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TeamCheetos-CheetosCompany-1.2.5 icon

CheetosCompany

A semi-lightweight modpack meant to expand upon the vanilla experience.

Date uploaded 2 years ago
Version 1.2.5
Download link TeamCheetos-CheetosCompany-1.2.5.zip
Downloads 129
Dependency string TeamCheetos-CheetosCompany-1.2.5

This mod requires the following mods to function

notnotnotswipez-MoreCompany-1.11.0 icon
notnotnotswipez-MoreCompany

A stable lobby player count expansion mod. With cosmetics!

Preferred version: 1.11.0
DaXcess-NoMoreCompanyLogo-1.0.2 icon
DaXcess-NoMoreCompanyLogo

Tell me you are using MoreCompany, without telling me you are using MoreCompany. Updated for V66, MoreCompany v1.10.2.

Preferred version: 1.0.2
mattymatty-LobbyControl-2.5.6 icon
mattymatty-LobbyControl

A collection of Patches for Lethal Company with Quality of life changes for the Host.

Preferred version: 2.5.6
ShaosilGaming-GeneralImprovements-1.4.11 icon
ShaosilGaming-GeneralImprovements

Fixes many bugs and adds many QoL improvements and optional tweaks. Very configurable.

Preferred version: 1.4.11
Renegades-WalkieUse-1.5.0 icon
Renegades-WalkieUse

Press R to use a walkie talkie in your inventory. CLIENT SIDE. REBINDABLE IN-GAME

Preferred version: 1.5.0
e3s1-BetterLadders-1.4.3 icon
e3s1-BetterLadders

Configurable climbing speed, extension ladder time, and climbing with two-handed items

Preferred version: 1.4.3
Suskitech-AlwaysHearActiveWalkies-1.4.5 icon
Suskitech-AlwaysHearActiveWalkies

Allows you to hear active walkies even when you're not holding them.

Preferred version: 1.4.5
Nilaier-NilsHUD-1.0.6 icon
Nilaier-NilsHUD

Better Vanilla-like Health HUD

Preferred version: 1.0.6
ButteryStancakes-AccurateStaminaDisplay-2.2.0 icon
ButteryStancakes-AccurateStaminaDisplay

Fixes the stamina meter display on the HUD, so it more accurately represents your current stamina percentage.

Preferred version: 2.2.0
FlipMods-HotbarPlus-1.8.5 icon
FlipMods-HotbarPlus

Many quality of life and configurable hotbar settings and tweaks, including setting custom hotbar sizes that will sync with the host. Energy bars included. Lightning warning icons included. Additional slots can now be purchased!

Preferred version: 1.8.5
tinyhoot-ShipLoot-1.1.0 icon
tinyhoot-ShipLoot

Reliably shows the total value of all scrap in your ship.

Preferred version: 1.1.0
FutureSavior-Hold_Scan_Button-1.1.2 icon
FutureSavior-Hold_Scan_Button

This mod allows you to hold the scan button to continuously keep scanning instead of having to spam the button.

Preferred version: 1.1.2
Saradora-ScanTweaks-1.7.0 icon
Saradora-ScanTweaks

A few tweaks to the ping scan and the terminal radar.

Preferred version: 1.7.0
EliteMasterEric-Coroner-2.2.0 icon
EliteMasterEric-Coroner

Add Cause of Death to the performance report, now with a Mod API!

Preferred version: 2.2.0
Swaggies-BetterEXP-2.6.2 icon
Swaggies-BetterEXP

Lethal Company mod to replace the vanilla EXP system with a more advanced system. Includes custom Performance Report notes too.

Preferred version: 2.6.2
AtomicStudio-Atomics_Cosmetics-1.3.4 icon
AtomicStudio-Atomics_Cosmetics

Adds new cosmetics via the MoreCompany mod. 30+ Cosmetics by me!

Preferred version: 1.3.4
Smxrez-SimpleCompany-1.0.0 icon
Smxrez-SimpleCompany

Adds 20 new vanilla-esque cosmetics via MoreCompany

Preferred version: 1.0.0
Smxrez-FashionableCompany-0.4.0 icon
Smxrez-FashionableCompany

Adds 12 new vanilla-esque fashion themed cosmetics via MoreCompany

Preferred version: 0.4.0
TrueCompany-True_Team_Company-1.1.0 icon
TrueCompany-True_Team_Company

Adds more suits which have team role names and unique decals. Currently added are: Civilian, Commander, Corpsman, Grunt, Mechanic, Medic, Quartermaster, Sergeant, Scientist and Technician.

Preferred version: 1.1.0
KlutzyBubbles-BetterEmotes-1.5.4 icon
KlutzyBubbles-BetterEmotes

[v60/61/62] Alters the integration method of more emotes and adds some config options. See github for more info.

Preferred version: 1.5.4
mrov-TerminalFormatter-0.2.29 icon
mrov-TerminalFormatter

Rework of terminal's pages.

Preferred version: 0.2.29
bozzobrain-ShipMaid-4.0.9 icon
bozzobrain-ShipMaid

On keypress or terminal command, within the ship, items in the ship or closet will be organized.

Preferred version: 4.0.9
Zehs-SellMyScrap-1.12.5 icon
Zehs-SellMyScrap

[v40/v69+] Adds a few terminal commands to sell your scrap from the ship. Highly Configurable. Compatible with the ShipInventoryUpdated mod. SellFromTerminal +

Preferred version: 1.12.5
Unyucord-TransmitPunctuation-1.0.3 icon
Unyucord-TransmitPunctuation

The transmit command removes punctuation, this mod removes that limitation.

Preferred version: 1.0.3
TestAccount666-BetterLightning-1.0.1 icon
TestAccount666-BetterLightning

Better lightning, anyone?

Preferred version: 1.0.1
IAmBatby-DynamicInteriorVariety-1.0.0 icon
IAmBatby-DynamicInteriorVariety

Dynamically raises and lowers the rarity of possible Interiors based on how many times it's already been seen.

Preferred version: 1.0.0
mrov-WeatherRegistry-0.5.7 icon
mrov-WeatherRegistry

A mod for controlling the game's weather system.

Preferred version: 0.5.7
FlipMods-FasterItemDropship-1.3.1 icon
FlipMods-FasterItemDropship

V62 Compatible! Makes the Item Dropship arrive and leave faster. Any items bought while delivering but before fully landed will be added to the dropship. All settings are now configurable.

Preferred version: 1.3.1
ButteryStancakes-Chameleon-2.1.2 icon
ButteryStancakes-Chameleon

Aesthetic changes to make moon environments feel more cohesive.

Preferred version: 2.1.2
33mamaster-LifetimeCruiserWarranty-1.4.0 icon
33mamaster-LifetimeCruiserWarranty

This mod allows all future re-purchasing of the Company Cruiser to be covered by the warranty.

Preferred version: 1.4.0
DiggC-CruiserImproved-1.5.0 icon
DiggC-CruiserImproved

Reliability improvements for the Company Cruiser.

Preferred version: 1.5.0
MrHydralisk-EnhancedRadarBooster-1.7.1 icon
MrHydralisk-EnhancedRadarBooster

Mod for Lethal Company, that enhance Radar Booster

Preferred version: 1.7.1
MrHydralisk-EnhancedLockpicker-1.1.6 icon
MrHydralisk-EnhancedLockpicker

Mod for Lethal Company, that enhance Lockpicker

Preferred version: 1.1.6
malco-Lategame_Upgrades-3.12.2 icon
malco-Lategame_Upgrades

V3.12.2! - Alternate Currency mode, fixes and more!

Preferred version: 3.12.2
Evaisa-LethalThings-0.10.7 icon
Evaisa-LethalThings

Adds 11 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.

Preferred version: 0.10.7
Toybox-LittleCompany-1.3.19 icon
Toybox-LittleCompany

A Lethal Company mod for anything size-related! Includes a shrink ray, potions, enemy behaviours, events and more.

Preferred version: 1.3.19
Jordo-NeedyCats-1.2.3 icon
Jordo-NeedyCats

[v61] You like cats? The company likes cats too! Find them roaming the various abandoned facilities and bring them home!

Preferred version: 1.2.3
Procyon-CatLaser-1.1.1 icon
Procyon-CatLaser

Makes NeedyCats chase laser pointers

Preferred version: 1.1.1
WhiteSpike-Portable_Teleporters-1.0.3 icon
WhiteSpike-Portable_Teleporters

Mod focused on providing two shop items which can be used to teleport back to the ship by interacting with them.

Preferred version: 1.0.3
WhiteSpike-Helmet-1.0.0 icon
WhiteSpike-Helmet

Mod focused on providing a store item where it can be weared to mitigate damage to the player from some enemies.

Preferred version: 1.0.0
WhiteSpike-Peeper-1.0.3 icon
WhiteSpike-Peeper

Mod focused on providing a shop item which can be used to stop Coil-Head entities from moving when placed on the ground

Preferred version: 1.0.3
WhiteSpike-Wheelbarrow-1.0.3 icon
WhiteSpike-Wheelbarrow

Mod focused on providing a store item in which you can carry items on it to spare your inventory slots

Preferred version: 1.0.3
WhiteSpike-Shopping_Cart-1.0.2 icon
WhiteSpike-Shopping_Cart

Mod focused on providing a scrap item in which you can carry items on it to spare your inventory slots

Preferred version: 1.0.2
Zaggy1024-OpenBodyCams-3.0.5 icon
Zaggy1024-OpenBodyCams

An open-source implementation of a body/head camera that is displayed on the bottom right monitor in the ship, with the goal of appearing almost identical to the player's actual perspective while providing good performance.

Preferred version: 3.0.5
FlipMods-ReservedWalkieSlot-2.0.7 icon
FlipMods-ReservedWalkieSlot

Gives a dedicated Walkie slot on the right side of your screen that can optionally be purchased! You can press [X] to activate and speak into the Walkie at anytime.

Preferred version: 2.0.7
FlipMods-ReservedFlashlightSlot-2.0.10 icon
FlipMods-ReservedFlashlightSlot

Gives a dedicated Flashlight slot on the right side of your screen that can optionally be purchased! Can be toggled with [F] to activate the Flashlight at anytime.

Preferred version: 2.0.10
FlipMods-ReservedWeaponSlot-1.1.5 icon
FlipMods-ReservedWeaponSlot

Gives a dedicated Weapon slot on the right side of your screen that can optionally be purchased! This slot accepts all weapons, and even weapons from popular mods! Includes a Reserved ammo slot on the left side of the screen. (optional)

Preferred version: 1.1.5
FlipMods-ReservedUtilitySlot-1.0.7 icon
FlipMods-ReservedUtilitySlot

Gives a dedicated Utility slot on the right side of your screen that can optionally be purchased! Optional separate item slot for the key.

Preferred version: 1.0.7
sunnobunno-YippeeMod-1.2.4 icon
sunnobunno-YippeeMod

Changes the chitter SFX of the Hoarding Bug to the yippee-tbh sound

Preferred version: 1.2.4
JacuJ-YippeeDweller-1.0.2 icon
JacuJ-YippeeDweller

Makes the maneater baby go yippee

Preferred version: 1.0.2
qwbarch-Mirage-1.24.1 icon
qwbarch-Mirage

Voice mimicking where all players hear the same voice, with a focus on masked enemies. Alternative to Skinwalkers + MaskedEnemyOverhaul.

Preferred version: 1.24.1
VirusTLNR-LethalIntelligenceExperimental-0.4.7 icon
VirusTLNR-LethalIntelligenceExperimental

[V69][EXPERIMENTAL]Improved AI in Lethal Company, Currently only improved AI for the masked, but other vanilla entities will get new features once masked is in a stable place.

Preferred version: 0.4.7
LegoMaster3650-FairGiants-1.1.2 icon
LegoMaster3650-FairGiants

Makes forest keepers/giants fairer in lethal company.

Preferred version: 1.1.2
TestAccount666-AntiSlimeCamp-2.0.0 icon
TestAccount666-AntiSlimeCamp

Forces lazy slimes to do some exercise

Preferred version: 2.0.0
necrowing-StopBeesOpeningDoors-1.1.0 icon
necrowing-StopBeesOpeningDoors

According to all known laws of aviation, there is no way a bee should be able to open a door...

Preferred version: 1.1.0
IntegrityChaos-Diversity-3.0.2 icon
IntegrityChaos-Diversity

Diversity is a mod that revamps few aspects of the game. Generally the entities itself.

Preferred version: 3.0.2
v0xx-DiversityNoFloppy-1.0.4 icon
v0xx-DiversityNoFloppy

Removes floppy disk feature from Diversity

Preferred version: 1.0.4
x753-Mimics-2.6.4 icon
x753-Mimics

Adds a dangerous new monster to the game. Can you figure out what's real or will you be devoured?

Preferred version: 2.6.4
XuXiaolan-TheGiantSpecimens-2.2.1 icon
XuXiaolan-TheGiantSpecimens

Forest Keeper family tree Mod

Preferred version: 2.2.1
zealsprince-Locker-1.6.1 icon
zealsprince-Locker

A new and unique enemy that acts as a situational threat, praying on player's perception

Preferred version: 1.6.1
MoonsweptTeam-Moonswept-1.1.1 icon
MoonsweptTeam-Moonswept

A variety content mod for Lethal Company. Currently adding 2 enemies.

Preferred version: 1.1.1
ProjectSCP-SCP1507-1.1.3 icon
ProjectSCP-SCP1507

Adds SCP-1507 to Lethal Company as a new enemy

Preferred version: 1.1.3
ProjectSCP-SCP966-1.1.5 icon
ProjectSCP-SCP966

Adds Scp966 as a monster in Lethal company

Preferred version: 1.1.5
jaspercreations-Scopophobia-1.1.5 icon
jaspercreations-Scopophobia

Adds the Shy Guy (SCP-096) to Lethal Company. Fully custom animations and behavior. Model from SCP: Containment Breach.

Preferred version: 1.1.5
Piggy-Piggys_Variety_Mod-1.4.1 icon
Piggy-Piggys_Variety_Mod

Add various vanilla style things.

Preferred version: 1.4.1
Magic_Wesley-Wesleys_Moons-5.1.8 icon
Magic_Wesley-Wesleys_Moons

All of my moons in one bundle.

Preferred version: 5.1.8
v0xx-LethalElementsBeta-1.2.81 icon
v0xx-LethalElementsBeta

A mod that adds five new weather effects!

Preferred version: 1.2.81
Magic_Wesley-WesleysInteriors-2.1.0 icon
Magic_Wesley-WesleysInteriors

A few new interiors.

Preferred version: 2.1.0
Zehs-WesleysInteriorsAddon-1.1.0 icon
Zehs-WesleysInteriorsAddon

This is an addon mod for WesleysInteriors. Adds a few new features.

Preferred version: 1.1.0
scoopy-Scoopys_Variety_Mod-1.2.0 icon
scoopy-Scoopys_Variety_Mod

Adds two new interiors (Dungeon and Sewer), and some scrap items. This mod aims to add some variety to the base game of lethal company through new content.

Preferred version: 1.2.0
Alice-ScarletDevilMansion-2.3.1 icon
Alice-ScarletDevilMansion

Adds the Scarlet Devil Mansion from Touhou as a possible dungeon to the snow maps.

Preferred version: 2.3.1
fumiko-CullFactory-1.7.0 icon
fumiko-CullFactory

Stops rendering interior rooms that aren't visible - Helps with performance without affecting visuals.

Preferred version: 1.7.0
DiFFoZ-BepInEx_Faster_Load_AssetBundles_Patcher-1.0.1 icon
DiFFoZ-BepInEx_Faster_Load_AssetBundles_Patcher

Makes start up loading time faster

Preferred version: 1.0.1
DiFFoZ-LethalPerformance-1.0.1 icon
DiFFoZ-LethalPerformance

Optimizes the game by using Unity Jobs and Burst API

Preferred version: 1.0.1
AdiBTW-Loadstone-0.1.22 icon
AdiBTW-Loadstone

Reduces stuttering during level loading

Preferred version: 0.1.22
NeonFlames-BepInEx_SplashScreen-2.2.1 icon
NeonFlames-BepInEx_SplashScreen

Loading screen for BepInEx. See README for information on how to use.

Preferred version: 2.2.1
AinaVT-LethalConfig-1.4.6 icon
AinaVT-LethalConfig

Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.

Preferred version: 1.4.6
willis81808-LethalSettings-1.4.1 icon
willis81808-LethalSettings

A centralized place for configuring mods from in-game

Preferred version: 1.4.1
mrov-LethalRichPresence-0.5.9 icon
mrov-LethalRichPresence

Discord Rich Presence support in-game.

Preferred version: 0.5.9
BMX-LobbyCompatibility-1.4.0 icon
BMX-LobbyCompatibility

Towards a future with fewer lobby incompatibility errors.

Preferred version: 1.4.0
Hardy-LCMaxSoundsFix-1.2.0 icon
Hardy-LCMaxSoundsFix

Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.

Preferred version: 1.2.0
AudioKnight-StarlancerAIFix-3.9.0 icon
AudioKnight-StarlancerAIFix

Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!

Preferred version: 3.9.0
Evaisa-FixPluginTypesSerialization-1.1.2 icon
Evaisa-FixPluginTypesSerialization

Fix custom Serializable structs and such not properly getting deserialized by Unity.

Preferred version: 1.1.2
Zaggy1024-PathfindingLagFix-2.2.1 icon
Zaggy1024-PathfindingLagFix

Improves overall performance by threading vanilla AI pathfinding and patching slow methods.

Preferred version: 2.2.1
ButteryStancakes-EnemySoundFixes-1.7.0 icon
ButteryStancakes-EnemySoundFixes

Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.

Preferred version: 1.7.0
DiFFoZ-CompanyCruiserFix-1.0.5 icon
DiFFoZ-CompanyCruiserFix

Fixes Dropship throws NullReferenceException on custom moons

Preferred version: 1.0.5
Dev1A3-LethalFixes-1.2.6 icon
Dev1A3-LethalFixes

Fixes for a bunch of common issues.

Preferred version: 1.2.6
ButteryStancakes-ButteryFixes-1.13.2 icon
ButteryStancakes-ButteryFixes

Fixes a lot of miscellaneous gameplay issues with vanilla. See store description for more details (and recommendations for other great bugfix packages)

Preferred version: 1.13.2
DiFFoZ-HarmonyXTranspilerFix-1.1.0 icon
DiFFoZ-HarmonyXTranspilerFix

Fixes HarmonyX Transpiler cause patched method to behave incorrectly

Preferred version: 1.1.0
TestAccount666-TestAccountFixes-1.3.5 icon
TestAccount666-TestAccountFixes

All my fixes in one mod

Preferred version: 1.3.5
ButteryStancakes-JetpackFixes-1.5.2 icon
ButteryStancakes-JetpackFixes

Fixes multiple bugs with the jetpack, most notably the random explosions, battery drain, and tulip snakes dropping you out of the sky. (See the description for full details!)

Preferred version: 1.5.2
SylviBlossom-TerminalConflictFix-1.2.2 icon
SylviBlossom-TerminalConflictFix

Narrows down terminal conflicts if more letters match one word than another

Preferred version: 1.2.2
ButteryStancakes-MeleeFixes-1.4.0 icon
ButteryStancakes-MeleeFixes

Fixes several gamebreaking bugs with shovels and knives.

Preferred version: 1.4.0
ButteryStancakes-BarberFixes-1.3.0 icon
ButteryStancakes-BarberFixes

Fixes several issues with Barbers. Now allows restoring spawn behaviors from previous versions of the game.

Preferred version: 1.3.0
mattymatty-Matty_Fixes-1.1.33 icon
mattymatty-Matty_Fixes

A collection of Fixes for the vanilla game, with focus on vanilla compatibility.

Preferred version: 1.1.33
ButteryStancakes-WeedKillerFixes-1.1.1 icon
ButteryStancakes-WeedKillerFixes

Fixes several gamebreaking issues with weed killer.

Preferred version: 1.1.1
ButteryStancakes-MaskFixes-1.3.1 icon
ButteryStancakes-MaskFixes

Fixes several problems with mask items and masked enemies.

Preferred version: 1.3.1
VirusTLNR-MaskedInvisFix-0.0.2 icon
VirusTLNR-MaskedInvisFix

[V69]Fixes bugs (1 Currently) where masked are invisible. make this a dependency, or add your own implementation in your own masked mimicking mod. I dont mind :) Any mod that masked masked look like the player they are copying will need this.

Preferred version: 0.0.2
Evaisa-LethalLib-1.0.1 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 1.0.1
FlipMods-ReservedItemSlotCore-2.0.48 icon
FlipMods-ReservedItemSlotCore

The core mod for all ReservedItemSlot mods. Adds functionality for all ReservedItemSlot mods and adds API functions! LCVR Compatible

Preferred version: 2.0.48
Rune580-LethalCompany_InputUtils-0.7.10 icon
Rune580-LethalCompany_InputUtils

API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.

Preferred version: 0.7.10
x753-More_Suits-1.5.2 icon
x753-More_Suits

Adds more suits to choose from, and can be used as a library to load your own suits!

Preferred version: 1.5.2
IAmBatby-LethalLevelLoader-1.4.11 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v69 Compatible)

Preferred version: 1.4.11
xilophor-LethalNetworkAPI-3.3.2 icon
xilophor-LethalNetworkAPI

A library/API to allow developers to easily add networking to their mods.

Preferred version: 3.3.2
Lordfirespeed-OdinSerializer-2022.11.9 icon
Lordfirespeed-OdinSerializer

Fast, robust, powerful and extendible .NET serializer built for Unity

Preferred version: 2022.11.9
MaxWasUnavailable-LethalModDataLib-1.2.2 icon
MaxWasUnavailable-LethalModDataLib

A library for Lethal Company, providing a standardised way to save and load modded data.

Preferred version: 1.2.2
loaforc-loaforcsSoundAPI-2.0.5 icon
loaforc-loaforcsSoundAPI

A general use library to replace sounds in Unity games.

Preferred version: 2.0.5
WhiteSpike-Interactive_Terminal_API-1.2.0 icon
WhiteSpike-Interactive_Terminal_API

API focused on making interactable UI in the terminal

Preferred version: 1.2.0
Bobbie-NAudio-2.2.2 icon
Bobbie-NAudio

Audio and MIDI library for .NET

Preferred version: 2.2.2
mrov-MrovLib-0.2.25 icon
mrov-MrovLib

Common methods for my mods.

Preferred version: 0.2.25
xilophor-StaticNetcodeLib-1.1.1 icon
xilophor-StaticNetcodeLib

A library/patcher for NGO in a static context.

Preferred version: 1.1.1
JacobG5-JLL-1.9.5 icon
JacobG5-JLL

Jacob's Lethal Libraries - For Jacob's Mods

Preferred version: 1.9.5
qwbarch-MirageCore-1.0.3 icon
qwbarch-MirageCore

Core dependencies for Mirage.

Preferred version: 1.0.3
IntegrityChaos-LCCutscene-1.0.0 icon
IntegrityChaos-LCCutscene

Made this tool for Diversity.

Preferred version: 1.0.0
Alice-DungeonGenerationPlus-1.4.1 icon
Alice-DungeonGenerationPlus

API to expand the compatibilities of Lethal Company's dungeon generation

Preferred version: 1.4.1
IntegrityChaos-GraphicsAPI-1.0.0 icon
IntegrityChaos-GraphicsAPI

Made this tool for Diversity.

Preferred version: 1.0.0
PhysicsTeam-PhysicsAPI-1.0.0 icon
PhysicsTeam-PhysicsAPI

An API to allow enemy and moon developers to easily add features to their mods.

Preferred version: 1.0.0
Yorimor-CustomStoryLogs-1.4.6 icon
Yorimor-CustomStoryLogs

Allows the addition of custom story logs.

Preferred version: 1.4.6
MegaPiggy-EnumUtils-1.0.5 icon
MegaPiggy-EnumUtils

A library to help with creating and getting Enums

Preferred version: 1.0.5
TheWeavers-LethalBestiary-1.2.1 icon
TheWeavers-LethalBestiary

A library for registering new monsters which brings a bunch of useful methods for monsters!

Preferred version: 1.2.1
qwbarch-Concentus-2.3.0 icon
qwbarch-Concentus

Portable C# implementation of the Opus audio compression codec

Preferred version: 2.3.0
qwbarch-OpusDotNet-1.0.30 icon
qwbarch-OpusDotNet

An easy-to-use library for encoding and decoding 16-bit audio using the Opus Audio Codec.

Preferred version: 1.0.30
LethalCompanyModding-VertexLibrary-1.1.0 icon
LethalCompanyModding-VertexLibrary

Provides extension methods for obtaining the oriented bounding box (OBB) of Unity objects.

Preferred version: 1.1.0
TestAccount666-TestAccountCore-1.14.2 icon
TestAccount666-TestAccountCore

A mod with some common methods I use in my mods

Preferred version: 1.14.2
WhiteSpike-Custom_Item_Behaviour_Library-1.2.6 icon
WhiteSpike-Custom_Item_Behaviour_Library

Library focused on providing custom GrabbableObject scripts which can be used on item implementations for other modders

Preferred version: 1.2.6
Zaggy1024-PathfindingLib-0.0.14 icon
Zaggy1024-PathfindingLib

Provides functionality for mod authors to run pathfinding off of the main thread.

Preferred version: 0.0.14
WhiteSpike-Moon_Day_Speed_Multiplier_Patcher-1.0.1 icon
WhiteSpike-Moon_Day_Speed_Multiplier_Patcher

Patches the time passing mechanism to solve problems whenever day speed multiplier value has been changed. This is meant for people who wish to use these values and are able to configure them to their desire.

Preferred version: 1.0.1
Saradora-UnityMDK-1.3.0 icon
Saradora-UnityMDK

Personal C# library for modding Unity games.

Preferred version: 1.3.0
Saradora-LethalMDK-1.2.0 icon
Saradora-LethalMDK

Personal C# library for modding Lethal Company.

Preferred version: 1.2.0
v0xx-TerraMesh-1.2.0 icon
v0xx-TerraMesh

An API for terrain to mesh conversion and mesh manipulation

Preferred version: 1.2.0
Ozone-Runtime_Netcode_Patcher-0.2.5 icon
Ozone-Runtime_Netcode_Patcher

Patches Netcode RPC methods during runtime utilizing Harmony

Preferred version: 0.2.5
Hamunii-AutoHookGenPatcher-1.0.6 icon
Hamunii-AutoHookGenPatcher

Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.

Preferred version: 1.0.6
Hamunii-DetourContext_Dispose_Fix-1.0.4 icon
Hamunii-DetourContext_Dispose_Fix

A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.

Preferred version: 1.0.4
mattymatty-AsyncLoggers-2.1.4 icon
mattymatty-AsyncLoggers

YEET the logs to their own thread!

Preferred version: 2.1.4
4902-No_Console_Spam-1.6.0 icon
4902-No_Console_Spam

Adds a cooldown to messages that are logged every frame

Preferred version: 1.6.0
Sigurd-CSync-5.0.1 icon
Sigurd-CSync

Configuration file syncing library for BepInEx.

Preferred version: 5.0.1
Evaisa-HookGenPatcher-0.0.5 icon
Evaisa-HookGenPatcher

Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.

Preferred version: 0.0.5
BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

What's in this modpack?

This modpack is a semi-lightweight expansion to the vanilla gameplay experience. Featuring new and rebalanced items, monsters, moons, interiors, QoL changes, and so much more. This is meant for both casual and serious players with an emphasis on satisfying progression and fun, without altering the core gameplay loop too much.

Note about V56

While this modpack does work with V56, some mods such as GeneralImprovements, HotbarPlus, Piggys_Variety_Mod, and AbandonedCompanyAssets do not have full support yet. The first 2 can safely remain in the modpack for now while the latter 2 have been temporarily removed. They will be promptly updated once they work again.

Changed Shop Items

  • Radar Booster ($60) - Now has extended range compared to a crewmate, can be teleported in and out of the facility, and players can inverse teleport directly to the radar booster when selected on the ship’s monitor.
  • Lockpicker ($20) - Time needed to open doors changed from 30 seconds to 10 seconds. Can also jam unlocked doors back into a locked state.
  • Extension Ladder ($60) - Can stay extended permanently.
  • Zap Gun ($400) - Can zap dead crewmates back to life.

New Shop Items

  • Advanced Portable Teleporter ($500) - Can teleport a player and their items back to the ship with a 20% chance of breaking after use.
  • Diving Kit ($100) - Heavy two-handed item that lets players breathe underwater.
  • Cat Food ($5) - Food for any feline companions that might be found.
  • Flare Gun ($50) - Fires a flare which attracts enemies and sends pings to employees.
  • Emergency Flare (ammo) ($20) - Ammo for the flare gun.
  • Glowstick ($10) - Emits a small amount of light.
  • Hacking Tool ($125) - Open / close gates and disable turrets / mines without needing the terminal.
  • Helmet ($200) - Blocks up to 4 instances of damage before breaking.
  • Hook Gun ($250) - Grappling hook that can propel the user towards walls or pull scrap items towards themselves.
  • Lantern ($125) - A high powered light source.
  • Medkit ($100) - Can be used to heal up to 5 times.
  • Night Vision Goggles ($300) - Allows players to fully see in the dark and has a self regenerating battery. Might help against a certain entity…
  • Peeper ($200) - Will watch coilheads for you.
  • Pinger ($50) - Sends location pings to nearby crewmates.
  • Polaroid ($150) - Take pictures of monsters to sell to the company. Pictures gain value based on the monster type.
  • Portable Teleporter ($200) - Can teleport a player and their items back to the ship with a 90% chance of breaking after use.
  • Remote Radar ($300) - Can be used to access the ships radar system remotely, but has a very short battery life.
  • Rocket Launcher ($500) - Contains 4 highly explosive shots. Indoor use is not recommended.
  • Shrink Ray ($1000) - Shoots a ray that can shrink or enlarge crewmates / monsters.
  • Utility Belt ($200) - Takes up a slot but provides an additional 3 slots.
  • Wheelbarrow ($150) - Can be used to haul many scrap items at a reduced weight, but makes a lot of noise when used.
  • Whistle ($35) - A loud whistle.
  • Scrap Insurance ($100) - Insures that your scrap will remain after a full team wipe.
  • Contract ($500) - Unlocks a special challenge that can be completed for extra money.

Changed Shop Upgrades

  • Inverse Teleporter ($425) - Cooldown reduced from 210 seconds to 20 seconds.

New Shop Upgrades

  • Bodycams ($200) - An extra monitor on the ship displays camera footage from players on the radar.
  • Reserved Flashlight Slot ($200) - Extra inventory slot that can fit flashlights.
  • Reserved Spray Paint Slot ($50) - Extra inventory slot that can fit spray paint.
  • Reserved Walkie Talkie Slot ($150) - Extra inventory slot that can fit walkie talkies.
  • Reserved Melee Weapon Slot ($150) - Extra inventory slot that can fit melee weapons.
  • Reserved Ranged Weapon Slot ($250) - Extra inventory slot that can fit ranged weapons.
  • Reserved Ammo Slot ($125) - Extra inventory slot that can fit ammo.
  • Reserved Utility Slot ($300) - Extra inventory slot that can fit any tool.
  • Reserved Key Slot ($50) - Extra inventory slot that can fit keys.
  • Aluminum Coils ($750/$600/$800/$1000) - Lowers the zap gun’s difficulty by (25%/35%/45%/55%), increases the stun duration by (1s/2s/3s/4s), increases the range by (2/3/4/5), and decreases the cooldown by (10%/20%/30%/40%).
  • Back Muscles ($200/$500/$750/$900) - Decreases carry weight penalty by (50%/60%/70%/80%).
  • Beekeeper ($200/$325/$380/$400) - Decreases damage from bees / hornets by (35%/50%/65%/80%). At max level, increases the value of beehives by 50%.
  • Better Scanner ($400/$500/$800)
    • Level 1 - Increases ship & entrance pings by 150, increases all other pings by 20.
    • Level 2 - Unlocks 5 new terminal commands: scan player, scan enemies, scan scrap, scan hives, and scan doors.
    • Level 3 - Allows scrap to be scanned through walls.
  • Bigger Lungs ($275/$400/$650/$900) - Increases sprint duration by (6s/7.25s/8.5s/9.75s), increases stamina regeneration by (5%/10%/15%/20%), and decreases stamina cost for jumps by (5%/10%/15%/20%).
  • Charging Booster ($300/$250/$300/$400) - Allows for charging items at radar boosters by 50% every (90s/80s/70s/60s).
  • Clay Glasses ($200/$300/$400/$500/$600) - Increases distance to start seeing Clay Surgeons by (10/15/20/25/30).
  • Climbing Gloves ($100/$250/$275/$325) - Increases climbing speed by (20%/30%/40%/50%).
  • Deeper Pockets ($500/$750/$1000) - Increases the amount of 2-handed items the player can carry by (1/2/3).
  • Discombobulator ($450/$330/$460/$620) - Adds terminal command “atk” which stuns enemies around the ship for (6.5s/7.5s/8.5s/9.5s) and deals (1/2/3/4) damage. Command has an effect radius of 40 and a cooldown of 120s.
  • Efficient Engines ($450/$600/$750/$900) - Discounts all routing costs by (15%/20%/25%/30%).
  • Fast Encryption ($300) - Signal translator instantly sends messages up to 26 characters directly into every player’s chat.
  • Improved Steering ($100/$100/$150/$250) - Increases company cruiser turning speed by (1/1.5/2/2.5).
  • Landing Thrusters ($300/$250/$450/$650) - Speeds up ship takeoffs & landings by (25%/50%/75%/100%).
  • Lethal Deals ($300) - Guarantees at least 1 item will be on sale in the store.
  • Lightning Rod ($1000) - Redirects nearby lightning to the ship. Has a range of 225.
  • Lithium Batteries ($100/$150/$200/$250/$300) - Decreases battery consumption rate by (10%/20%/30%/40%/50%).
  • Malware Broadcaster ($550) - Turrets / landmines disabled via the terminal will explode instead.
  • Market Influence ($250/$200/$350/$500) - Guarantees items on sale will be at least (20%/25%/30%/35%) off.
  • NV Headset Batteries ($300/$325/$400/$500) - Night vision batteries drain (15%/30%/45%/60%) slower and regens (20%/40%/60%/80%) faster.
  • Quantum Disruptor ($2000/$2200/$2500) - Enables the “RevertTime” command which reverts time by (1/2/3) hours and can be used (1/2/3) times per quota.
  • Rapid Motors ($150/$200/$300/$400) - Increases company cruiser acceleration by (2/2.5/3/3.5).
  • Reinforced Boots ($400/$800/$1200) - Reduces fall damage by (50%/75%/100%).
  • Running Shoes ($200/$450/$500/$550) - Increases movement speed by (10%/20%/30%/40%).
  • Shutter Batteries ($600/$800) - Increases ship door batteries (by 30s / indefinitely).
  • Stimpack ($600/$300/$450/$600) - Increases health by (20%/40%/60%/80%).
  • Strong Legs ($300/$150/$190/$250) - Increases jump height by (25%/30%/35%/40%).
  • Supercharged Pistons ($250/$200/$300) - Increases company cruiser max speed by (40/60/80).
  • Vehicle Plating ($150/$300/$400/$500/$600) - Increases company cruiser durability by (10/15/20/25/30).

General Changes

  • Significantly improved performance.
  • Player count increased to 32.
  • Players can join between rounds.
  • Removed item limit between saves.
  • Configs can be changed directly in-game.
  • Inventory slots can be quickly swapped to using the number keys.
  • Picking up items now puts them in players’ inventories in order from left to right.
  • Dropping items now equips the next held item.
  • The item hotbar now displays the battery life of electronic items.
  • Scanner now displays the total amount of loot on the ship.
  • Scan button can be held to continuously scan.
  • Keys can be used to lock doors.
  • Players can use keys even if they aren’t in their active slot.
  • Players can hear nearby active walkie talkies, even if they’re not holding them.
  • New hotkeys. Press “f” to turn on/off the flashlight and “r” to speak into walkie talkies.
  • New emotes. Press “c” to activate and “v” to join another person’s emote.
  • Company cruiser adjusted to feel much better.
  • Sprinting adjusted to feel much better.
  • Dropship arrives faster and buying items while the dropship is landing will add them to the delivery.
  • Performance report contains new info, including the cause of death.
  • XP system expanded to take more variables into account and give more ranks.
  • Players are notified of discounts upon the start of each match.
  • Multi-colored suits are available on the ship.
  • Cosmetics are available in the main menu.
  • Various new scrap items.
  • Numerous bug fixes.
  • Ultrawide support.
  • Discord Rich Presence support.

Ship Changes

  • A medical station is located above the charging station that can be used to heal.
  • More monitors are located above the ship’s radar displaying various useful details about the run.
  • The terminal has a new, reformatted layout.
  • Terminal command “cleanup” organizes the ship and the closet. Terminal command “cleanup storage” organizes the closet only.
  • Terminal command “sell” gives several options to automatically sell scrap at the company.
  • Left / right arrow keys can be used in the terminal to switch between players on the radar.
  • Up / down arrow keys can be used in the terminal to quickly repeat previous commands.
  • Terminal no longer misunderstands partial commands.
  • Items automatically charge when entering orbit.
  • Stuffing conductive items into the charger has a more… realistic effect.

Changed Scrap

  • The remote controller can now trigger the radar booster’s flash command.
  • Masks can be used to temporarily hide from enemies.

Changed Monsters

  • Hoarding bugs now cheer. (Yippee!!)
  • Masked enemies are now indistinguishable from regular crewmates, can copy crewmate’s voices, and have a higher spawn rate.
  • The bracken will mess with nearby lights / electronics.
  • Snare fleas can be manually pulled off by other crewmates.
  • Spiders and thumpers will be briefly slowed on hit.
  • Spiders set up more elaborate nests.
  • The ghost girl has more hallucinations up her sleeve…

New Monsters

Spoilers! Don't open this section for the best experience.
  • Cleaning Drone - Aimlessly roams around the building dispensing highly concentrated clouds of TZP chemicals. Danger level: 1/9
  • Peepers - Runs up and attaches themselves to crewmates, weighing them down and making noises when other entities are near. Danger level: 2/9
  • Redwood Giant - Massive giant that eats other giants. Won’t target or eat players, but might accidentally crush them. Danger level: 2/9
  • Vile Vending Machine - Appears outside the main entrance and can be traded with for valuable company cola, or it might just turn you into cola instead. Danger level: 3/9
  • SCP 049-2, Zombified Crewmates - Spawned by the plague doctor, these zombies lie on the ground until they are provoked by noise or touch, after which they will try to recklessly swing at crewmates. Danger level: 3/9 Mimic - Disguises themselves as fire exits, but with a few telltale differences. Crewmates who attempt to exit one will be immediately devoured. Danger level: 3/9
  • Shockwave Drone - Aimlessly roams around, sending out deadly shockwaves periodically. Danger level: 4/9
  • Boomba - An exploding roomba that tries to trick crewmates into stepping on it. Danger level: 4/9
  • Immortal Snail - Targets one player specifically and moves slowly towards them, killing them instantly on contact. Nowhere is safe from the immortal snail. Danger level: 5/9
  • Driftwood Giant - Significantly faster than forest giants but doesn’t eat crewmates, instead opting to throw them across the map. Danger level: 5/9
  • Locker - Giant machine that charges players who scan it / point light sources at it. Danger level: 5/9 Mobile Turret - A weaker, slower turret that patrols the halls, beaming a red spotlight from its barrel. Upon detecting a person it stops moving, aims, then starts firing indiscriminately in the direction it chose. Danger level 6/9
  • SCP 1507, Flamingos - The first flamingo spawned is considered the alpha, who spawns many other flamingos but will stop when looked at. The flamingos act as a hivemind and when angered or looked at too much, all flamingos will gang up on the offending player. Danger level: 6/9
  • Haunted Harpist - Plays soothing music with its expensive harp. Will attack anybody that disturbs its performance. Danger level: 7/9
  • Phantom Piper / Ethereal Enforcers - Unlike the haunted harpist, the phantom piper is scared of players and will run away. Although luckily for him, he is always escorted by his own, heavily armed ethereal enforcers. Danger level: 7/9
  • Watcher - Appears in vents, warning of its presence with growling and glowing white eyes. Passing by the vent will cause certain death, but it will quickly retreat upon taking damage. Danger level: 7/9
  • Faceless Stalker - Commonly known as Slenderman, picking up pages will cause him to haunt individual players. Haunted players should watch their backs frequently to keep him at bay. Danger level: 7/9
  • SCP 966, Sleep Killer - Can only be seen through scans or with night vision. Victims cease regenerating stamina are attacked upon reaching low stamina levels. Danger level: 8/9
  • Walker - The Walker is not a physical entity and lives to make its victims crazy. Victims of The Walker are reported to go missing after repeated contact with it. Danger level: 8/9
  • SCP 049, Plague Doctor - Crewmates he touches instantly turn into zombies (SCP 049-2), always spawns with 1-2 zombies nearby. Danger level: 8/9
  • SCP 096, Shy Guy - Will relentlessly chase after anybody who has seen its face. Danger level: 9/9
  • Football - Forces an unlucky player into a deadly game of Simon Says. Danger level: 9/9

New Hazards

  • Tesla Gate - Has a chance to spawn instead of a secure door. While powered, they deliver high voltage to anything that walks through.
  • Teleporter Trap - Teleports players to a random location when stepped on.
  • Missile Turret - Alternate turret that shoots slow moving missiles instead of fast moving bullets.

New Moons

  • Asteroid13 (free)
  • Solace (free)
  • Junic ($130)
  • Atlantica ($130)
  • Gloom ($220)
  • Infernis ($280)
  • Triskelion ($350)
  • Gratar ($430)
  • Desolation ($510)
  • Acidir ($580)
  • Fission-C ($600)
  • Polaris ($650)
  • Oldred ($720)
  • Etern ($750)
  • Auralis ($850)
  • Cosmocos ($2300)
Hidden moon, click to reveal.
  • StarlancerZero ($2000) (Route word: “anomaly”)

New Interiors

  • Dungeon
  • Sewer
  • Toy Store
  • Armory
  • Office
  • Liminal Pools
  • SCP Foundation
  • Scarlet Devil Mansion
  • Warehouse

CHANGELOG

Changelog

2.10.9

Added

Updated

2.10.8

Updated

2.10.7

Updated

2.10.6

Updated

2.10.5

Updated

2.10.4

Added

Removed

Updated

2.10.3

Updated weather-to-weather chances for vanilla weathers to support the modded weathers

2.10.2

Added 3 new weathers and big updates for the Solar Flare weather. LethalElementsBeta is stable in its current condition, so I'm fine with making the switch here.

Added

Removed

2.10.1

About time this was added too.

Added

2.10.0

  • Fixed a glitch that reduced the number of lategame upgrades available.
  • Further limited lategame upgrades to only those affecting the ship, but buffed the ones that are remaining.
  • Buffed Night Vision to last 50% longer and regenerate 75% faster.
  • Buffed Particle Infuser from (15%/30%/45%) to (20%/40%/60%) teleporter time decrease.
  • Buffed Efficient Engines, Landing Thrusters, Life Insurance, and Scrap Insurance to be more potent and require less upgrades overall.
  • Changed monitor 12 to display the hazard level of the moon instead of the total deaths (in order to avoid spoiling when somebody dies).
  • Enabled default (iconic) menu music.

Updated

2.9.4

Removed (Dependencies that are no longer used by any of the mods)

Updated

2.9.3

Updated

2.9.2

Added

Updated

2.9.1

Updated ReadMe

Updated

2.9.0

Added

Updated

2.8.14

Added

Updated

2.8.13

Updated

2.8.12

Updated

2.8.11

Updated

2.8.10

Added

Removed

Updated

2.8.9

Added

Updated

2.8.8

Updated

2.8.7

Updated

2.8.6

Updated

2.8.5

Updated

2.8.4

Added

Removed

Updated

2.8.3

The previous issue has been solved. It seems like DramaMask and LateGameUpgrades were conflicting with each-other, so DramaMask is being disabled instead of LateGameUpgrades.

Added

Removed

2.8.1 / 2.8.2 Hotfix

Temporarily disabled LateGameUpgrades, as it currently breaks the modpack. I'm going to look into this and re-enable it as soon as I can.

2.8.0

Added

Updated

2.7.12

Added

Updated

2.7.11

Updated

2.7.10

Updated

2.7.9

Updated

2.7.8

Updated

2.7.7

Updated

2.7.6

Updated

2.7.5

Updated

2.7.4

Added

Updated

2.7.3

Added

Removed

Updated

2.7.2

Updated

2.7.1

Updated

2.7.0

Updated

2.6.12

Updated

2.6.11

Updated

2.6.10

Hotfix to include new features in the readme.

2.6.9

Updated

2.6.8

Reformatted and reorganized readme file and mod order.

2.6.7

Updated

2.6.6

Updated

2.6.5

Updated

2.6.4

Changed

  • Moon / interior weights have been adjusted to be consistent with v64.

Updated

2.6.3

Updated

2.6.2

Added

Updated

2.6.1

Readme file is now correctly updated.

2.6.0

Added

Updated

2.5.5

Changed

  • Diversity: Enabled hydrogeres to pick up items they come across.

Added

Updated

2.5.4

Added

Removed

Updated

2.5.3

Updated

2.5.2

Updated

2.5.1

Readme file now includes images

Updated

2.5.0

Adjusted

  • Maxwell evil chance 15% -> 30%
  • Masked spawn chance 15% -> default per moon
  • Clear weather weight 100 -> 200 (to account for the new weather types)
  • Peeper price $300 -> $200
  • Shrink ray price $1000 -> $800
  • Medkit price $100 -> $50
  • Helmet $200 -> $175

Removed

Updated

2.4.7

Updated

2.4.6

Updated

2.4.5

Updated

2.4.4

Added

Updated

2.4.3

Updated

2.4.2

CorporateRestructureWeather's functionality is already built-in to WeatherRegistry, and thus has been removed.

Removed

Updated

2.4.1

Added

Removed

2.4.0

This update adds more cosmetics available in the main menu (that barely take up any storage), as well as 2 new weather effects:

  • Heatwave - Extended time spent outdoors will decrease your max stamina and stamina regeneration, as well as adding a haze effect to your vision. Stay inside to beat the heat!
  • Solar Flare - Interferes and disrupts most devices, which are all still usable but become distorted and possibly inaccurate. Affected devices include walkie talkies, radar maps, teleporters, handheld battery-powered items, the signal translator, and even electronic facility doors. Can be partially countered by activating nearby radar boosters.

Added

2.3.5

Added

Updated

2.3.4

Updated

2.3.3

Updated

2.3.2

Added

Updated

2.3.1

Updated

2.3.0

  • Started tracking changelogs directly in the modpack (previously used discord).
  • Completely overhauled LateGameUpgrades configs to have a more vanilla-like feel. Many upgrades were removed or had their prices / values changed. Interns, deadline extensions, and scrap insurance were also removed. Overall the upgrades should feel tighter / less bloated and more in-line with the base game.
  • Adjusted reserved slot prices, combined the weapon slots, and removed the exclusive spray paint slot. These changes were also done to give the game a tighter feel, much like the vanilla experience.