Mods that depend on BepInExPack
Stay in the dark and you start hearing things. Whispering at your shoulder, footsteps that cross the room and stop, doors that only creak when a real one is near - and a coilhead right behind your head. Client-side only.
Last updated: 2 weeks ago
The punching range becomes very long, and your arm extends accordingly.
Last updated: 2 weeks ago
This mod is a collection of valuables made for my friend group.
Last updated: 2 weeks ago
Makes Lethal Company feel fairer by preventing enemies from spawning directly beside living players and causing unavoidable deaths without warning.
Last updated: 2 weeks ago
Massively slow down time for everything but yourself, Cyberpunk: Edgerunners style
Last updated: 2 weeks ago
Co-op multiplayer for SULFUR: host-authoritative synced runs, enemies, bosses, downed/revive, in-game connect UI (Direct IP + Steam). Public Beta. All players must run the same version.
Last updated: 2 weeks ago
An in-game developer console for How To Fish with god mode, fly, noclip, item spawning, ban/kick systems, add money, one hit.
Last updated: 2 weeks ago
Among Us-style werewolf mode for R.E.P.O. Villagers meet the quota. Werewolves can destroy valuables before the map records them. 5 Roles, meetings, PvP, lobby settings, full map, match replays, and playable solo tutorial scenarios. EN/JP. REPO人狼。
Last updated: 2 weeks ago
Adds 1 new moon, 12 scraps, 1 entity, 1 mechanic, 1 decor and 1 ship upgrade
Last updated: 2 weeks ago
Every creature (seagulls, fish, crabs, albatrosses, bosses) gets a random size: one value drives appearance, weight, price, save and multiplayer. Bigger creatures move slower.
Last updated: 2 weeks ago
Adds the SSS, a special storage container to the shop that automatically sorts equipment items (scraps are also supported).
Last updated: 2 weeks ago
God mode, infinite ammo, and one-shot kill for How to Fish. Num1=God, Num2=Ammo, Num3=OneShot.
Last updated: 2 weeks ago
The inspect panel now follows the item in your hands instead of leaving the last one you inspected on screen while you switch slots.
Last updated: 2 weeks ago
Checks the installed How to Fish mods against their latest versions on the Thunderstore community.
Last updated: 2 weeks ago
Hold to swim instead of mashing jump. Treading water, diving, wave-accurate buoyancy, all configurable.
Last updated: 2 weeks ago
Provide the host with a simple in-game host control panel, without any unnecessary or violent features, to make it easier to manage players in multiplayer games.
Last updated: 2 weeks ago
Wall climbing, wall jumping, grapple swinging, fast crouch, and through-wall sense.
Last updated: 2 weeks ago
A portable bucket you drop anywhere. Throw your catch in, hit the button, sell the lot at once instead of feeding fish to an NPC one at a time.
Last updated: 2 weeks ago
Adds voice lines to ULTRAKILL enemies. Forked to continue development.
Last updated: 2 weeks ago
Scan to drop a trail of tiny pixels leading to the facility door you entered through. Green for the main entrance, red for a fire exit, denser the closer you get. Everyone in the lobby needs this mod.
Last updated: 2 weeks ago
Pre-Cataclysm Western Plaguelands and surrounding edge. Exported from World of Warcraft. (Map has been modified and is no longer a 1:1 export)
Last updated: 2 weeks ago
Moons hit by a FacilityMeltdown nuclear explosion become permanently unvisitable for that save file.
Last updated: 2 weeks ago
Beehives on the five moons that never get them. Bees are added to the game's own daytime creature list at a percentage you set per moon; every spawn decision after that stays vanilla. Host-only.
Last updated: 2 weeks ago