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LightlessNightmareCompany
Fully Optimized Hardcore Modpack, Created to suffer with your friends, Please Read the Changelog
By Lightless
| Date uploaded | 2 years ago |
| Version | 1.0.2 |
| Download link | Lightless-LightlessNightmareCompany-1.0.2.zip |
| Downloads | 343 |
| Dependency string | Lightless-LightlessNightmareCompany-1.0.2 |
This mod requires the following mods to function
Boniato-Ganimedes
[2.1 Release] (LLL) A challenging late game moon with hidden places, parkour shortcuts, 4 fire exits and new themed scrap with unique features!
Preferred version: 2.1.0itsmeowdev-DoorFix
Fixes the hitbox of doors so items can be picked up through open doors more easily.
Preferred version: 1.0.0FEB-SCP_Suits
Suits for places that are not secure, contained or protectable. Contains 3 suits: D-class, Security and Containment
Preferred version: 1.1.0PC-FireExitFlip
When entering through fire exit this makes you turn away from the door
Preferred version: 1.0.0Zaggy1024-PathfindingLagFix
Lethal Company mod to fix stutters caused by the AI of Brackens, Spore Lizards, and Snare Fleas.
Preferred version: 1.2.1AudioKnight-StarlancerMoons
(LLL) 3 new moons: 1 free, 1 intermediate and 1 late-game. Part of my Starlancer series!
Preferred version: 1.3.0Toskan4134-LethalRegeneration
Natural health regeneration mod with customizable parameters that syncs with host
Preferred version: 1.3.0AinaVT-LethalConfig
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Preferred version: 1.3.4quackandcheese-MirrorDecor
Adds a working mirror decoration that you can buy for your ship!
Preferred version: 1.3.2AlexCodesGames-AdditionalContentFramework
Acts as a module loader for other mods, allowing you to easily add your own custom items to Lethal Company!
Preferred version: 1.0.3jockie-LethalExpansionCore
De-bloated LethalExpansion fork with only the LethalSDK module support
Preferred version: 1.3.15Justice69-ImmersiveScraps
Adds a lot of new lore-friendly scraps for your game. Assets have been cleaned and optimized for zero performance issue.
Preferred version: 1.2.0Woecust-Immersive_Visor
Make the visor reactive to the environment and heath. Currently in BETA
Preferred version: 0.2.1Suskitech-AlwaysHearActiveWalkies
Allows you to hear active walkies even when you're not holding them.
Preferred version: 1.4.4Ozone-Runtime_Netcode_Patcher
Patches Netcode RPC methods during runtime utilizing Harmony
Preferred version: 0.2.5FlipMods-HotbarPlus
Many quality of life and configurable hotbar settings and tweaks, including setting custom hotbar sizes that will sync with the host.
Preferred version: 1.5.7Renegades-WalkieUse
Press R to use a walkie talkie in your inventory. CLIENT SIDE. REBINDABLE IN-GAME
Preferred version: 1.5.0Renegades-FlashlightToggle
Press F to toggle a flashlight in your inventory. CLIENT SIDE. REBINDABLE IN-GAME
Preferred version: 1.5.0HolographicWings-LethalExpansion
Large game expansion with SDK support and a plenty of features.
Preferred version: 1.3.45IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of custom levels and dungeons in Lethal Company.
Preferred version: 1.1.6TeamClark-SCP_Foundation_Suit
Adds an SCP Facility Guard suit to the game. Requires the More Suits mod to appear.
Preferred version: 1.1.0HolographicWings-LethalSDK
Lethal Company Development Kit to easily add new Scraps, Moons and more in future.
Preferred version: 1.3.43PandaHUN-618Budapest
[1.10.5]AVAILABLE NOW!It's a well detailed post-apocalyptic moon!Adds 7 scraps to the game!
Preferred version: 1.10.52Rune580-LethalCompany_InputUtils
API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.
Preferred version: 0.6.3KlutzyBubbles-InfiniteEmote
[Configurable] Loosens the CheckConditionsForEmote to allow emoting while running and jumping and other states
Preferred version: 1.3.3Zingar-Atlas_Abyss
[1.1 Release] A new moon of dark secrets, jagged terrain and carved stone. Below the surface, the Masked Men have broken free. The abyss below extends *redacted* metres and none have survived the fall.
Preferred version: 1.1.8AudioKnight-Starlancer
A modpack containing all of my Starlancer mods, a WIP expansion mod for Lethal Company.
Preferred version: 0.7.0IntegrityChaos-Diversity
Diversity is a mod that revamps few aspects of the game. Generally the entities itself.
Preferred version: 2.0.3Kittenji-Dont_Touch_Me
Adds a new entity to the game, from Lobotomy Corporation. Can you and your friends survive the temptation?
Preferred version: 1.2.1Swaggies-BetterEXP
Lethal Company mod to replace the vanilla EXP system with a more advanced system, plus some cool performance report changes.
Preferred version: 1.2.2gamehog44-LethalRadiation
Adds repercussions for removing the apparatus. Including: damage every hour, and screen blur
Preferred version: 1.2.2NomnomAB-RollingGiant
Adds the Rolling Giant as a new enemy type. Sounds are included.
Preferred version: 2.5.2Nyxchrono-DoorBreach
DoorBreach is a mod for Lethal Company that allows players to hit a locked door many times with a shovel to open it.
Preferred version: 1.1.0Frack9-DarkMist
Invisible monster called the Dark Mist. It won't attack you, but that doesn't make it any less deadly
Preferred version: 1.3.0kyxino-LethalUtilities
(Enemy Spawn Weights FULLY Fixed!) Customize all kinds of things like your gear, sprint, teleporters, map/weather multipliers for spawning and scrap value/amount, and even disable LC_API mod list!
Preferred version: 1.2.21kuba6000-LC_Masked_Fix
[V47/V48/V49] Fixes a bug where the red screen overlay / vomit animation is not removed until you die. [V45] Fixes mimic / masked bug where you can't look around after the kill is interrupted.
Preferred version: 0.0.2zepsun-Conviction
Adds a new moon that is harder than Titan and costs 1300 credits. Harder than most other mods.
Preferred version: 0.0.4Backrooms-Backrooms
Explore the Backrooms, a surreal labyrinth in this mod. Navigate endless, eerie spaces, and uncover mysteries.
Preferred version: 0.1.3FlipMods-LetMeLookDown
This mod simply lets you look down all the way. Well, almost all the way.
Preferred version: 1.0.15Bit-VoiceHUD
Displays the ingame push-to-talk icon, when detecting voice activity
Preferred version: 1.0.4HomelessGinger-MaskedEnemyOverhaul
Removes the mask from the mimic enemy, wears a suit of a random player (even modded ones), allows spawning on all moons without needing the mask items, and a zombie apocalypse?
Preferred version: 3.1.2Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Caseuhdeeyuh-MolesterLootBug
The Loot Bug has a 50% chance to pick you up and steal you if you collide.
Preferred version: 1.1.0AlexCodesGames-AdditionalSuits
Adds 8 more standard suits to your initial closet at the start of the game! Great for organizing larger crews! Follow my socials in the desc to stay in the loop for updates and new mods for Lethal Company! (source code is also in desc <3)
Preferred version: 2.0.0ViViKo-NoSellLimit
Remove the limit of items that can be placed on the deposit desk
Preferred version: 1.0.1LethalMoonTeam-Ether
A unique late game moon home to a large abandoned city. Includes a custom suit. [Early access to new moons in our discord!]
Preferred version: 1.6.7Zingar-SecretLabs
[3.3 Release] A custom moon based on the game SCP:Secret Lab and located on the facility Site-02. An abandoned lab once known as Site-02. Proceed with caution, entities once contained here now roam its halls.
Preferred version: 3.3.7Badham_Mods-SCPFoundationDungeon
Adds the SCP foundation as a potential dungeon to explore.
Preferred version: 3.0.0no00ob-LCSoundTool
Let's you easily load audio files, replace in game audio, send audio over the network and log any audio playback into console.
Preferred version: 1.5.1Clementinise-CustomSounds
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Preferred version: 2.3.2FlipMods-BetterStamina
Makes stamina consumption/regen a bit better. All values can be tweaked in config, and will sync with the host.
Preferred version: 1.3.2TwinDimensionalProductions-CoilHeadStare
Makes the Coil Head slowly turn and face you even while you are looking directly at it. Reminding you that it only needs you to falter for a single moment. Extra feature: Coil Head spring bounces when hit with a shovel.
Preferred version: 1.0.9Thorlar-HealthStation
Will heal the player to max health when using the charger station to charge an item.
Preferred version: 1.0.1EliteMasterEric-Coroner
Rework the Performance Report with new info, including cause of death.
Preferred version: 1.6.2x753-More_Suits
Adds more suits to choose from, and can be used as a library to load your own suits!
Preferred version: 1.4.1anormaltwig-LateCompany
A mod to allow players to join after the game starts.
Preferred version: 1.0.11RugbugRedfern-Skinwalkers
The monsters have learned how to mimic the voices of your friends.
Preferred version: 4.0.3tinyhoot-ShipLoot
Reliably shows the total value of all scrap in your ship.
Preferred version: 1.0.0malco-Lategame_Upgrades
V3.3.1! - Chargeable Radar Boosters, Locksmith Interaction change & more
Preferred version: 3.3.1willis81808-LethalSettings
A centralized place for configuring mods from in-game
Preferred version: 1.4.0quackandcheese-MinecraftTaigaMoon
Adds the Minecraft Taiga biome as a moon using LethalExpansion
Preferred version: 1.1.1CycleDM-More_Funny_Suits
Funny suits collection made for my friends. x753's More Suits is needed.
Preferred version: 1.1.0MrowMeow-MrowMeow_Suits
Suits made by Armablign (Diversion fix), Boywyfe, Exio, Gimmickly, Kats, Regretti. Currently has 7 suits.
Preferred version: 1.0.4AudioKnight-StarlancerMusic
Original music for Lethal Company. Part of my Starlancer Series!
Preferred version: 1.1.0xilophor-LethalNetworkAPI
A library/API to allow developers to easily add networking to their mods.
Preferred version: 2.1.6Lordfirespeed-OdinSerializer
Fast, robust, powerful and extendible .NET serializer built for Unity
Preferred version: 2022.11.9Venterok-HullBreaker_Company
Making it more challenging to work for the company
Preferred version: 1.3.11scoopy-Scoopys_Variety_Mod
Adds two new interiors (Dungeon and Sewer), and some scrap items. This mod aims to add some variety to the base game of lethal company through new content.
Preferred version: 1.2.0jaspercreations-Scopophobia
Adds the Shy Guy (SCP-096) to Lethal Company. Fully custom animations and behavior. Model from SCP: Containment Breach.
Preferred version: 1.1.1PloufJPEG-CompanyCreatures
Adds Mushrooms that can infect players with a deafening disease
Preferred version: 0.2.0Sirus-We_Need_To_Go_Deeper
A mod that disables leaving through the front entrance and forces players to escape through fire exits
Preferred version: 1.0.0x753-Mimics
Adds a dangerous new monster to the game. Can you figure out what's real or will you be devoured?
Preferred version: 2.4.1Electric131-IsThisTheWayICame
This mod will make you hate fire exits with a burning passion.
Preferred version: 1.1.4PuggerdGroup-ReignForest
Adds a new Rain Forest map that surpasses titan in difficulty, size, and loot! Also Fixed issue of not appearing and balancing! Works nicely as a 9th level!
Preferred version: 1.3.0LethalMatt-Outpost_31
An abandoned antarctic base left deserted. Something happened here...
Preferred version: 1.2.0Major_And_Skiz-MoreInteriors
Adds some more interior tilesets for your crew to scavenge in. Currently the Bunker tileset is out and More interiors to come. Have Fun.
Preferred version: 2.5.0ReputableIndividuals-Callisto
Adds the flooded moon Callisto. Go to the Thunderstore page to see more info.
Preferred version: 1.0.2Scintesto-Monster_Plushies
For now has the Bracken, Coilhead, Masked, Bunker spider, Lootbug and Jester as plushies!
Preferred version: 1.1.2zealsprince-Malfunctions
Adds random malfunctions to the ship and intends to improve the core game loop with interesting new events.
Preferred version: 1.8.2G7Exid-Sargus
Adds an inhabited planet with a culture resembling that of Earth in the 20st century.
Preferred version: 1.1.3Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.1.0SillySquad-Arachnophilia
Makes several improvements to spiders, currently one new feature with more to come. The mod also makes spiders very configurable.
Preferred version: 1.7.0Kittenji-Herobrine
Adds Herobrine from Minecraft as an entity that will haunt you.
Preferred version: 1.3.0fumiko-CullFactory
Stops rendering faraway factory rooms - Helps with performance.
Preferred version: 0.9.1299792458-MoreMoneyStart
Changes 60 -> 1000 starting credits when you start a new game :)
Preferred version: 2.1.0boxofbiscuits97-QuotaRollover
Anti-hoarding technology that only removes required credits for the quota instead of setting progress to 0
Preferred version: 2.3.0skidz-PoolRooms
Pool Rooms is a Lethal Company interior featuring a layout all about the classic swimming pool aesthetic, with a hint of liminality.
Preferred version: 0.1.18MegaPiggy-BuyableShotgunShells
Adds shotgun shells to the store for 20 credits (Configurable)
Preferred version: 1.1.0MegaPiggy-BuyableShotgun
Adds shotguns to the store for 700 credits (Configurable)
Preferred version: 1.1.0Mellowdy-HandheldMap
Adds a new map item to the shop that will display your current location in briliant 144p like the monitor! Please check out the config setting to balance it according to your group's needs!
Preferred version: 1.6.1Dezior-DeziorsFlare
Adds Flares as a buyable item in the terminal to Lethal Company.
Preferred version: 0.8.1Kittenji-NavMeshInCompany
Enables the use of AI pathfinding and navigation in the Company Building allowing other mods to spawn Enemies.
Preferred version: 1.0.2Dantor-Dantors_Mental_Hospital
Adds a new custom interior themed as a psyquiatric institution to explore and get lost
Preferred version: 1.1.1AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Preferred version: 3.3.0zealsprince-Locker
A new and unique enemy that acts as a situational threat, praying on player's perception
Preferred version: 0.13.1thej01-FearOverhauled
Gives the "fear" mechanic (seeing a dead body, seeing a forest giant) a gameplay purpose.
Preferred version: 1.0.1Cantan-VoodooEnemy
Adds VOODOO to the game as an enemy. Find, scan and read its entry in the bestiary for more information.
Preferred version: 2.1.0Bob123-Haunted_Harpist
Adds a new enemy - The Haunted Harpist - to the game
Preferred version: 1.2.8JulianMods-OpenMonitors
An open source variation of CorporateRestructure, with additional features and improvements.
Preferred version: 1.0.5notnotnotswipez-MoreCompany
A stable lobby player count expansion mod. With cosmetics!
Preferred version: 1.8.1LB3-LethalClunk
Replaces the Large Axle drop sound with the metal bar meme sound effect.
Preferred version: 1.1.1veri-ShipWindows
Adds glass windows to the drop ship so you can see outside.
Preferred version: 1.3.6TestAccount666-EntranceExitTipChanger
Random chance to change the enter or exit tooltip
Preferred version: 2.2.2Exverge-BetterSkinwalkers
Changes certain mechanics of Skinwalkers for better gameplay
Preferred version: 0.2.0BigDaddy-RandomSellPrices
Simple mod for Lethal Company that randomizes selling prices each day
Preferred version: 1.0.1Dolphin2Point0-FadingFlashlights
Dims flashlights as the battery gets lower.
Preferred version: 1.0.2Entity378-SellBodiesFixed
Sell the bodies of dead enemies. This is an updated version of the SellBodies mod
Preferred version: 1.4.1Wolf11221-SpaceShipDoor
Small mod that allows you to open ship doors in space
Preferred version: 1.0.1Sparble-FacelessStalker
Adds Slenderman as a unique enemy to Lethal Company, as well as haunted pages to collect!
Preferred version: 1.0.5Scoops-LethalPhones
Company Owned Personal Phones. A more interactive alternative to walkie talkies.
Preferred version: 1.0.3Entity378-Motion_Tracker_V2
Adds a Motion Tracker similar to the one in Alien: Isolation
Preferred version: 1.1.2Nilaier-NavigatingStars
Never Get Lost Again! A helpful line with guide you to the main entrance.
Preferred version: 0.0.1SillySquad-CustomDeathPenalty
Adds a config for fines, quota increase on player death, and contains settings for dynamic scrap value and interior size.
Preferred version: 1.8.1Lauriichan-FriendPatches
Fixes late joining players having 'Unknown' as name and added the ability to see players you played with in the 'Recently played' interface of Steam.
Preferred version: 1.0.3README
What the hell is this ?
A Modpack created and optimized to suffer with your friends, dont play alone or you will get traumatized like me, trust me bro
READ CHANGELOG TO SEE CHANGES I MADE
Notes
I Only try this in single player and got into 2k quota alone myself, havent test with my friends since they are busy and got a skill issue
Read this before playing
Play with min of 4 players and max at 8 players (you can play as much player as you want, but its gonna ruin you experience)
Don't cheat, cheater only for skill issue players
Stick together with your friends, or you can just go with 2 players to main entrance & 2 players at fire exit, still dont leave your friends behind
Buy a flashlight ?
And alot of damned things down there
Features
ALOT
Special Credits for all Mod Creators
If you guys got a bug or any suggestion or wanted to help in testing, you can join my friend server
https://discord.gg/Q3zMjfNaxN Eliasapi Server
Known Issue
Skibidi toilet pathfinding conflict (idk what its called bruh) with Brutal company plus when event called HOLY FU- is appeared (to prevent this, i already set the event to 0 chance appear) (REMOVED)
Somehow you didnt sink to your death after stepping on quicksand (idk why bruh dont ask me i just doin testing myself)
Some custom map allows to enter the dungeon instead of butt kicking you out (i think its fine for now) ADDED TO TWEAKS, READ CHANGELOG
CHANGELOG
1.1.8
Updates
This updates only for fixing crash issue
- Removing some mods
Known Bugs
The game sometimes crash(Fixed, hope so)- Skill Issue
1.1.7
Updates
- Added new moons
- Added new mods
- Added new dungeon
- Added fancy lookin orbit
- Removing Deprecated Mods
- New monster
- Mods Updated
Tweaks & Gameplay
- Ship door can now open in orbit
- Orbit view fancy shesshhh
- Player now can communicate with phone by pressing ~, for a very detailed information on how-to-use-it you can go here https://thunderstore.io/c/lethal-company/p/Scoops/LethalPhones/
- Player now can buy a motion tracker to detect nearby movement
- The penalty point now will converted into quota, iex : your quota is 130, then you died, penalty set 12 then add 12 to 130 it becomes 142
- 7 Pages
To Do Next ?
- Tweaking dungeon rate spawn
- Tweaking HullBreaker event rate and the enemy
- Adding new mods
- Adding new monster
- Fixing bugs (probably)
Known Issue
- The game sometimes crash
- Skill Issue
1.1.6
Updates
- Added new mods
- Adeed new moons
- Replacing old unupdated mods to the one with similar things with latest version
- Mod Update
Tweaks
- Bigger dungeon, cap at 5x bigger (depends on weather)
- Exit door now has more ToolTip (you should guessing if you dont bring a shovel)
- Selling price is now random, Scrap selling up to 200%
- Better Skinwalker
- You now have a missile turret inside facility
- New windows on ship
Known Issue
- Skill Issue
1.1.5
Updates
- Tweak some mechanism and gameplay
- Added new monster
- Added new type of flashlight
- Added new mechanics : oxygen
- Mod Update
Tweaks
- Remember to breathe ?
Known Issue
- Cosmetics didn't work (mod conflict, use advancedcompany or stick to morecompany if you dont care about those)
- Enemy still has your cosmetics on like bruh
- Skill Issue
1.1.4
Updates
- Tweak some mechanism and gameplay
- Mod Update
Tweaks
- All Ship Malfuction chance is increased by significant amount
- Ship Malfuction now start on day 2
- Malfuction multiplier increased significantly
- Mimic fake chance is increased significantly
- Mimic chance on use increased significantly
- Weather information is now hidden
- All HullBreaker event increased significantly
- Small tweak for Mist
- Small tweak for harder spider
- Tweak for enemy body price and weight
- Facility size tweak for different kind of weather is increased significantly
- Cooldown TP is increased by 3 seconds
- Cooldown Inverse TP is decreased by 30 seconds
Known Issue
- Terminal Weather still visible
- Cosmetics didn't work (still not working :skull:)
- Skill Issue
1.1.3
Updates
- Readme Update (again 2x)
- Added new moons
- Added TerminalFormatter
- Mod Update
Fix
- Fixed moons routing conflict (thanks TerminalFormatter)
Known Issue
- Mental Hospital Facility has perfomance issue, maybe because it's too big idk
- Cosmetics didn't work (still not working :skull:)
- Skill Issue
1.1.2
Updates
- Readme Update (again)
- Deleted Some Mods & Moons due to compability and perfomance issues
- Added Map Handheld & Flare
- Added new factory/dungeon : Pool Room & Mental Hospital
- Added Siren Head
- Weather now has an effect to make map larger than normal weather
- Deep dark facility sheeeessshhhh (go buy
fleshflashlight 👍) - Each moons now has different spawn rate for the custom dungeon (yes different, every, single, moons, the rate, yes, im, so, idiot)
- Smol tweak for Rolling giant
- Mod Update
Fix
- Fixed bit things nothing much
Known Issue
- Mental Hospital Facility has perfomance issue, maybe because it's too big idk
- Cosmetics didn't work (work on fixing this thing)
- Some moons route name conflict (ex: atlas abyss and atlantica) when typing atlas you get notified to atlantica like bruh ?
- Skill Issue
Notes
- Now suffer
1.1.1
Updates
- Added Quota Rollover
- Added WeatherTweaks
- Mod Updated
- Removed Ghost Girl
- Removed Skill Issue
Fix
- Fix bug where player cannot go to orbit (stuck)
Game Tweaks
- Inverse Teleporter cooldown decreased from 180 to 120
- Event of the day will increased by 2 each day (up to 6 event so suffer and enjoy)
- Doors now can be locked using a keys
- Starting Credits increased to 1500
Mob/Monster Tweaks
-
Herobrine will spawn on any moon and the rarity are different by moon level
-
Herobrine spawn rate is changed as follows :
- [Moon level D] > 3%
- [Moon level C] > 15%
- [Moon level B] > 20%
- [Moon level A] > 25%
- [Moon level S] > 55%
- [Moon level S+] > 75%
- [Moon level SSS] > 90%
- [Moon level Other/Unknown] > 50%
-
Mushroom Infection chance is changed to 50%
-
Rolling Giant max spawn is increased from 2 to 5
-
Rolling Giant AI is now like a coilhead
-
Rolling Giant speed speed is changed from 6 to 4m/s
-
Shy Guy max spawn is set to 2
-
Shy Guy spawn rate is changed as follows (%) :
- [Day Start] > 0.3
- [Mid Day] > 0.5
- [End Day] > 1
-
The Fiend spawn weight decreased from 10 to 3
-
The Fiend speed is decreased from 9 to 4
Known Issue
- Some moons take longer to load ex. polarus (its just bit longer bcz the map was heavy but its work purrfectly fine)
- Skill Issue
Notes
- The game actually takes longer to load because of how much the mod i used so grab some snacks and drink then chill while the game is load
1.1.0
Updates
- Update Changelog
- Update Readme
- Added Herobrine
- Added CullFactory
- Mods Updated
Tweaks
- Portable Teleporter price reduced from 800 to 400
- Advanced Portable Teleporter price reduced from 2000 to 1500
- Advanced Portable Teleporter now has 0.3 to break on use (before guaranteed after use the portable will broke)
- Ship Navigation System now has a 80% malfunction chance and will orbit to a random moons (no cost will applied)
- Ship Teleporter now has 33% chance to malfunction and disabled it at random interval
- Terminal and Walkies now has 60% chance to malfunction and disabled at random interval (currently not implemented by the mods)
- Ship Door now has 55% chance to malfunction and disable door control at random interval
- Ship Power now has 80% chance to malfunction and disable everying in the ship (worst case, better bring portable teleporter ?)
- Malfunction penalty multiplier now set from 2 to 10 when not recovering the player body
- Ship Lever now has a 50% chance to malfunction causing the ship cannot take off
- Teleporter Cooldown increased from 10s to 12s
- Inverse Teleporter now keep player gears and held item
- Diving kit now set to one handed (before its two handed)
- Extended Deadline price decreased from 500 to 100
- Fire Exit chance to change the destination is decreased from 50 to 25
- Stamina Consumtion is decreased from 0.6 to 0.5
- Jump Stamina Consumtion is decreased from 1 to 0.8
- Carry weight penalty is increased from 0.8 to 0.9
Known Issue
- Skill Issue
1.0.9
Updates
- Added more moons
- Added new monster
- Added Ship Malfunction
Tweaks
- Increase duration of mushroom effect from 60s to 90s
Known Bugs
- Idk tell me
1.0.8
Updates
- Fixed player stuck on seed things when landed on custom moons
- Deleted some mod and mechanics because its super chaos
- Added new moons
Tweaks
- Landmine beep sound is back
- Turret laser is back
- Switching Rolling Giant AI
- New Facility/Dungeon : Castle & Sewer
- Perfomance increased shheeeeessssshhhhhh
Known bugs
- Some moons has perfomance issue (bruh)
1.0.7
Updates
- Removed old bugs
- Added new bugs as a features
- New moons : Outpost
- New Dungeon/Facility : LC Office
- Switching from Brutal Company Plus to SavageCompany
- Added new Weather : Hell
- Mods Updated
Known bugs
- Dungeon/Facility flood time has increased significantly for no reason when player landed on [Flooded], [Stormy] and [Rainy] moons
- Player cannot sink to their death when stepping on [Quicksand] NICE FEATURES 👌
- SavageCompany event not showing Pretty nice if you want to suffer
Tweaks
- Turret now has no laser
- Giant (Titan) now only chasing player that currently moving
1.0.6
Updates
- Removed old bugs
Removed herobrine- Added new bugs
- Added new suit
- Added new cosmetics
- Removed old mechancis
- Added new mechanics
- Mods Updated
Tweaks
- Removed slide mechanics because you can slide while walking(not running)
- Now vanilla dungeon will be also [Flooded] when player [ACCIDENTALLY], [FAILED 50/50] or [GOT A BAD LUCK] and landed on [Flooded], [Stormy] and [Rainy] moons, each moons also has different time to flood the dungeon/facility (i think)
Known bugs
- After player succeed escaping from the [Dungeon/Facility] on [Flooded Moons], [Stormy Moons] & [Rainy Moons], the next [Dungeon/Facility] when player landed on [Flooded Moons], [Stormy Moons] & [Rainy Moons] will be bugged [Dungeon/Facility] WILL NOT BE FLOODED
- Player cannot sink to their death when stepping on [Quicksand] AGAIN
1.0.5
Updates
- Removed old bugs
- Removed Solo Bodycam
- Added new bugs & suffering
- Added 3 new moons to explore : [Minecraft: Taiga], [Enceladus] & [USC_Vortex]
- Added new suit
- Added new mechanics : [Slide] (actually, you can do tapstrafe like apex but easier somehow)
- Added new [Dungeon]
New Mechanics
- You can do slide in this update, while [RUN] then press [CROUCH]
New Dungon/Facility
- New [Dungeon] named [Bunker] has high chance to spawn in all moons
Tweaks
- Now you can buy a scrap insurance, for more info you can see it on terminal
1.0.4
Updates
- Removed bugs
Added Suffering & New Bugs- Added [PerformanceEnhancer]
- Added
23 new moons to explore : [Ganimedes], [VermisOppidum] & [Lunar]
Tweaks
- Switching from [LethalCompanyDRP] to [LethalRichPresence]
- Removed [TermSpeak]
- Mods Updated
Fixing bugs
- Removing [FacilityMeltdown] & [TerminalAPI] because they're causing bugs where player stuck on orbit (cannot land or select moons)
1.0.3
Update
Added Suffering & Bugs- Added new cosmetics
- Added DoorFix
Added FacilityMeltdownREMOVEDAdded TerminalAPIREMOVED- Added LightlessCustomSounds
- Removed 2 Audio Mods
- Added New moon to explore : [Celest]
- Mods Updated
Tweaks
[Apparatice] price now is set to [240]REMOVED[Ship Scanner] for scanning [Reactor] is decreased from [15s] to [10s]REMOVED[Ship Scanner] accuracy when scanning the [Reactor] is set to [50]REMOVED
1.0.2
Update
Added Suffering & Bugskinda- Added New SCP Suit
- Added Dum hat for whoever want to show their dumbest brain and losing braincell alot
- Added 2 New moons to explore : [Etern] & [Acidir]
Tweaks
-
Instead of facing [Fire Exit] after entering it, you now facing the [Opposite Direction]
-
You now can speak on [Terminal] while holding a [Walkie Talkie]REMOVED -
Tweaked [Enemy Body] prices and [Enemy Weight Adjustment]
-
After player picking up [Apparatus], Bracken will be angered and start haunting the player
-
[Phantom Girl] now will [Haunt & Isolate] player that has [Walkie Talkie] & give the player [Hallucinations]
-
[Phantom Girl] now has [70%] chance to flicker players light during [Ghost Code Event]
-
[Hoarding Bug] now can use some [Items]
-
[Hoarding Bug] now has a [50%] chance to [Stole] you and your friends after you collide with them
-
[Cooldown] of Teleporter is increased from [10s] to [15s] & [Item] stay in your [Inventory] is set to [Gear & HeldItem]
-
[Cooldown] of Inverse Teleporter is decreased from [210s] to [180s] & [Item] drop is set to [None]
-
[Sensor] in the ship is now broken
-
[Insanity] level is now increased significantly when [Dead Player] is detected from [5] to [25]
-
[Ship] now has multiple [Functional Monitor]
-
[Broken Visor] now only [Repaired] once the player [Respawn after Dead]
-
[Player] now can join whenever the [Host] in orbit
-
Player cannot go through [Fire Exit] and force everyone to get into [Dungeon] from [Main Entrace]
-
Player now has [One] more [Inventory Slot]
-
Player can turn off [Flashlight] by pressing F and [Walkie Use] by pressing R [NEED TO TURN ON WALKIE FIRST] [CONFIGURABLE]
-
Player now can [Heal] on [Charging Dock]
-
Wonder what you look like ? buy a [Mirror]!
-
SCP Dungeon spawn rate is increased from [50%] to [80%]
-
On some modded moons after entering [Fire Exit] from [From Outside], has a [80%] chance will teleport you to a [Mimic Doors] instead the [Real Fire Exit] and has a [50%] chance to change the destination into another one
-
[Mimic Doors] now sound quiet and looks the same as the [Real Fire Exit]
-
[Mimics Doors] spawn rate is changed as follows :
- 0 [Mimics] > 5%
- 1 [Mimics] > 100%
- 2 [Mimics] > 80%
- 3 [Mimics] > 60%
- 4 [Mimics] > 50%
- [Maximum Mimics] > 1%
1.0.1
Added Suffering & Bugs Tweaked some settings Increased chance for SCP Foundation dungeon by 80% (before 50%) Removed Skibidi Toilet