Decompiled source of MenuHotkey v1.0.0

MenuHotkey.dll

Decompiled a week ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using MelonLoader;
using MelonLoader.Preferences;
using MenuHotkey;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.SceneManagement;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: MelonInfo(typeof(MenuHotkeyMod), "Menu Hotkey", "1.0.0", "PenguinInABox", null)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("MenuHotkey")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("MenuHotkey")]
[assembly: AssemblyTitle("MenuHotkey")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace MenuHotkey
{
	public class MenuHotkeyMod : MelonMod
	{
		private MelonPreferences_Entry<KeyCode> _menuKey;

		private MelonPreferences_Entry<float> _holdSeconds;

		private float _heldTime;

		private bool _triggered;

		public override void OnInitializeMelon()
		{
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			MelonPreferences_Category val = MelonPreferences.CreateCategory("MenuHotkey", "Menu Hotkey");
			_menuKey = val.CreateEntry<KeyCode>("MenuKey", (KeyCode)109, "Hold this key to return to the main menu", (string)null, false, false, (ValueValidator)null, (string)null);
			_holdSeconds = val.CreateEntry<float>("HoldSeconds", 1f, "How long the key must be held, in seconds", (string)null, false, false, (ValueValidator)null, (string)null);
			MelonLogger.Msg("Menu Hotkey loaded - hold " + ((object)_menuKey.Value/*cast due to .constrained prefix*/).ToString() + " for " + _holdSeconds.Value + "s to return to the main menu.");
		}

		public override void OnUpdate()
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			int num = ((_menuKey == null) ? 109 : ((int)_menuKey.Value));
			float num2 = ((_holdSeconds != null) ? _holdSeconds.Value : 1f);
			if (!Input.GetKey((KeyCode)num) || IsTypingInAField())
			{
				_heldTime = 0f;
				_triggered = false;
			}
			else if (!_triggered)
			{
				_heldTime += Time.unscaledDeltaTime;
				if (_heldTime >= num2)
				{
					_triggered = true;
					GoToMainMenu();
				}
			}
		}

		private static bool IsTypingInAField()
		{
			try
			{
				EventSystem current = EventSystem.current;
				if ((Object)(object)current == (Object)null)
				{
					return false;
				}
				GameObject currentSelectedGameObject = current.currentSelectedGameObject;
				if ((Object)(object)currentSelectedGameObject == (Object)null)
				{
					return false;
				}
				TMP_InputField component = currentSelectedGameObject.GetComponent<TMP_InputField>();
				if ((Object)(object)component != (Object)null && component.isFocused)
				{
					return true;
				}
				InputField component2 = currentSelectedGameObject.GetComponent<InputField>();
				if ((Object)(object)component2 != (Object)null && component2.isFocused)
				{
					return true;
				}
				return false;
			}
			catch
			{
				return false;
			}
		}

		private static void GoToMainMenu()
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				Scene activeScene = SceneManager.GetActiveScene();
				if (!(((Scene)(ref activeScene)).name == SceneNames.MainMenuSceneName))
				{
					TransitionController val = Object.FindFirstObjectByType<TransitionController>();
					if (!((Object)(object)val == (Object)null))
					{
						MelonLogger.Msg("Menu Hotkey: returning to the main menu.");
						val.TransitionToNewScene(SceneNames.MainMenuSceneName);
					}
				}
			}
			catch (Exception ex)
			{
				MelonLogger.Error("Menu Hotkey failed: " + ex);
			}
		}
	}
}