All mods
Adds fishing mechanics or custom fighting audio assets and textures to the game.
Last updated: 2 weeks ago
Bites may yield a seagull or a lit dynamite instead of a fis.
Last updated: 2 weeks ago
Corpse economy: player corpses get a random price (-50 to 50) and can be sold to money NPCs, bet on the casino table, or fed to the slot machine for skins; plus a configurable forced respawn wait and corpse-eating revives (with eat sound & VFX).
Last updated: 2 weeks ago
Every creature (seagulls, fish, crabs, albatrosses, bosses) gets a random size: one value drives appearance, weight, price, save and multiplayer. Bigger creatures move slower.
Last updated: 2 weeks ago
Play How to Fish co-op over a direct IP connection - no Steam lobby or relay needed. Clean bilingual (EN / 中文) in-game panel. Does not modify the game's files.
Last updated: 3 weeks ago
Old-school COD-style mod menu for How to Fish. Requires Windows x64, the Windows Mono game version and BepInEx 5. See README.md for installation and controls.
Last updated: 3 weeks ago
Adds stacking the same item into one slot
Last updated: 3 weeks ago
Display a boss spawn notification and a damage ranking report in the chat window after the boss is killed / BOSS 出现时提示,BOSS 被击杀后在聊天窗显示伤害排行榜。
Last updated: 3 weeks ago
Display a notification in the chat window when a player is downed, revived, or respawned / 玩家倒地、被救活、复活时在聊天窗显示提示。
Last updated: 3 weeks ago
Display a notification in the chat window when a player joins or leaves / 玩家加入和退出时在聊天窗显示提示。
Last updated: 3 weeks ago
Recolour the HUD from a new Colours screen in Options: score popups, hitmarkers, money, vitals, boss bars, chat, hotbar, drip text and more, with live previews.
Last updated: a month ago
Automatically shares any skin you win from the Reel of Fortune with everyone else in your lobby.
Last updated: a month ago
Показывает точное количество ХП на полосках Боссов и над выловленной рыбой.
Last updated: a month ago
Adds hostile, fully crewed fleets that pursue and battle players who venture into the open ocean.
Last updated: a month ago
Library for mod authors: load custom OBJ/MTL/PNG models without AssetBundles, so a game update cannot invalidate your art. Handles pipeline-correct materials, cutout transparency and player overrides.
Last updated: 2 months ago
Be able to see what lure you need to catch a fish and toggle drip variants!
Last updated: 2 months ago
Adds a violent lens distortion and chromatic aberration impact frame effect when firing high-damage weapons like snipers.
Last updated: 2 months ago
Dynamite explosions launch players upward and horizontally controlling momentum.
Last updated: 2 months ago
Squeeze Bing Bong like the PEAK plushy he is. He squeaks, then answers you like a magic 8-ball. Works in multiplayer.
Last updated: 2 months ago
A lighting based shader inside of ReShade. IF YOU ARE SEEING THIS ON THUNDERSTORE MOD MANAGER CLICK 'WEBSITE' AND DOWNLOAD.
Last updated: 2 months ago
The complete sky: day-night cycle (sunsets, twinkling galaxy nights, shooting stars, fog that wears the horizon) PLUS storms, rain, lightning, thunder. Includes HTF Day and Night - do not install both.
Last updated: 2 months ago
Flip a coin over your fish. Heads = double money. Tails = fish gone. $1 in the shop from island 3. Works in multiplayer.
Last updated: 2 months ago
On a squad wipe, the whole squad's gear waits on a labelled rack at spawn instead of scattering across the map. Host-side, configurable.
Last updated: 2 months ago