ImpactFrameMod
Adds a violent lens distortion and chromatic aberration impact frame effect when firing high-damage weapons like snipers.
By ReyDev
| Last updated | 10 hours ago |
| Total downloads | 348 |
| Total rating | 0 |
| Categories | Mods Misc |
| Dependency string | ReyDev-ImpactFrameMod-1.0.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Impact Frame Mod
A visual mod for How To Fish that introduces a violent Impact Frame effect whenever you fire a high-damage weapon like a sniper.
When you shoot, the screen edges suffer a heavy camera lens shockwave combined with maximum chromatic aberration, snappily returning to normal to emphasize the sheer power and recoil of the shot.
Configuration Options
This mod generates a standard configuration file (com.impactframe.mod) inside your BepInEx/config folder upon the first launch. You can tweak the following settings:
Impact Frame
- Enabled (Default:
true): Easily turn the entire visual effect on or off. - Duration Frames (60 FPS) (Range: 1-90, Default:
50): Customize how long the impact and its smooth recovery transition lasts. (e.g., 30 frames ≈ 0.5s). - Lens Distortion Intensity (Range: -1.0 to 1.0, Default:
-0.6): Control the violent camera shift. Negative values stretch outward like a reverse fisheye, positive values pinch inward. - Chromatic Aberration Intensity (Range: 0.0 to 1.0, Default:
1.0): The amount of color-channel splitting (red/blue fringe refraction) at the peak of the impact.
Impact Frame Detection
- Detect By Name (Default:
true): Automatically triggers the impact frame if the active weapon's GameObject contains the word"Sniper". - Detect By Damage (Default:
true): Triggers the effect dynamically based on firepower, regardless of the weapon's name. - Damage Threshold (Range: 100-150, Default:
150): The minimum damage required to trigger the effect if damage detection is active.
Installation
- Ensure you have BepInEx installed properly.
- Download this mod and extract the contents into your game's
BepInEx/plugins/directory. - (Optional) Run the game once to generate the config file, then adjust values inside
BepInEx/config/ImpactFrameMod.cfgusing a text editor or via r2modman / Thunderstore Mod Manager.
Compatibility
- Built natively using the Unity engine.