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RemoteVoiceSplit
[Beta][v81] Separates other players' voices from game audio for independent recording.
CHANGELOG
Changelog
v0.1.0 - 2026-07-25
Added
- Separates other players' voices from game audio with a companion process, so each source can be recorded to a different track.
- Sends only remote-player voice playback to the companion process.
- Uses the current Windows multimedia default output; no virtual audio device is required.
- Includes
[General] Enabledto turn voice separation on or off without uninstalling the package. - Includes
[General] FallbackToGameOutputto keep remote voice on the normal game output when the companion process is unavailable. - Applies supported BepInEx configuration UI changes immediately, without restarting the game.
- Keeps the companion process available while Lethal Company is open, even after temporary connection or audio-device recovery.
- Silences remote voice by default if the companion process cannot accept it, preventing it from entering the game-audio recording track.
Notes
- This is the first public Thunderstore release and is a beta. Complete multiplayer voice-path, recording-track, endpoint-recovery, host-termination, and live-configuration coverage remains required before stable approval.
- Compatibility
- Lethal Company v81 (2026-04-17 UTC)
- Steam Manifest ID:
6423525044216269478 - Test environment
- BepInExPack v5.4.2305 (2026-03-17 UTC)
- Steam Manifest ID:
- Windows with .NET Framework 4.8
- OBS Studio Application Audio Capture
- Lethal Company v81 (2026-04-17 UTC)
- Install the mod only on clients that want separate remote-voice recording.