Installation (Based on the GitHub Release System)
Updated 5 days agoFirst as a quick note, this is based on the release system found here: https://github.com/MADH95/JSONLoader/releases
INSTALLATION
Setting up the API
Installing with a Mod Manager
- Download and install Thunderstore Mod Manager, Gale or r2modman.
- Click the Install with Mod Manager button on the top of BepInEx's page.
- Run the game via the mod manager.
If you have issues with Mod Managers head to one of these discords;
- Thunderstore Support Discord: Here
- R2ModMan Support Discord: Here
- Gale Mod Manager Support Discord: Here
Installing Manually
- Install BepInEx by pressing
Manual Downloadand extract the contents into a folder. Do not extract into the game folder! - Move the contents of the
BepInExPack_Inscryptionfolder into the game folder (where the game executable is; usually found here:C:\Program Files (x86)\Steam\steamapps\common\Inscryption). - Run the game. If everything was done correctly, you will see the BepInEx console appear on your desktop. Close the game after it finishes loading.
- Install MonoModLoader and extract the contents into a folder.
- Move the contents of the
patchersfolder intoBepInEx/patchers(If any of the mentioned BepInEx folders don't exist, just create them). - Install Inscryption API and extract the contents into a folder.
- Move the contents of the
pluginsfolder intoBepInEx/pluginsand the contents of themonomodfolder into theBepInEx/monomodfolder. - Run the game again. If everything runs correctly, a message will appear in the console telling you that the API was loaded.
- For any additional mods create a new subfolder, it can be called anything and extract the zips archive into it and if there is a
BepInExfolder within the zip instead drop the contents of that folder into theBepInExroot for the modding instance. EX;BepInEx // These go within the BepInEx root folder |-- config |-- patchers |-- plugins |-- monomod |-- core plugins // Files within go into the created plugin subfolder that was created for the mod |-- Art |-- Scripts |-- MyMod.dll manifest.json --| README.md |-- These can be ignored but if you want to keep them put them in the plugin subfolder CHANGELOG.md |-- icon.png --| - Run the game once more and everything should be correct and working.
Installing Manually (XBOX Game-Pass)
- Install BepInEx by pressing
BepInEx_x64_5.4.21.0.zipand extract the contents into a folder. - Move the contents into the game folder (where the game executable is; usually found here:
C:\XboxGames\D30AC640-4EC1-4D15-96F3-384052F09699\Content). - Run the game. If everything was done correctly, you will see the BepInEx console appear on your desktop. Close the game after it finishes loading. (psst. Enable Logging in
BepInEx/config) - Install MonoModLoader and extract the contents into a folder.
- Move the contents of the
patchersfolder intoBepInEx/patchers(If any of the mentioned BepInEx folders don't exist, just create them). - Install Inscryption API and extract the contents into a folder.
- Move the contents of the
pluginsfolder intoBepInEx/pluginsand the contents of themonomodfolder into theBepInEx/monomodfolder. - Run the game again. If everything runs correctly, a message will appear in the console telling you that the API was loaded.
- For any additional mods create a new subfolder, it can be called anything and extract the zips archive into it and if there is a
BepInExfolder within the zip instead drop the contents of that folder into theBepInExroot for the modding instance. EX;BepInEx // These go within the BepInEx root folder |-- config |-- patchers |-- plugins |-- monomod |-- core plugins // Files within go into the created plugin subfolder that was created for the mod |-- Art |-- Scripts |-- MyMod.dll manifest.json --| README.md |-- These can be ignored but if you want to keep them put them in the plugin subfolder CHANGELOG.md |-- icon.png --| - Run the game once more and everything should be correct and working.
Installing on the Steam Deck
- Download r2modman on the Steam Deck's Desktop Mode and open it from its download using its
AppImagefile. - Download the mods you plan on using and their dependencies.
- Go to the setting of the profile you are using for the mods and click
Browse Profile Folder. - Copy the BepInEx folder, then go to Steam and open Inscryption's Properties menu
- Go to
Installed FilesclickBrowseto open the folder containing Inscryption's local files; paste the BepInEx folder there. - Enter Gaming Mode and check 'Force the use of a specific Steam Play compatibility tool' in the Properties menu under
Compatibility. - Go to the launch parameters and enter
WINEDLLOVERRIDES="winhttp.dll=n,b" %command%. - Open Inscryption. If everything was done correctly, you should see a console appear on your screen.
Mac & Linux
- Follow the steps here first: https://docs.bepinex.dev/articles/user_guide/installation/index.html
- Next do steps 4-10 of the Manual Installation
- Your game should be setup for inscryption modding now
If you have any issues with Mac/Linux, Steam Deck, or Manual head over to the discord for this game:
- Inscryption Modding Discord: Here
Installing the Package
Manager
- Find the package that correlates with your system, below is a quick reference of the RID's and what they correlate to;
- Win-x64: XBOX Gamepass Version of the game (based on the game on Windows)
- Win-x86: For the Steam Version of the game (based on the game on Windows)
- We also offer versions for the following:
- Linux-Arm64
- Linux-Arm
- Linux-Musl-Arm64
- Linux-Musl-X64
- Linux-X64
- OSX-Arm64 (Mac)
- OSX-X64 (Mac)
- Win-Arm64
- Enter your Mod Manager and Import as a Local Mod via the Following Steps:
- R2ModMan
-
Open the Application, Navigate to Inscryption, Navigate to the Profile you wish to Install to.
-
Press
Settings. -
Type
Importinto the Search box as highlighted below -
Press
Import Local Mod. -
Press
Select Fileand Navigate to and Select the File you just downloaded from this Release. -
If you followed the steps correctly it should appear as follows (with the correct version of this GitHub release,
-
Where it says
Author:Unknownreplace theUnknownwithMADH95. -
Press
Import Local Mod. -
Wait for Dependencies to Resolve and your set. (Note for any mods on Thunderstore needing an older version of JSONLoader you may want to also install them directly from the website, or do these steps after you finished installing those mods, you must remove ONLY the old version of the mod.)
-
- Gale
- Open the Application, Navigate to the Game, Than the Profile.
- At the top of the screen (on the left) press
Importthan... Local Mod. - Navigate to and Select the File you just downloaded from this Release.
- Wait for Dependencies to Resolve and your set. (Note for any mods on Thunderstore needing an older version of JSONLoader you may want to also install them directly from the website, or do these steps after you finished installing those mods, you must remove ONLY the old version of the mod.)
- R2ModMan
Manual
- Find the package that correlates with your system, below is a quick reference of the RID's and what they correlate to;
- Win-x64: XBOX Gamepass Version of the game (based on the game on Windows)
- Win-x86: For the Steam Version of the game (based on the game on Windows)
- We also offer versions for the following:
- Linux-Arm64
- Linux-Arm
- Linux-Musl-Arm64
- Linux-Musl-X64
- Linux-X64
- OSX-Arm64 (Mac)
- OSX-X64 (Mac)
- Win-Arm64
- Extract the Zip to a new folder.
- Take the files and folders under
pluginsof the zip and move them up a folder. - Delete the
pluginsfolder from the Extracted directory. - Now navigate to the location of your BepInEx install from your earlier setup for the API.
- Navigate to
pluginsand add a folder entitledMadH95-JSONCardLoader, if theres a previous version of JSONLoader installed it should be fine, but I'd advise removing it to keep storage down. - Move the setup from steps
2-4into the folder you created in step7. - Now if all went well you should see the game warn
[Warning: BepInEx] Plugin [JSONLoader 2.7.0] targets a wrong version of BepInEx (5.4.20.0) and might not work until you update, this has no relevance to anything and you can safely ignore it, but if the version is2.7.0than you have the correct version of JSONLoader installed.