using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using ForgeSmartToggle.Patches;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ForgeSmartToggle")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0+0580c109fdc9332d96bdc49e1df286cd93811e63")]
[assembly: AssemblyProduct("ForgeSmartToggle")]
[assembly: AssemblyTitle("ForgeSmartToggle")]
[assembly: AssemblyVersion("0.1.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ForgeSmartToggle
{
[BepInPlugin("ForgeSmartToggle", "ForgeSmartToggle", "0.1.0")]
public class Plugin : BaseUnityPlugin
{
internal static ManualLogSource Logger = new ManualLogSource("ForgeSmartToggle");
public void Awake()
{
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
Logger = ((BaseUnityPlugin)this).Logger;
Logger.LogInfo((object)"Plugin ForgeSmartToggle is loaded!");
HybridForgePatch.Init(((BaseUnityPlugin)this).Config);
new Harmony("ForgeSmartToggle").PatchAll();
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "ForgeSmartToggle";
public const string PLUGIN_NAME = "ForgeSmartToggle";
public const string PLUGIN_VERSION = "0.1.0";
}
}
namespace ForgeSmartToggle.Patches
{
internal static class HybridForgePatch
{
[HarmonyPatch(typeof(SaveManager), "ToggleForgeActive")]
private static class Cycle
{
private static bool Prefix(SaveManager __instance)
{
if (!enabled.Value)
{
hybrid = false;
return true;
}
if (__instance.IsForgeToggleActive() && !hybrid)
{
hybrid = true;
return false;
}
hybrid = false;
return true;
}
}
[HarmonyPatch(typeof(SaveManager), "SetForgeToggleActive")]
private static class ClearOnDirectSet
{
private static void Prefix(SaveManager __instance, bool isActive)
{
if (__instance.IsForgeToggleActive() != isActive)
{
hybrid = false;
}
}
}
[HarmonyPatch(typeof(PlayerManager), "OnCardPlayedPreEffectsFired")]
private static class SkipForgeOnPlay
{
private static bool Prefix(CardState cardState, bool fromDirectPlay, ref IEnumerator __result)
{
if (!hybrid || !fromDirectPlay || cardState == null || !IsSkipped(cardState))
{
return true;
}
Plugin.Logger.LogDebug((object)("Hybrid forge: skipping '" + cardState.GetTitle() + "'"));
__result = Nothing();
return false;
}
private static IEnumerator Nothing()
{
yield break;
}
}
[HarmonyPatch(typeof(ForgePointsUI), "SetStateForgingActive")]
private static class MarkToggle
{
private static void Postfix(ForgePointsUI __instance)
{
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Unknown result type (might be due to invalid IL or missing references)
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
//IL_0075: Unknown result type (might be due to invalid IL or missing references)
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
GameObject value = Traverse.Create((object)__instance).Field<GameObject>("forgingActiveToggle").Value;
if ((Object)(object)value == (Object)null)
{
return;
}
RefreshBadge(__instance, value);
Graphic componentInChildren = value.GetComponentInChildren<Graphic>(true);
if ((Object)(object)componentInChildren != (Object)null)
{
Color valueOrDefault = originalTint.GetValueOrDefault();
if (!originalTint.HasValue)
{
valueOrDefault = componentInChildren.color;
originalTint = valueOrDefault;
}
componentInChildren.color = (hybrid ? HybridTint : originalTint.Value);
}
Traverse.Create((object)__instance).Method("RefreshTooltip", Array.Empty<object>()).GetValue();
}
}
[HarmonyPatch(typeof(ForgePointsUI), "SetTooltip")]
private static class TooltipNote
{
private static void Prefix(ref string title, ref string body)
{
if (hybrid)
{
title += " (Hybrid)";
string text = SkippedList();
body += ((text.Length > 0) ? ("\n\n<b>Hybrid forging</b> (the <color=#FFB021>H</color> on the button): Forge Points are spent as usual, except on these units, which are ignored:\n<color=#FFB021>" + text + "</color>") : "\n\n<b>Hybrid forging</b>: no units are ignored - the ignore list in BepInEx/config/ForgeSmartToggle.cfg is empty.");
}
}
}
private static ConfigEntry<bool> enabled = null;
private static ConfigEntry<string> skippedSubtypes = null;
private static bool hybrid;
private static Color? originalTint;
private static TextMeshProUGUI? hybridBadge;
private static readonly Color HybridTint = new Color(1f, 0.69f, 0.13f);
public static void Init(ConfigFile config)
{
enabled = config.Bind<bool>("Hybrid", "Enabled", true, "Enable the Hybrid forge state. When disabled, the toggle stays plain Off -> On -> Off.");
skippedSubtypes = config.Bind<string>("Hybrid", "SkippedSubtypes", "Morsel, Imp, Whelp", "Comma-separated unit subtypes that do NOT consume Forge Points while the forge toggle is in its Hybrid state. Matched case-insensitively as a substring of both the subtype key and its localized name.");
SelfCheck();
}
internal static bool Matches(string subtypeKey, string localizedName, string configuredList)
{
string[] array = configuredList.Split(',');
for (int i = 0; i < array.Length; i++)
{
string text = array[i].Trim();
if (text.Length != 0 && (subtypeKey.IndexOf(text, StringComparison.OrdinalIgnoreCase) >= 0 || localizedName.IndexOf(text, StringComparison.OrdinalIgnoreCase) >= 0))
{
return true;
}
}
return false;
}
private static void SelfCheck()
{
if (!Matches("SubtypeData_Morsel", "Morsel", "Morsel, Imp, Whelp") || !Matches("SubtypeData_Imp", "Imp", "Morsel, Imp, Whelp") || !Matches("whatever", "Whelp", "Morsel, Imp, Whelp") || Matches("SubtypeData_Dragon", "Dragon", "Morsel, Imp, Whelp") || Matches("SubtypeData_Imp", "Imp", " , "))
{
throw new InvalidOperationException("HybridForgePatch.Matches self-check failed");
}
}
private static bool IsSkipped(CardState card)
{
CharacterData spawnCharacterData = card.GetSpawnCharacterData();
List<SubtypeData> list = ((spawnCharacterData != null) ? spawnCharacterData.GetSubtypes() : null);
if (list == null)
{
return false;
}
foreach (SubtypeData item in list)
{
if (Matches(item.Key ?? string.Empty, item.LocalizedName ?? string.Empty, skippedSubtypes.Value))
{
return true;
}
}
return false;
}
private static string SkippedList()
{
IEnumerable<string> values = from entry in skippedSubtypes.Value.Split(',')
select entry.Trim() into entry
where entry.Length > 0
select entry;
return string.Join(", ", values);
}
private static void RefreshBadge(ForgePointsUI ui, GameObject toggle)
{
//IL_007a: Unknown result type (might be due to invalid IL or missing references)
//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)hybridBadge == (Object)null)
{
TextMeshProUGUI value = Traverse.Create((object)ui).Field<TextMeshProUGUI>("countLabel").Value;
if ((Object)(object)value == (Object)null)
{
return;
}
hybridBadge = Object.Instantiate<TextMeshProUGUI>(value, toggle.transform);
((Object)hybridBadge).name = "HybridBadge";
((TMP_Text)hybridBadge).text = "H";
((TMP_Text)hybridBadge).fontSize = ((TMP_Text)value).fontSize * 0.65f;
((Graphic)hybridBadge).color = HybridTint;
((TMP_Text)hybridBadge).alignment = (TextAlignmentOptions)514;
((Graphic)hybridBadge).raycastTarget = false;
RectTransform rectTransform = ((TMP_Text)hybridBadge).rectTransform;
Vector2 val = default(Vector2);
((Vector2)(ref val))..ctor(1f, 0f);
rectTransform.anchorMax = val;
rectTransform.anchorMin = val;
rectTransform.pivot = new Vector2(0.5f, 0.5f);
rectTransform.anchoredPosition = Vector2.zero;
rectTransform.sizeDelta = new Vector2(28f, 28f);
((Transform)rectTransform).localScale = Vector3.one;
}
((Component)hybridBadge).gameObject.SetActive(hybrid);
}
}
}