Guff-PaulMillerBug icon

PaulMillerBug

Hoarding bugs play random Paul Miller clips instead of their normal chitters and angry noises. Client-side.

By Guff
Last updated 2 days ago
Total downloads 231
Total rating 1 
Categories Mods Client-side Audio AI Generated Monsters
Dependency string Guff-PaulMillerBug-1.1.1
Dependants 1 other package depends on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2305 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2305

README

Paul Miller Bug

Replaces the Hoarding Bug's sounds in Lethal Company with 6 custom clips. Whenever a hoarding bug makes noise - calm chitters (chitterSFX) or angry screeches/voice (angryScreechSFX, angryVoiceSFX) and its hit sound (hitPlayerSFX) - it plays a random one of the clips, in 3D from the bug. Flying sound is unchanged.

Client-side: only players with the mod installed hear the clips.

Install

  • r2modman / Thunderstore Mod Manager: click Install.
  • Manual: install BepInExPack (5.4.2305), then extract so you have BepInEx/plugins/PaulMillerBug/ with PaulMillerBug.dll and bug1.wav-bug6.wav.

Config

BepInEx/config/com.kale.paulmillerbug.cfg: Enabled (true/false), Volume (0-2). Swap sounds by replacing the bug* files (.wav, .mp3, .ogg).

Compatibility

v1.1.1 is built against Lethal Company v81 game assemblies (LethalCompany.GameLibs.Steam 81.0.5). Verified by assembly inspection only (HoarderBugAI fields and Start method unchanged), not an in-game run. Fields are set by name with per-field fallback, so if a future update renames one, the rest still work and the log says which was skipped.

Credits

Mod by Kale. Audio clips supplied by the mod author.