ref received)).Sender.HasValue || ((ReceivedMessage)(ref received)).Sender.Value == PlayerIDManager.LocalSmallID || !NetworkPlayerManager.HasPlayer(((ReceivedMessage)(ref received)).Sender.Value))
			{
				return;
			}
			SpiderPullData spiderPullData = ((ReceivedMessage)(ref received)).ReadData<SpiderPullData>();
			Vector3 velocityChange = Vector3.ClampMagnitude(spiderPullData.VelocityChange, 50f);
			spiderPullData.Body.HookGameObjectFound((Action<GameObject>)delegate(GameObject gameObject)
			{
				//IL_0026: Unknown result type (might be due to invalid IL or missing references)
				Rigidbody val = (((Object)(object)gameObject == (Object)null) ? null : gameObject.GetComponent<Rigidbody>());
				if ((Object)(object)val != (Object)null && !val.isKinematic)
				{
					val.AddForce(velocityChange, (ForceMode)2);
				}
			});
		}
	}
	public sealed class SpiderWebData : INetSerializable
	{
		public bool IsDestroy;

		public byte Hand;

		public GameObjectReference Body = new GameObjectReference();

		public Vector3 Position;

		public float Distance;

		public int? GetSize()
		{
			return null;
		}

		public void Serialize(INetSerializer serializer)
		{
			serializer.SerializeValue(ref IsDestroy);
			serializer.SerializeValue(ref Hand);
			NetSerializerExtensions.SerializeValue<GameObjectReference>(serializer, ref Body);
			NetSerializerUnityExtensions.SerializeValue(serializer, ref Position);
			serializer.SerializeValue(ref Distance);
		}

		public static SpiderWebData CreateDestroy(Hand hand)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Expected O, but got Unknown
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			return new SpiderWebData
			{
				IsDestroy = true,
				Hand = (byte)hand.handedness,
				Body = new GameObjectReference((GameObject)null),
				Position = Vector3.zero,
				Distance = 0f
			};
		}

		public static SpiderWebData CreateWeb(Hand hand, RaycastHit hit)
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Expected O, but got Unknown
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Expected O, but got Unknown
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			Rigidbody rigidbody = ((RaycastHit)(ref hit)).rigidbody;
			GameObject val = (((Object)rigidbody == (Object)null) ? null : ((Component)rigidbody).gameObject);
			Vector3 position = (((Object)(object)val == (Object)null) ? ((RaycastHit)(ref hit)).point : val.transform.InverseTransformPoint(((RaycastHit)(ref hit)).point));
			return new SpiderWebData
			{
				IsDestroy = false,
				Hand = (byte)hand.handedness,
				Body = new GameObjectReference(val),
				Position = position,
				Distance = ((RaycastHit)(ref hit)).distance
			};
		}
	}
	public sealed class SpiderWebMessage : ModuleMessageHandler
	{
		protected override void OnHandleMessage(ReceivedMessage received)
		{
			if (!((ReceivedMessage)(ref received)).Sender.HasValue || ((ReceivedMessage)(ref received)).Sender.Value == PlayerIDManager.LocalSmallID)
			{
				return;
			}
			byte value = ((ReceivedMessage)(ref received)).Sender.Value;
			if (!NetworkPlayerManager.HasPlayer(value) || !RepWebShooter.TryGet(value, out var shooter))
			{
				return;
			}
			SpiderWebData data = ((ReceivedMessage)(ref received)).ReadData<SpiderWebData>();
			if (data.IsDestroy)
			{
				shooter.DestroyWeb(data.Hand);
				return;
			}
			uint generation = shooter.BeginWeb(data.Hand);
			data.Body.HookGameObjectFound((Action<GameObject>)delegate(GameObject gameObject)
			{
				//IL_002a: Unknown result type (might be due to invalid IL or missing references)
				Rigidbody body = (((Object)(object)gameObject == (Object)null) ? null : gameObject.GetComponent<Rigidbody>());
				shooter.MakeWeb(data.Hand, data.Position, body, generation);
			});
		}
	}
}