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RemoteVoiceSplit

[Beta][v81] Separates other players' voices from game audio for independent recording.

CHANGELOG

Changelog

v0.1.0 - 2026-07-25

Added

  • Separates other players' voices from game audio with a companion process, so each source can be recorded to a different track.
  • Sends only remote-player voice playback to the companion process.
  • Uses the current Windows multimedia default output; no virtual audio device is required.
  • Includes [General] Enabled to turn voice separation on or off without uninstalling the package.
  • Includes [General] FallbackToGameOutput to keep remote voice on the normal game output when the companion process is unavailable.
  • Applies supported BepInEx configuration UI changes immediately, without restarting the game.
  • Keeps the companion process available while Lethal Company is open, even after temporary connection or audio-device recovery.
  • Silences remote voice by default if the companion process cannot accept it, preventing it from entering the game-audio recording track.

Notes

  • This is the first public Thunderstore release and is a beta. Complete multiplayer voice-path, recording-track, endpoint-recovery, host-termination, and live-configuration coverage remains required before stable approval.
  • Compatibility
    • Lethal Company v81 (2026-04-17 UTC)
      • Steam Manifest ID: 6423525044216269478
      • Test environment
    • Windows with .NET Framework 4.8
    • OBS Studio Application Audio Capture
  • Install the mod only on clients that want separate remote-voice recording.