FusionPresence
Posts to a Discord webhook when you join, host or leave a Fusion lobby, with the map, player count and who's in the lobby.
By Quartz
CHANGELOG
Changelog
1.0.1
- Fixed: the webhook URL wasn't saving. BoneMenu's string element doesn't fire its callback when the keyboard submits, so the typed URL was dropped unless you happened to click the element a second time. There's now an explicit Save URL button, and the value is read directly from the element.
- Fixed: toggles didn't persist. Settings were only written on a clean exit, so a crash or alt-F4 reverted everything you'd changed. Every toggle now saves the moment you flip it.
- Fixed: long level barcodes wrapped mid-word in the embed. The barcode is now its own full-width field.
- Added Diagnostics → Dump settings to log for troubleshooting. It omits the webhook URL.
1.0.0
- Initial release.
- Posts to a webhook on lobby join, host, leave, roster change and map change.
- Discord embed and flat-JSON payload modes.
- BoneMenu configuration: webhook URL, per-event toggles, message contents, timing, diagnostics.
- Background send queue with rate-limit backoff; nothing HTTP touches the game thread.