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HubertsToolkit
Infinite sprint and a flashlight battery that does not drain.
| Last updated | an hour ago |
| Total downloads | 17 |
| Total rating | 0 |
| Categories | Mods BepInEx Client-side Tweaks & Quality Of Life |
| Dependency string | FakeGameDevelopers-HubertsToolkit-1.0.3 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
Hubert's Toolkit
Infinite sprint and a flashlight battery that does not drain, for Lethal Company.
The sprint meter stays full. While you are using a battery flashlight, its charge is filled back in after the game drains it.
Configuration
After one launch, edit:
BepInEx/config/Huberts.Toolkit.cfg
| Key | Default | Meaning |
|---|---|---|
InfiniteSprint |
true |
Keep the sprint meter full |
InfiniteFlashlight |
true |
Refill a flashlight battery while it is in use |
Set either key to false to leave that part of the game vanilla. Both are on until you change them.
Install
- Use r2modman / Gale with BepInExPack for Lethal Company, or drop the built DLL into
BepInEx/plugins/. - Launch Lethal Company from the mod manager.
Linux runs the Windows build under Proton. Proton skips BepInEx's winhttp.dll, so the plugin never loads. For a manual install, set the Steam launch options to:
WINEDLLOVERRIDES="winhttp=n,b" %command%
r2modman and Gale usually set that override themselves. The BepInEx console often stays hidden on Proton. BepInEx/LogOutput.log should contain Huberts.Toolkit has loaded successfully.
License
MIT with attribution. Copyright (c) 2026 Fake Game Developers.
Credits
- Original author: urbecks
- This mod belongs to Fake Game Developers
Work based on this mod must credit urbecks and Fake Game Developers.