Dogifiedv-TungTungTungSahur icon

TungTungTungSahur

Adds Tung Tung Tung Sahur as an interior enemy. When it knocks, break line of sight before the last tung.

Last updated a day ago
Total downloads 514
Total rating 0 
Categories Monsters AI Generated
Dependency string Dogifiedv-TungTungTungSahur-1.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-LethalLib-1.2.0 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 1.2.0

README

Tung Tung Tung Sahur

Adds Tung Tung Tung Sahur as a randomly spawning interior enemy on every moon (configurable).

Behaviour

Phase What happens
Roaming Wanders the facility with heavy wooden footsteps.
Calling Spots you, stops, raises its bat and knocks: tung... tung... tung...
Chasing If you are still in its sight after the last knock, it sprints at you swinging its bat.
  • Break line of sight before the last knock and it loses interest.
  • Getting too close during the knocking starts the chase right away.
  • Each bat hit deals 50 damage, so two hits kill a full-health player.
  • It can be stunned, opens doors and dies to 4 shovel hits.
  • It shows up on the scanner and in the terminal bestiary (tungsahur).

Config

BepInEx/config/TungTungTungSahur.cfg

  • Spawning: SpawnWeight, Moons (All, Vanilla, Modded or e.g. Experimentation, Titan), MaxCount, PowerLevel
  • Behaviour: Health, HitDamage, RoamSpeed, ChaseSpeed, KnockCount, SecondsBetweenKnocks, SightRange, SecondsToLoseTarget

Every player should use the same config. The host's config controls the AI, and each player's own config sets the damage they take.

Custom sounds

All sounds are generated at runtime, so the mod ships no audio files. To replace them, put .ogg, .wav or .mp3 files in the Sounds folder next to the DLL:

File When it plays
call When it starts calling (put the "tung tung tung sahur" voice line here). Silent by default.
knock Each knock while calling.
chase When the chase starts.
bonk When it hits a player.
footstep Each footstep.
death When it dies.