All mods
You and your team is lost across different worlds, find a way home through the monsters, Return To Base. This is a Story Driven Rundown.
Last updated: 20 hours ago
Shows loading bars for players during the elevator drop sequence.
Last updated: a month ago
Archipelago integration for GTFO
Last updated: a month ago
Fixes enemy spawn locations during Type 6 (Towards Position) survival waves.
Last updated: 2 weeks ago
Inflicts players with infection whenever they go down. Affected by disinfection and boosters. Configurable percentage.
Last updated: 2 months ago
bananas rundown - test version (A1, A2, B1) [KOREAN ORIGINAL]
Last updated: a month ago
A high-performance mod to accelerate enemy corpse cleanup and optimize combat performance.
Last updated: 3 weeks ago
Glowstick overhaul mod, aiming to make them more viable as a common pickup.
Last updated: 2 months ago
Prefab package for Free Passage Doors!
Last updated: 2 months ago
Allows customizing muzzle flash brightness and color to reduce visual fatigue.
Last updated: 2 months ago
Adds visual QoL to the various types of door icons on the map. Key-to-Door color matching, locks, bug fixes, etc.
Last updated: 2 months ago
Allows unlocking specific expeditions
Last updated: 2 months ago
A Bio Scanner Monitor that is always present on the HUD without needing a bio tracker tool.
Last updated: 2 months ago
A super cool level! Made by Giginss.
Last updated: 2 months ago
Allows switching to different melee weapons during expedition
Last updated: 2 months ago
A tactical reload timer for GTFO with ammo warning. Supports hot-reloading, custom offsets, and synchronized circle animations.
Last updated: 2 months ago
This mod adds fully configurable biotracker markers to the map
Last updated: 3 months ago
Perhaps you'll blow up the enemy instead next time
Last updated: 3 months ago