Mods that depend on BepInExPack
Replace the gunshot sound of individual STRAFTAT weapons with your own .wav/.ogg/.mp3 files.
Last updated: 5 days ago
Save 20 named weapon and arm loadouts in level-start terminals, with weapon order, custom slot colors, reordering, and optional Grenade Launcher support.
Last updated: 5 days ago
Personal crafting module for my mods
Last updated: 6 days ago
Raises Trash Day's lobby cap from 6 to 12 players (configurable up to 250). Only the host needs it.
Last updated: 6 days ago
In-game settings for every Trash Day mod: a Mods tab in Options (or press F10) with toggles, sliders, choices, text and key rebinding. No config file editing.
Last updated: 6 days ago
Host-only admin menu for Trash Day (F1): revive, heal, kill and teleport players, spawn items and money, fix the cart, skip checkpoints, invincibility.
Last updated: 6 days ago
Fixes the second-floor exterior ship ladder failing to climb when 2 sToRy ShIp v2.2.14 and Wider Ship Mod v1.4.3 are installed together. The [E] prompt appears, but pressing E won't start climbing.
Last updated: 6 days ago
LupiArts character model with v80 compatibility fixes. Includes the required patched ModelReplacementAPI 2.4.20.1; do not install a second API copy.
Last updated: 6 days ago
Automatically jumps whenever reasonable while holding the game's jump button
Last updated: 6 days ago
Visual cheat panel: unlock everything, gold/ember/pyre, god modes, scrolling card picker with real card art, artifacts, upgrade stones, deck editor (remove/copy/add or remove upgrades). Chinese & English UI. F3 or top-bar button.
Last updated: 6 days ago
Replaces normal Hoarding Bug chatter with Redacted. Supports editable WAV and OGG chatter clips.
Last updated: 6 days ago
Adds a lot of new content to freshen up the gameplay, but keep the vanilla feel intact.
Last updated: 6 days ago
Last ray of hope in a hopeless situation?
Last updated: 6 days ago
Changes 3-2's OST
Last updated: 6 days ago
Hitmarker, HUD, viewmodel and FPS tweaks
Last updated: 6 days ago
[TEST] Des nuées de chauves-souris au-dessus du village la nuit : les mêmes pour tous, parfois berserk. | Bat swarms over the village at night: the same for everyone, sometimes berserk.
Last updated: 6 days ago
No matter how large the item is, as long as you can carry it, you can take two more! Only the heaviest one counts for weight, and it doesn't affect movement speed or stamina.
Last updated: 6 days ago
[TEST] Certaines nuits, la lune de sang se lève : énorme lune rouge, lumière rouge sur le village, et chaque rôle a ses propres forces. Nécessite Lycans Weather.
Last updated: 6 days ago
[TEST] La nuit, certains coffres sont des Mimics : ils mordent qui tente de les ouvrir. | At night, some chests are Mimics: they bite whoever tries to open them.
Last updated: 6 days ago
[TEST] Potion négative : le buveur est possédé, un autre joueur guide ses pas. | Negative potion: the drinker is possessed, another player steers their steps.
Last updated: 6 days ago
Dead players become directors: while spectating they secretly release monsters near their friends, out of sight. Scarier videos, no boring death screen.
Last updated: a week ago
Same mods as the host: compares everyone's mods with the host's, syncs selected host settings, and lets room-code joiners reach Mycelium mods (Mirage voices, Spookbox).
Last updated: a week ago
Fixes "Content Event Size Mismatch ... PropContentEvent" when a modded artifact (Snail Egg) is filmed: gives modded artifacts their own content id. Everyone in the lobby needs it.
Last updated: a week ago
Fixes a game crash in Mirage 1.5.0: a mimic on the host made its audio clip outside Unity's main thread. Only the host needs it; harmless for everyone.
Last updated: a week ago