Mods that depend on MelonLoader
Is explanation really needed? Need MTINM, to lazy to figure out how to make dependencies
Last updated: 4 years ago
The Combat Advanced Round Submachine Gun (CAR SMG) is a fully automatic SMG with an RPM 850 and a magazine capacity of 30.
Last updated: 4 years ago
3 Variants of the CX-9 SMG from COD: MW 2019
Last updated: 4 years ago
Mini-map: Use the 'M' key to toggle visibility.
Last updated: 15 minutes ago
In-game 3D tattoo editor: import PNGs, place them on the character, preview live, and export a ready-to-publish Inkorporated tattoo pack - all from the main menu.
Last updated: 2 days ago
REQUIRED companion code mod for Master Core. Automatically places selected ability cartridges into the opposite free hand.
Last updated: 2 days ago
Changes the colors of various effects
Last updated: 2 days ago
Shows tickets, reroll coins, stamps, cosmetics, and map blueprints on the Tab/objective screen.
Last updated: 3 days ago
Fixed chain link modules on ship weapons.
Last updated: 3 days ago
Configurable delivery vehicle trunk slots, four-digit delivery quantities, adaptive trunk grids, correct order validation, and optional delivery timer override for Schedule I.
Last updated: 3 days ago
One overlay and one key for every mod's HUD - and it auto-catches mods that grab function keys.
Last updated: 4 days ago
Shows player and monster paths, icons, deaths, and timeline controls on the Labyrinthine end-game map.
Last updated: 4 days ago
The NPC framework for Schedule I. NPC packs as plain folders; mods spawn them as real S1API NPCs - networked, saved, walking the world as if hand-coded.
Last updated: 4 days ago
3-in-1 mod: 양손 아이템 소지 (DualWield) / 탄약 무한 (InfiniteAmmo) / 무게 제거 (NoWeight)
Last updated: 4 days ago
One MIMESIS mod for hosts: more players, voices, persistence, join anytime, spawn/loot/money scaling, dungeon randomizer, player and mimic tuning, session stats, and a better savegame UI. Includes a local web dashboard for lobby moderation and settings.
Last updated: 4 days ago
Visual death-body marker mod for Labyrinthine with configurable final-death or every-death display modes.
Last updated: 5 days ago
A mod making use of PathsPlusPlus to add an additional upgrade path for Wizards. The 5 new upgrades give them back lightning and tornado themed abilities they had in previous games that were instead shifted to Druids in BTD6.
Last updated: a week ago
Adds an assortment of minor gameplay altering tweaks to BTD6, including **Buffable Paragons**!.
Last updated: a week ago
A powerful and easy to use API for modding BTD6.
Last updated: 2 weeks ago
A helper mod allowing additional upgrade paths and tiers to be made for towers.
Last updated: 2 weeks ago