TooManyPlayers
Increases the maximum player count beyond the default limit of 4 players. Configure your preferred maximum and play with larger groups.
| Last updated | 8 hours ago |
| Total downloads | 6 |
| Total rating | 0 |
| Categories | Mods |
| Dependency string | DooDesch-TooManyPlayers-1.1.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
LavaGang-MelonLoader
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
Preferred version: 0.7.3README
MIMESIS - TooManyPlayers
🛟 Need help or found a bug? Get support at support.doodesch.de/toomanyplayers.
Raise the hard 4-player session cap so you can host and play Mimesis with larger groups - you pick the maximum, the mod enforces it everywhere.
Mimesis ships with a hard limit of 4 players per session. TooManyPlayers rewrites every player-count check in the game - the network socket, room entry, session tracking, and the Steam lobby - to honor a maximum you configure, so you can run bigger lobbies.
Features
- Raises the player cap from the default 4 to any value you configure (
MaxPlayers, default 8). - One central override raises the cap everywhere at once by rewriting the single data-driven field every in-game limit check reads (waiting/maintenance rooms, room entry, session tracking).
- Forces the network transport's client limit to your value (clamped to 32766) and re-applies it whenever a socket is created.
- Raises the Steam lobby member cap from 4 to your configured maximum. (Steam still enforces its own ~250 hard limit at runtime.)
- Logs the old and new cap values on startup and warns if a player fails to be added to a session.
- Your configured value is validated and clamped to the 4-32766 range on load.
Requirements
| Component | Version |
|---|---|
| MIMESIS | 0.3.2 |
| MelonLoader | 0.7.3+ |
Installation
- Recommended: install via a Thunderstore mod manager (r2modman / Gale) and let it resolve dependencies.
- Manual: download
TooManyPlayers.dllfrom GitHub Releases, drop it intoMIMESIS/Mods/, then launch the game once to generate the config file atUserData/MelonPreferences.cfg.
Configuration
Stored in UserData/MelonPreferences.cfg under the [TooManyPlayers] category.
| Option | Description | Default | Values/Range |
|---|---|---|---|
MaxPlayers |
Maximum number of players allowed in a session (display name "Maximum Players"). Values below 4 or above 32766 are clamped on load. | 8 |
4 - 32766 (clamped) |
Usage
There are no keybinds and no in-game UI beyond the standard MelonPreferences config.
- Install the mod and launch the game once to generate
UserData/MelonPreferences.cfg. - Set
MaxPlayersunder the[TooManyPlayers]category to your desired cap. - Relaunch the game.
Host-side requirement: the cap is enforced by the host/server, so the player hosting the lobby or session must have the mod installed and configured for the larger group to take effect.
Compatibility
Built for Mimesis 0.3.2 / MelonLoader 0.7.3.
Links
Source and releases: github.com/DooDesch-Mods/Mimesis-TooManyPlayers
AI disclosure
The mod icon is AI-generated.