Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
This package has been marked as deprecated, and it's suggested another
alternative is used.
| Last updated | 2 years ago |
| Total downloads | 383 |
| Total rating | 0 |
| Categories | Mods Audio BepInEx Client-side Monsters |
| Dependency string | LynxDev-OptimizeSkinWalkers-1.0.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Deprecated
Standardized projects as a whole under a new name on Thunderstore: OptmizedSkinwalkers
Credits
Based on Rugbug's Skinwalkers mod (ver. 5.0.0) https://thunderstore.io/c/lethal-company/p/RugbugRedfern/Skinwalkers/
WARNING
Will VERY likely CONFLICT with Rugbug's original Skinwalker mod
Details
Reworked how we give each enemies a voice. Originally, we were going through every object in the scene every 5 seconds. Now, we only go through the enemies' list every time a new one spawns.
Changelog
1.0.1
- Fixed README
1.0.0
- Initial release
- Differences from Rugbug's 5.0.0
- Added v50 enemies to configuration
- Added option to configure all unhandled outside and inside enemies
- Removed a "Logo" functionality
- This seems to have been added for content creators?
- Removed it since it goes outside the scope of this project and would probably be best in its own mod.