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CHANGELOG
Changelog
1.2.3 (27/06/2026)
- Fixed an index out of the range exception bug.
1.2.2 (24/06/2026)
- Re-wrote the voice patch. I don't know how to properly test this unfortunately, so hope-and-pray.
1.2.1 (20/06/2026)
- Added a transpiler to JLL, to allow two things:
- Prevent blow-back while in the ship, since JLL has no way to set this, and it causes issues such as Gusty-Weather by Kenji to blow you while in the ship, so just assume "never push in ship".
- The ability for creators to patch and add their own conditions for whether a player can be pushed, like when in a vehicle for example.
1.2.0 (11/06/2026)
- Refresh player voice effects upon lobby-reload to hopefully fix an issue with vehicles such as the ScanVans voice muffling.
1.1.9 (27/05/2026)
From now on, I will be using Semantic versioning.
- Updated shared-asset-bundle.
- Consolidated some patches.
- Transpiled GiantKiwi for easier patching for my vehicles.
- Some other stuff I forgot but isn't really important to list.
1.1.8 (13/05/2026)
- Updated shared-asset-bundle.
1.1.7 (09/05/2026)
- Fixed inverted statement causing backwards knockback behaviour.
1.1.6 (07/05/2026)
- Consolidated Landmine patching.
1.1.5 (02/05/2026)
- Hopefully fixed 'stop animation' bugs.
1.1.4 (01/05/2026)
- Fixed baboon patching.
1.1.3 (28/04/2026)
- Updated shared assets bundle.
1.1.2 (21/04/2026)
- Removed redundant patches.
- Fixed Plugin GUID.
1.1.1 (21/04/2026)
- Updated patch namespacing.
- Added Wesleys Weathers as global references.
- Updated bundle.
1.1.0 (19/04/2026)
- Updated bundle.
1.0.9 (19/04/2026)
- Added a patchable method to allow or disallow Old Birds to see through vehicles. (I.e. for seated players only)
1.0.8 (12/04/2026)
- Corrected changelog.
1.0.7 (12/04/2026)
- Hopefully fix terminal bug?
1.0.6 (12/04/2026)
- Rebuild shared-bundle for V81.
- Corrected some stuff.
1.0.5 (09/04/2026)
- Consolidated landmine patches.
- Corrected description.
1.0.4 (31/03/2026)
- Updated for V80.
- Al.
1.0.3 (29/03/2026)
- Removed redundant test patch.
1.0.2 (29/03/2026)
- Actually fixed external forces not fading while seated.
- Added missing changelog to this mod.
1.0.1 (27/03/2026)
- Added a shared-asset bundle for all my vehicle needs.
1.0.0 (23/03/2026)
- Initial Release.