Latest versions of MelonLoader are known to have issues with some games. Use version 0.5.4 until the issue has been fixed!
Mods that depend on MelonLoader
Makes enemies look like real glass
Last updated: 2 months ago
This mod adds a big mixer for the player to use.
Last updated: 3 days ago
Displays live mission statistics and medal requirements to help collect mission medals.
Last updated: a month ago
Rescue gnomes from missions and display your whole collection around the lobby - saved between sessions and visible to your entire crew.
Last updated: 3 months ago
Plays a gold SFX every about 3 minutes to prank you (this is only clientside)
Last updated: 7 months ago
Allows you to rebind hard coded keybinds such as the puttler lift key
Last updated: 6 months ago
Changes all wildcards '?' to be random symbols, found in '\UserData\CursedWildsSymbols.txt'
Last updated: 6 months ago
Replace the startup disclaimer with your own intro: images, animated GIFs, a video, or plain text. Drop files into a folder and pick a mode. If there is nothing to show, the game's own intro plays as usual.
Last updated: 2 months ago
Too slow? Too easy? A small mod that makes time normal.
Last updated: 3 months ago
Replaces SuperHot's dynamic speed system with a configurable fixed speed
Last updated: 2 months ago
Host options: infinite stamina, starting money, and Easy/Normal/Hard presets or sliders for quota, shop prices, sell value and monsters.
Last updated: 6 days ago
Every jump gets a random height, from a pathetic little hop to a comically huge launch. Local play only. Requires MelonLoader.
Last updated: 6 days ago
Replaces pose sounds with Yiak's musical notes, with a dash of GlaDos
Last updated: 6 months ago
Health and radiation percentages next to the HUD bars.
Last updated: 6 days ago
Mod for importing custom sounds into maps
Last updated: a month ago
Get knocked out and "I'M NOT GONNA SUGARCOAT IT." flashes on screen with the lobotomy sound and a live render of whoever (or whatever, shark included) knocked you out. Client-side only.
Last updated: a week ago
Makes enemies look more transparent and like glass
Last updated: 2 months ago
Load custom primitive maps in RUMBLE with bundled courses, map commands, audio triggers, and optional training tools.
Last updated: 2 weeks ago
A small gold-engraved hammer. Jimmy can lift it normally; every other avatar gets 3000 kg. Requires the separate DFort2 pallet. PCVR.
Last updated: 2 weeks ago
Creative sandbox and host-admin menu for Beetleball Demo with player, ball, camera, announcement, spectator, egg, and private-server tools.
Last updated: 2 months ago
Fixes a WiVRn issue with controllers for Linux on Rumble v0.5.
Last updated: 7 months ago
Changes Disc Taget Spawn Chances
Last updated: a year ago
What do you think it does?
Last updated: 3 months ago