| Date uploaded | a week ago |
| Version | 0.0.7 |
| Download link | Red_Leicester_Cheese-Arboretum_V1_Testing-0.0.7.zip |
| Downloads | 9 |
| Dependency string | Red_Leicester_Cheese-Arboretum_V1_Testing-0.0.7 |
This mod requires the following mods to function
BepInEx-BepInExPack_GTFO
BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.
Preferred version: 3.2.0Extra-MyCoolPlugin3
MyCoolPlugin3 is a great plugin that allows you to manage your website's content and settings in an easy and convenient way.
Preferred version: 999.999.9999Frog-GearPartCustomization
Modify the position, rotation, and scale of gear parts
Preferred version: 1.3.3hirnukuono-AdvancedWardenObjective
Flowaria's AdvancedWardenObjective with a few fixes, tweaks, and addons
Preferred version: 1.1.1hirnukuono-ButtonYeeter
Remove most buttons from leftside of rundown screen, including DOW link
Preferred version: 0.0.2ProjectZaero-ZaeroMonsters
An asset bundle pack for Rundown Devs containing 13 model customizations and 7 custom textures.
Preferred version: 2.1.0Red_Leicester_Cheese-CheeseGeos
Containing 11 custom geos and 2 modified geos and functioning geo screenshots
Preferred version: 0.2.0randomuserhi-AggroFix
Host only mod to fix enemy targetting for custom rundowns that split players across zones
Preferred version: 0.0.2Dinorush-ExtraWeaponCustomization
Adds several new features to customize weapons.
Preferred version: 2.6.0Dinorush-ProgressionGear
Allows cycling gear in the same slot and locking gear behind progression.
Preferred version: 1.5.2Dinorush-ExtraToolCustomization
Fixes tool bugs and adds customization for Sentries and Mines.
Preferred version: 1.5.4Red_Leicester_Cheese-RichOxygen
Super rich oxygen means you can run and hammer forever
Preferred version: 0.0.1Amorously-RespawnSackBarcodeFix
Simple plugin that fixes the barcode decal bug on respawn sacks and litter
Preferred version: 1.0.1TheDoggyDoge-DogsTilePack
Custom tiles from RundownX modified to work normally, and other tiles I have made
Preferred version: 1.1.2Dinorush-ModifierAPI
API for plugin developers to modify certain values without conflicts.
Preferred version: 1.3.1Amorously-AdditionalRundownAdvancements
Adds several new features to your rundown and levels (EARLY ACCESS)
Preferred version: 0.2.3Untilted-ConfigurableGlobalWaveSettings
Makes some hardcoded wave-related settings configurable per level
Preferred version: 1.2.1randomuserhi-DMRReloadFix
A client-side mod that fixes DMR reloading to 11 when there is 1 bullet left in clip.
Preferred version: 0.0.6README
Arboretum V-1 Testing
version 0.0.7
://INFO
This is a WIP Testing build expect many bugs and other issues
Please report any issues and balance feedback in the modding discord
Due to the nature of a custom plugin being used for arbo other mods may be incompatible
I will NOT be adding compatability for most these mods
Feedback thread
There is a feedback thread Here Please use it
Levels
A-1
ChangeLog
V0.0.7
A-1:
Changed the elevator tile and enemy spawnpoints
Overhauled reactor waves
Added a secondary objective
Added a new error wave after pulling the final breaker
Reduced Machine pistol reserve ammo count by 70
Reduced enemy movement speed
Reduced small shooter engagement range
Nerfed autoshotgun sentry (Yes i'm too lazy to give you full patch notes)
That said the level should feel much better now
Enjoy :)
V0.0.6
Changed the watermark
Guns:
Advanced Assault Rifle:
Adjusted the recoil so it should be slightly easier to control
Magnum:
Adjusted the recoil slightly
50 Cal Pistol:
Adjusted the recoil to be more controllable
A-1:
V0.0.5
Fixed a softlock with A-1
V0.0.4
Reworked waves in A-1
Slightly lowered the ROF for the machinegun sentry
Slightly lowered the reload time for the Bullpup Rifle
V0.0.3
Added resources to A-1
V0.0.2
Fixed missing asset bundles (i forgor)
V0.0.1
Initial release