Mods that depend on MelonLoader

 262
1 
SuperhotArchipelago
Adds SUPERHOT as a playable Archipelago multiworld slot: levels unlock via received items, secret consoles are checks, and progress syncs live to your Archipelago server.
Last updated: a month ago
 258
1 
SGChatScrollbar
Adds a working, draggable scrollbar to the Sledding Game chat box so you can scroll back through chat history.
Last updated: 4 months ago
 256
0 
DamageIndicator Mono
Health bars over characters after they take damage or always, your own movable health bar, floating damage numbers, stun bar and KO badges. Fully configurable in game. Mono build for the alternate branch.
Last updated: 4 days ago
 256
0 
Cutscene Skipper
A stupid simple mod to automatically skip cutscenes in Baby Steps.
Last updated: 7 months ago
 251
0 
NoCrablets
Deletes Crablets from the game. You're welcome.
Last updated: 3 months ago
 251
1 
StoneMatchTracker
A lore imagined method of keeping track of a match score. If the player wins,a stone is summoned to their hand as a reminder, if they lose, the stone will be shattered into fragments. If there is a tie, the stone will be split in half
Last updated: a year ago
 250
2 
VSyncFeature
Simply mod that adds VSync into the game
Last updated: a year ago
 246
0 
UglyMenu
All-in-one Schedule I utility and sandbox menu with player, item, vehicle, NPC, teleport, employee, automation and World Edit tools.
Last updated: a week ago
 246
0 
Gamblers Paradise
does the random loadout thing the box in the library does, but every stage
Last updated: a year ago
 242
0 
DeathBodyOutline
Visual death-body marker mod for Labyrinthine with configurable final-death or every-death display modes.
Last updated: 3 months ago
 240
2 
PoseGhostCombos
A mod that lets you set combos to play back in the pose ghost!
Last updated: 8 months ago
 237
0 
DonutMixFixMono
Patches the Donut+Donut mix reaction to remove Calorie-Dense when adding Explosive to align with all other base-game reactions.
Last updated: 6 months ago
 236
0 
Schedule I Minimap
Configurable minimap with customer portraits, potential-customer highlights, purchase and deal badges, regional locks, hired dealers, owned vehicles, zoom keybinds and optional phone-app settings. Windows IL2CPP.
Last updated: 2 days ago
 236
1 
SuperAmmo
Gives you infinite ammo
Last updated: 3 months ago
 234
0 
Custom Private Code
Allowes you to change ur lobby join code to any value (has to be 6Letters long)
Last updated: 7 months ago
 231
0 
Item Blinker
A mod that applies the pedometer blink effect to all dropped items.
Last updated: 7 months ago
 229
0 
StoneStick
A Button-based locomotion for RUMBLE (X forward, Y left, A back, B right). Which Removes the need for the analog stick.
Last updated: 7 months ago
 229
0 
NoClip
NoClip mod allows you to get inside objects for easier building
Last updated: a year ago
 227
0 
RallyXAutoSplitter
Automatic LiveSplit integration for RUMBLE race mode - starts timer, splits at track starts, and handles resets
Last updated: 4 months ago
 226
1 
UnityExplorer
An in-game UI for exploring, debugging and modifying Unity games.
Last updated: a year ago
 225
0 
PINK FLOWER BOY HITMARKERS
My first hitmarkers
Last updated: 5 months ago
 224
1 
SuperhotRandomizer
Randomizer your encounters in Superhot! Random Enemy Weapons, Start Weapons, Enemy Stats and even sizes!
Last updated: 3 months ago
 224
0 
InventoryFramework
InventoryFramework provides a data and event layer for inventory management. Designed to be consumed by a separate UI assembly as it has no UI of its own.
Last updated: 5 months ago
 223
1 
SledChatEmojis
Replaces shortcodes like :smile: :fire: :sled: with emoji characters in The Sledding Game chat.
Last updated: 5 months ago