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CWOffline Fixed

Unofficial fix of CWOffline for the current (Unity 6) Content Warning: hosting without internet works again.

CHANGELOG

1.1.0

  • The game now logs in to Photon before hosting, creates the Steam lobby handler only after that login and renamed OnSteamHosted to OnLobbyHosted, so hosting offline threw and the game never started. Offline hosting now switches Photon to offline mode and creates the room directly.
  • The menu buttons are found through the main menu page instead of old object names (Join is now Join Game and Join Random), so the menu setup no longer throws offline. Both join buttons are hidden offline.
  • The ShowLoadingScreen option was removed: the loading screen is always shown while the offline game starts.
  • Menu texts are in Russian when the game language is Russian.
  • ForceOffline and the CWOfflineAPI for other mods are unchanged.