Mods that depend on MTFO
A collection of custom content I've made.
Last updated: 2 hours ago
Difficult rundown rewarding good aim. Team of 4 recommended. Most levels designed to be relatively short but intense, pithy and satisfying. Most weapons slightly buffed. No locks on boxes. Difficulty and recommended gear given in every level description.
Last updated: 7 hours ago
OBJECTIVE STACK REITERATION UNKNOWN - PROBE DEEPER UNTIL ://ERROR
Last updated: 14 hours ago
://Survival: The Warden’s new order has come down—we fight as one, carve through the darkness, and escape this damnation with our lives intact! Together, we survive!
Last updated: a day ago
You and your team is lost across different worlds, find a way home through the monsters, Return To Base. This is a Story Driven Rundown.
Last updated: a day ago
A comprehensive overhaul for GTFO, improving balancing and and fixing many broken aspects.
Last updated: a day ago
Rundown generation mod for GTFO. New rundowns generated daily, weekly, monthly, and each season.
Last updated: 2 days ago
Epic testing for Arboretum (currently only A-1)
Last updated: 2 days ago
Protocol 3.0 Initiated. Time to take up your hammers and guns once more.
Last updated: 2 days ago
11 Expeditions available. Balanced for duo play. 5 Vanilla-enemy levels, 6 Modded-enemy levels.
Last updated: 3 days ago
Early Release: 5 Expeditions with 2 difficulty options available. Extremely challenging; recommended to 100% Redemption before playing.
Last updated: 3 days ago
GTFO roguelite card system with integrated Chinese and English language support.
Last updated: 3 days ago
24 Expeditions. Tons of unlockable gear. Even more enemy variants. Pure chaos. Team of 4 recommended.
Last updated: 5 days ago
Adds several new features to customize weapons.
Last updated: 5 days ago
Custom tiles from RundownX modified to work normally, and other tiles I have made
Last updated: a week ago
Allows cycling gear in the same slot and locking gear behind progression.
Last updated: a week ago
GTFO but rogue RPG
Last updated: a week ago
Rip And Tear, Until It Is Done.
Last updated: 2 weeks ago
Don't waste ammo or resources. Don't agrressive the creature. Don't get distracted focus on the objective.
Last updated: 2 weeks ago
The Warden has issued new work orders, but things don't seem right. Something wicked is pulling the strings. A high difficulty vanilla-ish rundown with focus on a compelling narrative and challenging levels. Team of 4 recommended.
Last updated: 2 weeks ago
Adds several new features to your rundown and levels (EARLY ACCESS)
Last updated: 2 weeks ago