| Date uploaded | 7 months ago |
| Version | 1.2.33 |
| Download link | irai-Explore-1.2.33.zip |
| Downloads | 37 |
| Dependency string | irai-Explore-1.2.33 |
This mod requires the following mods to function
BepInEx-BepInExPack_GTFO
BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.
Preferred version: 3.2.1Localia-ResourceHelper
Mark all the resources you and your teammates have found.Now support ExtraResourceHelper.
Preferred version: 3.0.1ProjectZaero-ZaeroGeos
A pack of geomorphs for custom tilesets. Currently contains 7 tiles + 2 variants.
Preferred version: 0.5.0Inas07-EOSExt_SecuritySensor
Configurable Security Sensor and Movable Sensor. Now added with text / color customization
Preferred version: 1.1.7Inas07-EOSExt_DimensionWarp
Warp in reality. Warp and split up players into 2 zones, or even dimensions.
Preferred version: 1.0.0Inas07-EOSExt_SecDoor
Customize security door. Now only with interaction prompt customization.
Preferred version: 1.0.0GTFOModding-SecDoorTerminalInterface
(Plugin Dev Libaray) Attach Terminal to Security Door with API
Preferred version: 1.0.7Red_Leicester_Cheese-CheeseGeos
Containing 11 custom geos and 3 modified geos (now with a mining reactor)
Preferred version: 0.4.1Extra-DropItem
Rewrote version of DropResource - Press E to drop your item to locker
Preferred version: 0.1.4hirnukuono-AdvancedWardenObjective
A modern fork of Flowaria's AdvancedWardenObjective (AWO). Now with 50+ warden events!
Preferred version: 2.2.4randomuserhi-AggroFix
Host only mod to fix enemy targetting for custom rundowns that split players across zones
Preferred version: 0.0.2TheDoggyDoge-DogsTilePack
Custom tiles from RundownX modified to work normally, and any other tiles I end up making
Preferred version: 1.0.0README
Welcome:
Explore is a project developed out of my passion for gaming and self-learning, and it will be continuously updated. However, due to the lack of testing, updates may be slow and there may be many issues. Currently, the development is mainly focused on levels C and D, with only 4 levels available at present. There may be many issues with the current levels. If you encounter any unsolvable problems, please provide feedback to me. Thank you for your support. Due to file dependency issues, there have been many problems, so package updates will be frequent in the near future. Please forgive me for the inconvenience. Discord feedback channel:https://discord.com/channels/782438773690597389/1379462672575234158
Credits:
- xiaoyao: This is a seasoned player who has provided me with a lot of help in map making. I would like to express my gratitude.
- Inas07: Plugin support
- Thanks for everyone who has spent time on playtests
CHANGELOG
Update 1.2.35
- Adjust some firearms.
- Updated some terrain bugs.
Update 1.2.34
- Adjust some level questions
Update 1.2.33
- Adjust file dependencies
Update 1.2.32
- Fix some level issues.
Update 1.2.31
- Release a brand-new level----O-D2
- Level adjustment: O-D1 still has many issues and is temporarily disabled.
- A new weapon has been added.
Update 1.2.3
- 1 The brand-new level O-D1 has been released.
- 2 In terms of firearm weapons: Three firearms have been added.
Update 1.2.2
- Level Adjustment-
- 1 O-C1 Adjust
- 1.1 The infinite alarm will stop after the reactor verification is completed.
- 1.2 Modified the interval for infinite alarm enemy spawning at the alarm door in Zone 2.
- 1.3 Increased the number distribution of native monsters in some rooms.
- 1.4 Modified the monster spawning method of the alarm door and the number of scan points in Zone 6.
- 1.5 Removed the unreasonable scouts in Zone 3.
- 2 O-C2 Adjust
- 2.1 Modified the text description of the security door in Zone 1.
- 3 O-C3 Adjust
- 3.1 The alarm will not stop after completing the scan point of the terminal in Zone 2.
- 3.2 Added native monsters to Zones 6/14 and increased the number of bullets in these zones.
- 3.3 The disinfector in Zone 2 has been moved to Zone 14.
- 3.4 Modified the respawn time of alarm monsters in Zone 4.
- 4 O-C4 Adjust
- 4.1 Modified the monster types of the Blood Gate in Zone 1.
- There are numerous issues with O-D1, so it cannot be opened temporarily.
Update 1.2.1
- 1.Fixed the issue where the O-C1 infinite alarm failed midway.
- 2.Fixed the issue of incorrect location of area scanning points for O-C4 Dimension 1. Weapon Adjustment
- Adjust the bullet damage of the large-caliber pistol. 33.1→30.1
- Reduced the number of bullets in the magazine of the precision rifle. 13→12
Update 1.2.0
- The issue with the incorrect location of the O-C2 scan point has been fixed.
Update 1.1.19
- A dependency has been added. The absence of this dependency caused some plugins to fail to take effect.
Update 1.1.18
- I am very sorry that due to personal mistakes, the path setting of the uploaded file package was incorrect, resulting in serious terrain issues and causing some levels to be unpassable.
Update 1.1.17
- File upload error. The legacy file dependency issue has been fixed.
Update 1.1.16
- Dependency issues
Update 1.1.15
- Dependency issues
Update 1.1.14
- The issue of being unable to search for packages on Thunderstore.
Update 1.1.13
- Main updates Fixed the text for the zone84 alarm door in O-C1 and modified the loading text for O-C2.
Update 1.1.12
- Fix the issue of being unable to search on thunerstore.
Update 1.1.11
- Main updates
- 1.The positions of the terminals in Zone 2 and Zone 4 of the O-C3 level have been adjusted. Previously, the scanning points had errors due to the terminal positions.
- 2.Level Update————Adjust the number of levels and update O-C4.
- 3.Dependencies have been added.————Fixed the issue where some alarms in O-C1 failed to take effect due to missing dependencies.
- 4.The legacy.dll component has been added to optimize the game.
- In terms of weapons
- 1.The reloading feel of the hel revolver/choke mod shotgun has been modified.
- 2.The bullet damage and magazine ammunition count of the HEL SHOTGUN have been increased.
- 3.The shooting range and total ammunition of the slug shotgun have been increased.
- 4.The magazine ammunition count and total reserve ammunition of the HEAVY ASSAULT RIFLE have been increased.
- 5.Increase the bullet damage and total reserve ammunition count of the shotgun.
- 6.The damage and reserve ammunition count of the high - caliber pistol/SNIPER/revolver have been increased.
- 7.The precise bullet damage of the precision rifle has been improved.
Update 1.1.0
- A brand-new level has been launched- O-D1.
- The fog height of O-C2 has been modified(lowering).
-The reloading feel of some firearms has been adjusted.
Update 1.0.1
- Increased the magazine of the sniper rifle and shortened the reloading interval.
- Shorten the firing charging interval of HEL_Gun
Update 1.0.0:
- Update and O1 and O2.