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BloodVFXTweaks
Tweaks BloodVFX: restricts body gibbing strictly to explosions (landmines), restores vanilla drowning and death camera behavior, prevents picking up severed heads, and tones down blood glossiness.
By mavka
| Last updated | 6 hours ago |
| Total downloads | 41 |
| Total rating | 0 |
| Categories | Mods |
| Dependency string | mavka-BloodVFXTweaks-1.0.0 |
| Dependants | 1 other package depends on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
# BloodVFXTweaks
A lightweight gameplay and visual tweak add-on for BloodVFX that keeps body dismemberment strictly for explosions while preserving vanilla behavior for all other deaths.
### Features
- Explosion-Only Dismemberment: Automatically configures BloodVFX so bodies burst into pieces only from explosions (such as landmines). All other causes of death (fall damage, turrets, shotguns, creatures, and modded monsters) leave standard vanilla corpses.
- Vanilla Drowning Behavior: Prevents drowned bodies from floating back up to the surface in quicksand or puddles.
- Non-Grabbable Severed Heads: Disables pickup and scan interaction on severed heads so they remain purely cosmetic.
- Vanilla Death Camera: Keeps the standard vanilla spectate camera active after death.
- Realistic Blood Reflections: Reduces excessive white specular glare on blood puddles and decals in bright sunlight while preserving their natural color.
### Installation
1. Install BepInExPack and BloodVFX for Lethal Company.
2. Place BloodVFXTweaks.dll inside your BepInEx/plugins folder (or install directly via Thunderstore Mod Manager).
3. Launch the game — all settings are applied automatically.