CrashoutCrewExtraTime
Configure individual gameplay timers in Crashout Crew. Independently adjust shift duration, truck patience, respawn delay, warehouse speed, and more.
| Last updated | 5 hours ago |
| Total downloads | 4 |
| Total rating | 0 |
| Categories | Mods |
| Dependency string | Strazer-CrashoutCrewExtraTime-1.0.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Strazer's Extra Time
A BepInEx 5 mod for Crashout Crew that allows players to independently configure nearly every gameplay timer through a generated configuration file.
Features
- 12 independent timer multipliers — adjust each timer separately without affecting others.
- Shift Start timer — pre-shift organizational countdown.
- Shift Duration timer — active gameplay shift length.
- Truck Patience timer — how long trucks wait at delivery bays.
- Truck Arrival timer — inbound truck arrival interval.
- Truck Departure timer — outbound truck departure time.
- Pause timer — pause button duration.
- Lock In timer — lock-in confirmation period.
- Respawn timer — crash-out respawn delay.
- Box Spawn timer — box spawning interval.
- Warehouse timer — warehouse processing interval.
- UI Countdown timer — on-screen countdown display speed.
- Automatic config generation — config file created on first launch.
- Multiplayer compatible — host controls gameplay timers for all connected players.
Installation
- Install BepInEx 5 for Crashout Crew.
- Copy
CrashoutCrewExtraTime.dllintoBepInEx/plugins/. - Launch the game once to generate the config file.
- Edit
BepInEx/config/com.strazer.extratime.cfgto adjust timer speeds. - Restart the game.
Configuration
All settings are located in BepInEx/config/com.strazer.extratime.cfg under the [Timers] section.
| Setting | Default | Description |
|---|---|---|
ShiftStartMultiplier |
1.0 | Pre-shift organizational countdown duration |
ShiftDurationMultiplier |
1.0 | Active gameplay shift length |
TruckPatienceMultiplier |
1.0 | Truck wait time at delivery bays |
TruckArrivalMultiplier |
1.0 | Inbound truck arrival interval |
TruckDepartureMultiplier |
1.0 | Outbound truck departure time |
PauseMultiplier |
1.0 | Pause button duration |
LockInMultiplier |
1.0 | Lock-in confirmation period |
RespawnMultiplier |
1.0 | Crash-out respawn delay |
BoxSpawnMultiplier |
1.0 | Box spawn interval |
WarehouseMultiplier |
1.0 | Warehouse processing interval |
UICountdownMultiplier |
1.0 | On-screen countdown display speed |
Value Reference
| Value | Effect |
|---|---|
0.5 |
Half the duration (twice as fast) |
1.0 |
Vanilla (default) |
2.0 |
Twice as long |
5.0 |
Five times as long |
All values are clamped between 0 and 100.
Requirements
- Crashout Crew (current version)
- BepInEx 5.4.21 or later
The mod should be installed on both the host and clients for consistent UI display. Only the host's configuration affects gameplay timers.
Compatibility
- Built and tested against BepInEx 5.4.23.5 with HarmonyX 2.9.
- Patches are applied at runtime via reflection — no hard dependency on specific game assembly versions.
- If a patch target is missing after a game update, it is gracefully skipped and logged.
Credits
- Strazer — author and maintainer
- BepInEx — Unity modding framework
- HarmonyX — runtime method patching
License
MIT License. See the GitHub repository for full terms.