Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
| Last updated | 14 hours ago |
| Total downloads | 109 |
| Total rating | 1 |
| Categories | Monsters |
| Dependency string | WaterGun-RansomLC-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
The RansomLC mod is inspired by the enemy "Ransom" from the game "Doors" (Archives) which is located on Roblox
Configuration
General
- Kill player if true causes the player to die after losing to Ransom
- Scan nodes if true displays the cost of gold after scanning and makes it easier to locate
- Damage amount deals the HP you set after losing to a ransom (does not work when the Kill player setting is enabled)

Default
- Rarity changes the chance of ransom spawning
- Cooldown min. and max. changes the frequency of ransom appearance (in seconds)
- Gold multiplier gold spawn multiplier (If you are not experienced, it is best to set it to 2+)

Moon settings
- Settings are similar to Default but can be set to individual moons

Api for Developers
You can add your own functions to the mod using Unity Events which are located in RansomLC.API namespace Functions List
- OnRansomAttack
- OnRansomHack
- OnRansomPaid
- OnRansomNotPaid
Spoilers (Preview)
Click Here