TriTipDagger
Adds Risk of Rain 2's Tri-Tip Dagger as a Blue powerup: 10% (+10% per stack) chance on hit to bleed for 240% of your weapon's base damage over 3s. Each bleed runs out on its own. Everyone in the lobby needs it.
By muckers
CHANGELOG
Changelog
0.2.1
- The drop is an original three-dagger mesh instead of a borrowed Blue powerup.
0.2.0
- Each bleed now runs out on its own after 3 seconds. Overlapping procs no longer extend each other, so every proc deals exactly 240% and long fights no longer snowball.
- Bleed damage is now 240% of your weapon's base damage (held weapon attack, or bow attack times arrow attack, times Dumbbell and Berserk strength), not 240% of the hit. Crits, Sniper Scope, Crowbar, Pen Nib and backstabs no longer multiply the bleed.
- New config keys
BaseDamageFractionPerTickandProcBleedSecondsreplaceTickDamageFractionandBleedSeconds, because their meaning changed. Old values are ignored. Defaults are 0.2 and 3. - If another mod already registered a powerup named "Tri-Tip Dagger", this mod logs an error and adds nothing to the Blue pool, instead of adding an entry that dropped the wrong item.
- If the hit patch fails, the item is no longer added to the drop pool.
0.1.0
- First release. Tri-Tip Dagger is a Blue powerup. A hit can bleed the enemy for 240% of that hit over 3 seconds. A leftover under 1 damage is not paid. The icon is original.