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PingoEnemy
A harmless stationary Lethal Company enemy that gets noisier over time, especially when watched or shared in the same room.
CHANGELOG
Changelog
1.0.0
- First public release.
- Adds Pingo as a stationary, non-lethal indoor enemy.
- Adds scan node support so Pingo is detected as an enemy.
- Adds Luigi model AssetBundle and
pingo.mp3audio. - Adds progressive nearby audio volume and looping overlap ramp.
- Disables debug and forced landing spawns by default for release.
- Sets default spawn weight to 175.