Latest versions of MelonLoader are known to have issues with some games. Use version 0.5.4 until the issue has been fixed!
Mods that depend on MelonLoader
Adds SUPERHOT as a playable Archipelago multiworld slot: levels unlock via received items, secret consoles are checks, and progress syncs live to your Archipelago server.
Last updated: a month ago
Adds a working, draggable scrollbar to the Sledding Game chat box so you can scroll back through chat history.
Last updated: 4 months ago
Health bars over characters after they take damage or always, your own movable health bar, floating damage numbers, stun bar and KO badges. Fully configurable in game. Mono build for the alternate branch.
Last updated: 4 days ago
A stupid simple mod to automatically skip cutscenes in Baby Steps.
Last updated: 7 months ago
Deletes Crablets from the game. You're welcome.
Last updated: 3 months ago
A lore imagined method of keeping track of a match score. If the player wins,a stone is summoned to their hand as a reminder, if they lose, the stone will be shattered into fragments. If there is a tie, the stone will be split in half
Last updated: a year ago
Simply mod that adds VSync into the game
Last updated: a year ago
All-in-one Schedule I utility and sandbox menu with player, item, vehicle, NPC, teleport, employee, automation and World Edit tools.
Last updated: a week ago
does the random loadout thing the box in the library does, but every stage
Last updated: a year ago
Visual death-body marker mod for Labyrinthine with configurable final-death or every-death display modes.
Last updated: 3 months ago
A mod that lets you set combos to play back in the pose ghost!
Last updated: 8 months ago
Patches the Donut+Donut mix reaction to remove Calorie-Dense when adding Explosive to align with all other base-game reactions.
Last updated: 6 months ago
Configurable minimap with customer portraits, potential-customer highlights, purchase and deal badges, regional locks, hired dealers, owned vehicles, zoom keybinds and optional phone-app settings. Windows IL2CPP.
Last updated: 2 days ago
Allowes you to change ur lobby join code to any value (has to be 6Letters long)
Last updated: 7 months ago
A mod that applies the pedometer blink effect to all dropped items.
Last updated: 7 months ago
A Button-based locomotion for RUMBLE (X forward, Y left, A back, B right). Which Removes the need for the analog stick.
Last updated: 7 months ago
NoClip mod allows you to get inside objects for easier building
Last updated: a year ago
Automatic LiveSplit integration for RUMBLE race mode - starts timer, splits at track starts, and handles resets
Last updated: 4 months ago
An in-game UI for exploring, debugging and modifying Unity games.
Last updated: a year ago
My first hitmarkers
Last updated: 5 months ago
Randomizer your encounters in Superhot! Random Enemy Weapons, Start Weapons, Enemy Stats and even sizes!
Last updated: 3 months ago
InventoryFramework provides a data and event layer for inventory management. Designed to be consumed by a separate UI assembly as it has no UI of its own.
Last updated: 5 months ago