Decompiled source of HubertsToolkit v1.0.3

plugins/HubertsToolkit.dll

Decompiled a day ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Fake Game Developers")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("Copyright (c) 2026 Fake Game Developers")]
[assembly: AssemblyDescription("Infinite sprint and a flashlight battery that does not drain.")]
[assembly: AssemblyFileVersion("1.0.3.0")]
[assembly: AssemblyInformationalVersion("1.0.3+d50a4d3a2f92f92a7f30d11a84b0f9f6ea56d7e6")]
[assembly: AssemblyProduct("HubertsToolkit")]
[assembly: AssemblyTitle("Hubert's Toolkit")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.3.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BepInEx
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class BepInAutoPluginAttribute : Attribute
	{
		public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace BepInEx.Preloader.Core.Patching
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class PatcherAutoPluginAttribute : Attribute
	{
		public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace HubertsToolkit
{
	[HarmonyPatch(typeof(FlashlightItem), "Update")]
	internal static class InfiniteFlashlightPatch
	{
		[HarmonyPostfix]
		private static void Postfix(FlashlightItem __instance)
		{
			if (!Plugin.InfiniteFlashlight.Value || (Object)(object)__instance == (Object)null || !((NetworkBehaviour)__instance).IsOwner || !((GrabbableObject)__instance).isBeingUsed)
			{
				return;
			}
			Item itemProperties = ((GrabbableObject)__instance).itemProperties;
			if (!((Object)(object)itemProperties == (Object)null) && itemProperties.requiresBattery && !itemProperties.itemIsTrigger && !(itemProperties.batteryUsage <= 0f))
			{
				Battery insertedBattery = ((GrabbableObject)__instance).insertedBattery;
				if (insertedBattery != null && !(insertedBattery.charge <= 0f))
				{
					insertedBattery.charge += Time.deltaTime / itemProperties.batteryUsage;
				}
			}
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB), "Update")]
	internal static class InfiniteSprintPatch
	{
		[HarmonyPostfix]
		private static void Postfix(ref float ___sprintMeter)
		{
			if (Plugin.InfiniteSprint.Value)
			{
				___sprintMeter = 1f;
			}
		}
	}
	[BepInPlugin("Huberts.Toolkit", "Hubert's Toolkit", "1.0.3")]
	public class Plugin : BaseUnityPlugin
	{
		public const string Id = "Huberts.Toolkit";

		internal static ManualLogSource Log { get; private set; }

		internal static ConfigEntry<bool> InfiniteSprint { get; private set; }

		internal static ConfigEntry<bool> InfiniteFlashlight { get; private set; }

		public static string Name => "Hubert's Toolkit";

		public static string Version => "1.0.3";

		private void Awake()
		{
			Log = ((BaseUnityPlugin)this).Logger;
			InfiniteSprint = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "InfiniteSprint", true, "Keep the sprint meter full.");
			InfiniteFlashlight = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "InfiniteFlashlight", true, "Refill a flashlight battery while you are using it.");
			Log.LogMessage((object)"Huberts.Toolkit has loaded successfully.");
			Harmony.CreateAndPatchAll(typeof(InfiniteSprintPatch), (string)null);
			Harmony.CreateAndPatchAll(typeof(InfiniteFlashlightPatch), (string)null);
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}