Mods that depend on BepInExPack
BepInEx config that does not write Debug messages to disk by default.
Last updated: 6 months ago
A library for adding new valid words by loading custom dictionaries.
Last updated: a year ago
BepInEx config that sets HideManagerGameObject to true.
Last updated: 8 months ago
BepInEx config that sets HideManagerGameObject to true.
Last updated: 8 months ago
Loads custom content for Wrestling Empire
Last updated: 2 years ago
Host-only inventory protection with configurable extraction, truck, cart, shop, and held-head revives.
Last updated: 40 minutes ago
Magyar nyelvű fordítás a Voices of the Void játékhoz (Teszt verzió).
Last updated: 3 hours ago
ModelReplacementAPI Template Project
Last updated: 4 hours ago
Removes the invisible wall blocking the extraction platform on the Peach's Castle level. By TheMorningStar.
Last updated: 7 hours ago
Makes the usable McDonald's items actually work. Big Mac heals, the Happy Meal gives a random upgrade, Ice Cream gambles. By TheMorningStar.
Last updated: 7 hours ago
Makes Random Music Shop actually play its custom shop music in multiplayer. By TheMorningStar.
Last updated: 7 hours ago
Stops the hard freeze on level load when the Size Matters mutator runs alongside Player Scaling. By TheMorningStar.
Last updated: 7 hours ago
Advanced 3D model importer for sleds with custom physics alignment BY Scott.
Last updated: 8 hours ago
Extends Muz_tea's Free Bird mod so the song also plays during the racing minigame, not just the regular arena. Requires Free_Bird installed.
Last updated: 12 hours ago
Spawn any registered enemy on a hotkey, for testing. Pick an enemy from a REPOConfig dropdown and press the key to make it appear in front of you. Off by default; host or singleplayer only.
Last updated: 19 hours ago
Restores game methods a REPO update removed, so mods built against the old signatures work again. A BepInEx preloader patch that re-adds the removed overloads and stops the MissingMethodException flood.
Last updated: 7 hours ago
Lets sound packs with numbers in their names load. SoundAPI rejects any pack name with a digit, so packs like FNAF2Sighting silently fail; this patches the check to accept digits.
Last updated: 19 hours ago
Stops the SoundAPI error storm and makes sound packs play again. Swaps loaforc's SoundAPI looping-sound method for a null-safe version so pack audio works and the NullReferenceException flood stops.
Last updated: 7 hours ago
Makes old enemy mods spawn again when they install fine but never appear. Rewires the empty spawn list old-SDK enemy bundles load under REPOLib 4.x, so the enemy spawns at its normal rates.
Last updated: 19 hours ago
Revives older mods whose content loads but never registers. Registers enemies, valuables, and levels that current REPOLib skipped, restarts the BlackBox truck monitor, and guards two Xepos-Mutators crashes.
Last updated: 7 hours ago
Loot safety net: guarantees a minimum valuable count on sparse maps, plus a watchdog that tops up loot if destroyed items would softlock the run. Respects no-loot mutators. Host-authoritative. By TheMorningStar.
Last updated: 7 hours ago
Stops one loot mod from flooding your maps. Gives every installed loot pack an equal shot at each modded spawn, keeps each map's own themed loot, and rarely themes a whole level around one pack.
Last updated: 7 hours ago