Mods that depend on MelonLoader
Recolor BONELAB's menus and UI with 30 colors. Now with Quest support via BoneMenu (needs BoneLib) and instant recoloring with no delay. MelonLoader mod.
Last updated: 2 weeks ago
Backdash with Whoosh + Meme SFX. Press Right Shift / RT to backdash: 3s cooldown, attacks landing during the dash deal 0 damage. Local play only. Requires MelonLoader.
Last updated: 2 weeks ago
Camera + graphics menu: first person (with stabilise), orbit/pan third person, custom FOV, hitboxes, sun rays, lens flare, bloom, better lighting and shadows. Client-side only.
Last updated: 2 weeks ago
Match rules for Beetleball custom rooms: dung spawning, indestructible dung, kickoff options, match time and goals, glass arena walls, physics tweaks and presets like Competitive. Open Lobby Config > match rules.
Last updated: 2 weeks ago
Manage money laundering from your phone. Track progress at every business, start new operations remotely, or enable auto-launder to handle it for you.
Last updated: 2 weeks ago
Adamantium claws built into your hands, for any VR controller. Tap B/Y to pop them between your knuckles. They stab straight through bodies and slash off heads, limbs and torsos.
Last updated: 2 weeks ago
Hold Jump to bunny hop automatically. Hold Sprint too for a short slide boost before each jump.
Last updated: 2 weeks ago
Adds the gravity glove grab mechanic from Half-Life: Alyx. Also including functional wrist pockets
Last updated: 2 weeks ago
Now you can get your furniture delivered straight to your property!
Last updated: 2 weeks ago
Adds employees to Businesses. Automates laundering.
Last updated: 2 weeks ago
Adds employees to the Sewer Office
Last updated: 2 weeks ago
Co-op rebalance: a per-save crew size (1-4) slows rank XP, customer/region unlocks and the cartel push, adds pressure and capacity, plus a small price markup. Mono / alternate branch.
Last updated: 2 weeks ago
Co-op rebalance: a per-save crew size (1-4) slows rank XP, customer/region unlocks and the cartel push, adds pressure and capacity, plus a small price markup. IL2CPP / default branch.
Last updated: 2 weeks ago
S1API is an open source collaboration project to help standardize Schedule One modding processes. The goal is to provide a standard place for common functionalities so you can focus on making content versus reverse engineering the game.
Last updated: 2 weeks ago
Adds effect and weed-strain filters, product search, and sorting to the in-game Product Manager phone app.
Last updated: 2 weeks ago
Adds effect and weed-strain filters, product search, and sorting to the in-game Product Manager phone app.
Last updated: 2 weeks ago
the HLA gravity gloves, but in bonelab!
Last updated: 2 weeks ago
All-in-one Schedule I utility and sandbox menu with player, item, vehicle, NPC, teleport, employee, automation and World Edit tools.
Last updated: 2 weeks ago
Adds in the Temple Base, a tower that lets you place another tower on top of it to power it up like a Sun Temple.
Last updated: 2 weeks ago
Adds in new choices for towers with abilities that you can pick instead of having an active ability. Selected in the Upgrades menu for the tower by Right-Clicking on the Upgrade to switch.
Last updated: 2 weeks ago
Simple avatar animation using Unity Animator
Last updated: 2 weeks ago
Gives you a Map of Nothing but Void
Last updated: 2 weeks ago
Mine BONELAB's world like Minecraft, with a running Minecraft as the rules engine.
Last updated: 2 weeks ago
Screen and audio suppression effects when bullets pass near your head.
Last updated: 2 weeks ago