WorldWidePower
Makes power producers and relay nodes provide and connect power across the entire planet.
By LokiMoonLabs
| Last updated | 12 hours ago |
| Total downloads | 12 |
| Total rating | 0 |
| Categories | Cheats Power Quality of Life |
| Dependency string | LokiMoonLabs-WorldWidePower-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
README
World Wide Power
Version: 1.0.0
Studio: Loki Moon Labs
World Wide Power makes Dyson Sphere Program power distribution planetary in scope. Power-producing buildings and relay nodes receive enough coverage and connection range to reach the entire planet.
What it changes
- Power-node coverage radius is set to a planet-wide value.
- Power-node connection distance is set to the same planet-wide value.
- Existing placed nodes are updated when a save loads.
- Existing power networks are merged through DSP's native network routines.
- Newly placed generators and relay nodes inherit the planet-wide behavior automatically.
Performance
The mod performs its work when DSP finishes loading its prototype database, when a power node is created, and once when each power system is imported from a save. It adds no recurring per-tick processing.
Installation
Install the DLL through the normal BepInEx plugin workflow or your DSP mod manager.
Configuration
There is no configuration file. The mod is intentionally always-on while installed.
Dependency
- BepInEx 5.4.17 or compatible DSP BepInEx 5 build.
Credits
Created by Loki Moon Labs: Dark Lord Coz, Luna, and Loki the Cat.