Mods that depend on BepInExPack
Adds Veyle from Fire Emblem: Engage as a Player Model.
Last updated: 5 days ago
ModelReplacementAPI Template Project
Last updated: 5 days ago
Visual mods that don't affect gameplay, so you can play with your non-mod friends! (if you have)
Last updated: 5 days ago
Fixes the missing TV in the airport lobby for the abandoned PeakThings mod.
Last updated: 5 days ago
Swaps out paintings with custom image files
Last updated: 5 days ago
Selectively removes configurable negative effects from SULFUR weapon oils while preserving positive effects and marking removed tooltip lines.
Last updated: 16 hours ago
Tradução para português do R.E.P.O. — jogo, cosméticos vanilla/modded e alguns mods — com toggles por categoria.
Last updated: 2 days ago
A map pack containing maps I made because I wanted to.
Last updated: 5 days ago
A feature-packed BepInEx 5 mod menu for Burglin' Gnomes.
Last updated: 6 hours ago
Adds a brutal custom DLC-style boss battle into the game engine.
Last updated: a week ago
Get a kill, get healed and get a speed boost. Blood Rush rewards aggressive play — stay in the fight.
Last updated: a week ago
A mod that aims to make your experience the worst it can be. Replaces every enemy in Prelude (so far) with harder and more bullshit enemies.
Last updated: a week ago
Changes the skybox every wave. Compatible-ish with VolumetricSkyboxes.
Last updated: a week ago
A desolate mining platform above a turbulent gas giant.
Last updated: a week ago
Extends the mod UnlockOnStart with items it is missing.
Last updated: a week ago
A server side only difficulty and loot mod which scales up based on moon difficulty and some randomness. Based on Brutal Company. Enables some enemies in places where not normally found.
Last updated: a week ago