DooDesch-TooManyPlayers icon

TooManyPlayers

Increases the maximum player count beyond the default limit of 4 players. Configure your preferred maximum and play with larger groups.

Last updated 8 hours ago
Total downloads 6
Total rating 0 
Categories Mods
Dependency string DooDesch-TooManyPlayers-1.1.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

LavaGang-MelonLoader-0.7.3 icon
LavaGang-MelonLoader

The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono

Preferred version: 0.7.3

README

MIMESIS - TooManyPlayers

🛟 Need help or found a bug? Get support at support.doodesch.de/toomanyplayers.

Raise the hard 4-player session cap so you can host and play Mimesis with larger groups - you pick the maximum, the mod enforces it everywhere.

Version Game MelonLoader Status

Mimesis ships with a hard limit of 4 players per session. TooManyPlayers rewrites every player-count check in the game - the network socket, room entry, session tracking, and the Steam lobby - to honor a maximum you configure, so you can run bigger lobbies.

Features

  • Raises the player cap from the default 4 to any value you configure (MaxPlayers, default 8).
  • One central override raises the cap everywhere at once by rewriting the single data-driven field every in-game limit check reads (waiting/maintenance rooms, room entry, session tracking).
  • Forces the network transport's client limit to your value (clamped to 32766) and re-applies it whenever a socket is created.
  • Raises the Steam lobby member cap from 4 to your configured maximum. (Steam still enforces its own ~250 hard limit at runtime.)
  • Logs the old and new cap values on startup and warns if a player fails to be added to a session.
  • Your configured value is validated and clamped to the 4-32766 range on load.

Requirements

Component Version
MIMESIS 0.3.2
MelonLoader 0.7.3+

Installation

  • Recommended: install via a Thunderstore mod manager (r2modman / Gale) and let it resolve dependencies.
  • Manual: download TooManyPlayers.dll from GitHub Releases, drop it into MIMESIS/Mods/, then launch the game once to generate the config file at UserData/MelonPreferences.cfg.

Configuration

Stored in UserData/MelonPreferences.cfg under the [TooManyPlayers] category.

Option Description Default Values/Range
MaxPlayers Maximum number of players allowed in a session (display name "Maximum Players"). Values below 4 or above 32766 are clamped on load. 8 4 - 32766 (clamped)

Usage

There are no keybinds and no in-game UI beyond the standard MelonPreferences config.

  1. Install the mod and launch the game once to generate UserData/MelonPreferences.cfg.
  2. Set MaxPlayers under the [TooManyPlayers] category to your desired cap.
  3. Relaunch the game.

Host-side requirement: the cap is enforced by the host/server, so the player hosting the lobby or session must have the mod installed and configured for the larger group to take effect.

Compatibility

Built for Mimesis 0.3.2 / MelonLoader 0.7.3.

Links

Source and releases: github.com/DooDesch-Mods/Mimesis-TooManyPlayers

AI disclosure

The mod icon is AI-generated.