Mods that depend on BepInExPack
An ammo box for shotgun shells (holds 20) that your shotgun reloads from, plus shotgun shells in the store. Prices and capacity are configurable.
Last updated: 2 weeks ago
Up to 6-8 players, plus a guard that keeps the round going when a client stalls: ship that will not leave, nobody revived, dead lever.
Last updated: 2 weeks ago
A Mario suit that turns you into the real SM64 Mario (physics, moves, voice, 3rd-person camera) via libsm64. Needs YOUR OWN SM64 US ROM.
Last updated: 2 weeks ago
Add bots to local Bopl Battle matches. Click + ADD BOT in character select, set their abilities with the game's own UI, ready them, fight - bots are real players. Multi-bot + DICE mode (new random abilities every round). Local games only.
Last updated: 2 weeks ago
Custom valuables for my partner and our friendgroup. Also changes "Enemy Near" sound effects when final extraction is completed to Pizza Tower escape themes.
Last updated: 2 weeks ago
Lethal Company with Clover, Jackson, Mac, Zeko
Last updated: 2 weeks ago
Inspect your teammates' equipped upgrades directly in the Tab map screen.
Last updated: 2 weeks ago
Silly and cursed custom textures for soda cans and coffee mugs.
Last updated: 2 weeks ago
Highlights on the map which branch matches the Inscryption event's secret code, so the code is actually usable. Configurable halo colour and strength, a badge, or an unmissable marker.
Last updated: 2 weeks ago
Adds an Infuse service to the Merchant of Steel: sacrifice a unit to infuse its essence into another unit. 100 gold the first time, then 150, 200, 250 and 300. Essences from EssenceData.
Last updated: 2 weeks ago
Event tweaks: with Heph as champion, Heph's Blueprints offers all three floor mods and then Heph's Hammer, and comes up more often. A unit wearing Archus' Wing can hand it back to Archus instead of paying Pyre health.
Last updated: 2 weeks ago
Divine Temple map nodes in the centre of the rings, as in Monster Train 1's Last Divinity: fuse two units or lay a spell on a Pact altar. Hosts More Events Reloaded's Divine Altar event.
Last updated: 2 weeks ago
A rebalance pass on Monster Train 2's vanilla cards, equipment, rooms and relics: buffs to the cards nobody plays, a few nerfs, every change listed in the README. Suggestions welcome in the linked spreadsheet.
Last updated: 2 weeks ago
Seven interface fixes in one: faster Titan transitions, gold glow on Greed-paying Blights, a Hybrid forge toggle, the Inscryption path on the map, a reroll warning, Judge's Scales picked at once, and a 6-column deck screen.
Last updated: 2 weeks ago
The Merchants of Steel and Magic stock six upgrades instead of four, shown in three columns.
Last updated: 2 weeks ago
A fuel modification mod for Schedule 1.
Last updated: 2 weeks ago
Adds Scraps for me and my friends into the facilities.
Last updated: 2 weeks ago
Client-side accessibility tools: sound direction signals, camera comfort adjustments, and hold-to-zoom.
Last updated: 2 weeks ago
A client-side run companion with a loot journal, private notes, lobby roster, navigation tools, and round recap.
Last updated: 2 weeks ago
A multiplayer helper bundle with crew checklist, teammate status, welcome chat, and shared ping wheel.
Last updated: 2 weeks ago
Initial release: per-character gift roster, loved/liked suggestions with icons, preferred gifts, heart bars, gifted-today tracking, priority sort, Ctrl+G UI, 16 languages. Optional Birthday Reminder, Sun Haven Todo, and Haven's Almanac.
Last updated: 2 weeks ago
Never miss an NPC birthday - get reminders and gift suggestions
Last updated: 2 weeks ago
Smart chest auto-sorting with custom rules by item, type, category, property, or player groups. Manage Groups tab for custom subcategories.
Last updated: 2 weeks ago
The Vault 3 — per-character vault, encrypted saves, HUD, auto-deposit, shop and inventory vault integration, Custom tab & mod API.
Last updated: 2 weeks ago