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mythicaltea-TrickyBalls_Paradise-1.0.21 icon

TrickyBalls Paradise

This is a real TrickyBall's paradise(Fixed F2B from Heat)

Date uploaded 9 months ago
Version 1.0.21
Download link mythicaltea-TrickyBalls_Paradise-1.0.21.zip
Downloads 15
Dependency string mythicaltea-TrickyBalls_Paradise-1.0.21

This mod requires the following mods to function

dakkhuza-MTFO-4.6.2 icon
dakkhuza-MTFO

The premier in GTFO DataBlock editing ;^)

Preferred version: 4.6.2
BepInEx-BepInExPack_GTFO-3.2.2 icon
BepInEx-BepInExPack_GTFO

BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.

Preferred version: 3.2.2
AuriRex-AllVanity-1.1.0 icon
AuriRex-AllVanity

Unlocks all Vanity items locally.

Preferred version: 1.1.0
AuriRex-DimensionMaps-1.1.0 icon
AuriRex-DimensionMaps

Maps for dimensions! Configurable per level.

Preferred version: 1.1.0
Flowaria-Click-1.0.2 icon
Flowaria-Click

You can single click 'Click and Hold' now

Preferred version: 1.0.2
DacreDOLOLO-WeaponStatShower-1.4.0 icon
DacreDOLOLO-WeaponStatShower

Shows the stat of the weapons, compatible with WeaponCustomizer

Preferred version: 1.4.0
Inas07-EOSExt_Reactor-1.0.7 icon
Inas07-EOSExt_Reactor

Further customize Reactor objective

Preferred version: 1.0.7
Inas07-EOSExt_SecDoorTerminal-1.0.0 icon
Inas07-EOSExt_SecDoorTerminal

Rundown Dev side SecurityDoorTerminal

Preferred version: 1.0.0
Inas07-ExtraSurvivalWaveSettings-1.1.2 icon
Inas07-ExtraSurvivalWaveSettings

Reign your survival wave!

Preferred version: 1.1.2
Inas07-EOSExt_SecDoor-1.0.0 icon
Inas07-EOSExt_SecDoor

Customize security door. Now only with interaction prompt customization.

Preferred version: 1.0.0
Inas07-LocalProgression-1.3.7 icon
Inas07-LocalProgression

Record Modded Rundown Clears on your PC!

Preferred version: 1.3.7
Inas07-EOSExt_DimensionWarp-1.0.1 icon
Inas07-EOSExt_DimensionWarp

Warp in reality. Warp and split up players into 2 zones, or even dimensions.

Preferred version: 1.0.1
GTFOModding-SecDoorTerminalInterface-1.0.7 icon
GTFOModding-SecDoorTerminalInterface

(Plugin Dev Libaray) Attach Terminal to Security Door with API

Preferred version: 1.0.7
cris-ThermalVanillaSights-0.0.3 icon
cris-ThermalVanillaSights

Introduce thermal versions of vanilla sights

Preferred version: 0.0.3
Localia-PacksHelper-3.1.4 icon
Localia-PacksHelper

Make packing easier. And support to hold the LMB(Left Mouse Button) to pack yourself , RMB to pack teammates.

Preferred version: 3.1.4
randomuserhi-KillIndicatorFix-0.2.1 icon
randomuserhi-KillIndicatorFix

A client-side mod that makes kill indicators consistent when you are not host.

Preferred version: 0.2.1
randomuserhi-DamageSync-0.0.7 icon
randomuserhi-DamageSync

A host only mod that syncs enemy HP with clients.

Preferred version: 0.0.7
randomuserhi-GTFOSilentShotFix-0.0.2 icon
randomuserhi-GTFOSilentShotFix

Host only mod that prevents clients from silent shooting.

Preferred version: 0.0.2
randomuserhi-BioScannerFix-0.0.2 icon
randomuserhi-BioScannerFix

Fixes the small red dots on bioscanner.

Preferred version: 0.0.2
randomuserhi-DMRReloadFix-0.0.6 icon
randomuserhi-DMRReloadFix

A client-side mod that fixes DMR reloading to 11 when there is 1 bullet left in clip.

Preferred version: 0.0.6
randomuserhi-StaggerSync-0.0.1 icon
randomuserhi-StaggerSync

A client side mod that fixes desync of enemy position during animations.

Preferred version: 0.0.1
randomuserhi-ShooterBugFix-0.0.5 icon
randomuserhi-ShooterBugFix

Actually fixed for real this time!

Preferred version: 0.0.5
Localia-PingEverything-3.0.0 icon
Localia-PingEverything

Now you can mark everything.(Middle Mouse Button)

Preferred version: 3.0.0
Flowaria-MTFO_Extension_PartialData-1.4.3 icon
Flowaria-MTFO_Extension_PartialData

Add PartialData Support for your MTFO

Preferred version: 1.4.3
GTFOModding-InjectLib-1.1.0 icon
GTFOModding-InjectLib

Dauda wants to inject things

Preferred version: 1.1.0
Untilted-CleanerRundownMenu-1.0.1 icon
Untilted-CleanerRundownMenu

Selectively remove several rundown menu items

Preferred version: 1.0.1
Untilted-ShotgunCenterFire-1.0.1 icon
Untilted-ShotgunCenterFire

Make shotguns shoot where they're supposed to

Preferred version: 1.0.1
Untilted-ConfigurableGlobalWaveSettings-1.2.1 icon
Untilted-ConfigurableGlobalWaveSettings

Makes some hardcoded wave-related settings configurable per level

Preferred version: 1.2.1
hirnukuono-EEC_H-1.8.22 icon
hirnukuono-EEC_H

A modern fork of Flowaria's ExtraEnemyCustomization (EEC), with a few fixes, tweaks, and additions

Preferred version: 1.8.22
hirnukuono-LGTuner-1.1.9 icon
hirnukuono-LGTuner

Flowaria LGTuner, tweaked

Preferred version: 1.1.9
hirnukuono-WardenIntelOhBehave-0.0.1 icon
hirnukuono-WardenIntelOhBehave

Attempts to fix the disappearing WardenIntel

Preferred version: 0.0.1
hirnukuono-StuckEnemyFix-0.0.7 icon
hirnukuono-StuckEnemyFix

why doesnt combat music end?

Preferred version: 0.0.7
hirnukuono-NoInterruptions-0.1.9 icon
hirnukuono-NoInterruptions

Prevents most interactions from being interrupted and fixes terminal bugs.

Preferred version: 0.1.9
hirnukuono-ButtonYeeter-0.0.2 icon
hirnukuono-ButtonYeeter

Remove most buttons from leftside of rundown screen, including DOW link

Preferred version: 0.0.2
Amorously-RespawnSackBarcodeFix-1.0.1 icon
Amorously-RespawnSackBarcodeFix

Simple plugin that fixes the barcode decal bug on respawn sacks and litter

Preferred version: 1.0.1
Amorously-STFU-1.2.0 icon
Amorously-STFU

There are a lot of logs in the console, too many

Preferred version: 1.2.0
GTFOModding-SentryAmmoPercentageScreen-1.0.0 icon
GTFOModding-SentryAmmoPercentageScreen

Show Ammo Percentage of Sentry on their Screen

Preferred version: 1.0.0
donan3967-donan3967_geo_pack_2-1.3.2 icon
donan3967-donan3967_geo_pack_2

Another pack of custom tiles for your rundowns

Preferred version: 1.3.2
Dinorush-ReDownFix-1.0.0 icon
Dinorush-ReDownFix

Fixes clients getting downed from taking any damage shortly after a revive.

Preferred version: 1.0.0
Dinorush-DoorEnemyFixUpdated-1.1.2 icon
Dinorush-DoorEnemyFixUpdated

[Host Required] Fixes tripmines and C-Foam touching enemies through doors.

Preferred version: 1.1.2
Dinorush-EnemyAnimationFix-1.4.3 icon
Dinorush-EnemyAnimationFix

Fixes several enemy bugs for both clients and host.

Preferred version: 1.4.3
Dinorush-AccurateCrosshair-1.5.1 icon
Dinorush-AccurateCrosshair

Calculate crosshair size for guns and improve crosshair behavior.

Preferred version: 1.5.1
Dinorush-GalaxyBugFix-1.0.1 icon
Dinorush-GalaxyBugFix

Fixes the world visually disappearing (a.k.a. Galaxy Bug)

Preferred version: 1.0.1
Dinorush-LadderFoamFix-1.0.1 icon
Dinorush-LadderFoamFix

[Host Only] Allows enemies to move through other foamed enemies.

Preferred version: 1.0.1
Dinorush-MemoryLeakFix-1.3.3 icon
Dinorush-MemoryLeakFix

Fixes bugs related to objects not being cleared when they should.

Preferred version: 1.3.3

README

Thanks cris for allowed me to make this level

This is a fixed/changed F2B from the heat. The balanced weapon was taken from the Project Eternal, but was slightly changed (fuck the scattergun and hel rifle). Consider this primarily at this level, as a request from my friend, who really wanted to play this lvl, but it was broken(and i really hope it's not now)
So... Good luck and have fun

Original Rundown link: https://thunderstore.io/c/gtfo/p/cris/Heat/
Project Eternal link: https://thunderstore.io/c/gtfo/p/cris/ProjectEternal/

Credits:

  • Inas07: Plugin support
  • MemoryI: Plugin support
  • randomuserhi: Plugin support
  • cris: Real Elephant. Helped me understand the basics of modding
  • donan3967: Tiles support

Thanks for playing!
Feel free to report any issues you find to mythicaltea_ on Discord

CHANGELOG

1.0.22:

Changed z87 scan(now it's x2 dual scan) and removed z89 dual scan 
Slightly increase mob cap(30 points now)
New dependency

Weapon Changes:
DMR:
MaxAmmo: 90 > 72
Rld: 2.3 > 2.5
ROF: 4 > 3.8

Choke:
Dmg: (5.26)x8 > (37.1)x1 
Precision: 1.2 > 1.4
MaxAmmo 30 > 20

Hel Gun:
ROF: 4 > 5
Changed ID. Now u can't just install Caera's "R6 HELGun" and be happy(old helrev anim mod still works? btw)

1.0.21:

recommend reinstall the mod

Special for Sutemi: пошёл нахуй, нытик

- added suffering(mb will be more)
- new dependencies(definitely you will like it :D)

Weapon Changes:
Hammer now can onehit locks. You are welcome

Assault Rifle:
Piercing: 2
ROF: 10

Bullpup:
MaxAmmo: 348
Clip: 45 > 70
Reload: 3.1

Heavy SMG:
Piercing: 2
MaxAmmo: 290

DMR:
Piercing: 2
ROF: 4
MaxAmmo: 90

Pistol:
Piercing: 2

Sniper:
Dmg: 40.01 (bye-bye oneshot scout)

1.0.20:

- fix terminals position in dim.2

1.0.19:

- fixed some shit(awo didn't make friend with ecpc)

1.0.18(new family member):

recommend reinstall the mod(again)

- new plugins were added (awo and legacy.dll/EOSemp are now friends. also may cause bugs or lossing lights in some important zone) 
- some inscriptions were rewritten
- some plugins were removed from Dependants
- ammo count in zone 86 was changed
- player ammo count at the start of the level was changed
- fuck I really hope the fps will be higher now
- Revolver: max ammo 60 > 54; Shotdelay: 0.25 > 0.3

1.0.17:

recommended to reinstall the mod

- changed light events during reactor
- changed algorithm of first uplink surge(less mobs?)
- Legacy.dll was rewritten
- unnecessary files were removed

bullpup :
   - clip: 60 > 45
   - shotdelay: 0.055 > 0.065

hel shotgun:
   - rld: 3.0 > 2.7

high cal:
   - dmg: 30.1 > 35.1

hel gun:
   - dmg: 15.01 > 17.51
   - max ammo: 55 > 49

revolver:
   - pierc: 1 > 2
   - max ammo: 56 > 60
   - rld: 1.75 > 2.5
   - shotDelay: 0.1 > 0.25

snip: 
   - dmg: 42.01 > 42.51

choke:
   - shotDealy: 0.75 > 0.60

1.0.16(light-shit update):

finally i have finished all the exams and i can continue to create a real TrickyBall's paradise. most likely this will be the last technical update, then only balance changes(i really hope so. really want to start to do my own rundown)

- work was done on the lighting at the level to improve fps, however this caused strong short-term drop fps at the beginning of the mission, but I think there is nothing terrible about it :)
- extra lines in code were removed (to add even more extra ones)
- changed dependencies
- changed the second dimension (now the antenna looks cooler, I guess)
- hel shotgun: max ammo 91 > 99
- sawed-off: rld 2.5 > 2.2
- assault rifle: max ammo 341 > 418
- bullpup: rld 2.7 > 5(kidding. 2.7 > 2.8); clip 55 > 60; max ammo 395 > 400 pres. 1 > 1.1, 
- choke mod: pres. 1 > 1.2; shot del. 0.05 > 0.75
- hel gun: charge-up 0.12 > 0.15
- sniper: rld. 4 > 3.8; dmg 55.01 > 42.01; prec. 1.46 > 2.01

1.0.15:

- Attempts to increase fps by forcibly turning off the lights in some zones(still WIP, remains is to sort out with reactor)

1.0.14:

- Dimenshion ZONE_709 scouts were distributed to be more fair
- Fixed the location of scans and terminals in the first dimenshion
- EMP was changed
- The 3rd wave of the reactor was reworked

1.0.13:

- First surge was changed(now it's doable)
- Error alarm was changed :)

1.0.12:

- Desert Dimension was changed(Thanks TheDoggyDoge and time1pm for help, but still WIP)
- Lights in Uplink room(second zone of Extreme) has been changed
- The level description has been changed
- CustomSubObjective were rewritten
- First Dimension Marker seed was changed(To be honest, not much has changed)
Maybe something else, but i don't remember :(

1.0.11:

- Scout spawn algorithm for charger zone was changed (now it's guaranteed that at least one scout will be in each room)
- First alarm was changed(Now it's HARD. Goodluck)
- Added new command in Overload
- Some work with lights(hopefully there'll be more fps on terminal alarm in Extreme)

1.0.10:

- Added some dependencies
- Hel-Gun: ChargeTime (0.12s), Piercing (3)

1.0.9:

- Some work with lights(should be more fps now)
- Fog rise speed was reduced
Weapon change:
 - Snip: Added skip-reload, ReloadTime (4s), AimTransitionTime (0.2s)
 - Sawed-off: Added skip-reload, ReloadTime (2.5s)
 - Shotgun: AimTransitionTime (0.3s)
 - Slug: AimTransitionTime (0.3s)

1.0.8:

- пук-пук мне лень писать

1.0.7:

- First uplink was fixed

1.0.6:

- Spawn algorimh was changed(again, so this'll cause more fps... maybe)
- First uplink was changed
- Changed the terminal placement in second zone of Extreme
- "breathingEnabled": true -> false
- Stamina is not spent outside of combat(to be honest, it'll only help at the beginning of the level)

1.0.5:

- scout in second zone of dim was found :D

1.0.4:

- Removed ExtraChainedPuzzleCustomization and ExtraObjectiveSetup from dependencies
- Changed Depebdencies
- Changed spawn of the first alarm (Class S I Surge)
- Reworked mob spawn algorithm (should be more fps now)
- Added mother to Blood-door in overload
- Dimension was changed (should be more fps)
- Surge on the first uplink starts in a min, not 45 sec
- Added R8 cosmetics and 2 new backpacks :D  

Weapon balance:
    - Removed short riffle (temporarily, I guess...)
    - Shotgun: range 7m -> 5m; fire rate decreased
    - Heavy smg: damage decreased (2.86 -> 2.55)
    - Assault rifle: dmg decreased 2.75 -> 2.25)
too lazy to do anything else, so that's all

1.0.2 - 1.0.3:

- Now after each turned off bbs error there'll be a counet(as with the tank error)
- The scout pull mechanics in the dimention have been reworked(now EMP will stack up to 2)
- Lights was a litle bit changed in dimention
- More hanging shit from R8 in dimention
- Firsts rooms in dim. are now respawn rooms

1.0.1:

- Fixed dev skill issue(i hope so)

1.0.0:

- Playtest. Enjoy the suffering