Latest versions of MelonLoader are known to have issues with some games. Use version 0.5.4 until the issue has been fixed!
CutsceneSkipFix
Fixes a bug in BONEWORKS where pressing the "Skip" button too early during a cutscene causes it to fail.
| Last updated | 20 hours ago |
| Total downloads | 7 |
| Total rating | 0 |
| Categories | Code Mods |
| Dependency string | zaynethedev-CutsceneSkipFix-1.0.0 |
| Dependants | 0 other packages depend on this package |
README
CutsceneSkipFix
This mod fixes two bugs in the game. The first bug is with the skip button, where when pressed it calls GameControl_Theatrigon.Stop(), which loads the next level ONLY if the cutscene has started. If you press it before the cutscene starts, the level fails to load and since the button only fires once, you can't retry.
The second bug is with the actual level loading, where every time a load is requested, SceneLoader ignores it if any other loaders are active, so pressing the button too early means the previous loader hasn't been deleted, which in return fails to load the next level.
This mod stops the video when the button is pressed, deletes any existing level loaders, and then tries to load the next scene.
Installation
- Make sure Melon Loader is installed in Boneworks
- Download CutsceneSkipFix from Thunderstore
- Open the downloaded
.zipfile and extractMods/CutsceneSkipFix.dllintoBONEWORKS/Mods/CutsceneSkipFix.dll- To find your
BONEWORKSdirectory, go into Steam, right click on BONEWORKS, and go to"Manage > Browse local files"
- To find your