Quads_Lab-Quads_Upgrade_Cost_Preview icon

Quads Upgrade Cost Preview

Upgrade cost preview: see what turbocharging an upgrade costs before you hold the key, and every cost against how much you have (40 / 125). Quality of life, UI, client only.

Last updated a day ago
Total downloads 23
Total rating 1 
Categories Quality Of Life Client-Side
Dependency string Quads_Lab-Quads_Upgrade_Cost_Preview-0.1.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack_Mycopunk-5.4.2403 icon
BepInEx-BepInExPack_Mycopunk

BepInEx pack for Mycopunk. Preconfigured and ready to use.

Preferred version: 5.4.2403

README

๐Ÿ” Quad's Upgrade Cost Preview

Quad's Upgrade Cost Preview

See what an upgrade costs before you spend it: the turbocharge cost shows as soon as you point at an upgrade, and every cost shows against how much you have ("300 / 1186").

version: 0.1.0 multiplayer: only you made with: Claude Code

Source code ยท Report a bug ยท Discord

Join us on Discord Buy me a coffee

โœจ Features

In the Gear screen, turbocharging (boosting) an upgrade means holding a key, and the game hides what it costs until you start holding: then it just counts your resources down. With this mod you see the price first.

How it works

  • The turbocharge cost shows straight away. Point at an upgrade you own and its boost cost is in the info panel, before you press anything.
  • Every cost against what you have. Each resource reads like 300 / 1186: what it costs, then a smaller grey "/ what you have". The cost still turns red when you can't afford it. This applies to every hold-to-spend cost in the info panel (unlocking, boosting), not only turbocharging.
  • Room to read. The costs are spread out so the numbers don't run into each other; big amounts are shortened (12.3k, 1.2M).
  • Holding works as before. Hold the key and the cost counts down as usual.

๐Ÿ“ธ Screenshots

Pointing at an Epic upgrade: the boost cost is already showing, each resource against what you have

The Gear screen: Cycling Repairs hovered, its boost cost shown as 300 / 1186, 38 / 100, 41 / 126, 32 / 53, 24 / 44, 1 / 5

๐Ÿ‘ฅ Multiplayer

Who needs it: Only you. It only changes what your screen shows.

โš™๏ธ Settings

In BepInEx\config\quadslab.mycopunk.upgradecostpreview.cfg, made the first time the game runs with the mod. r2modman and Gale edit it under Config editor.

General

Setting Default What it does
ShowTurbochargeCost true Show the turbocharge cost as soon as you point at an upgrade.
ShowOwned true Show each cost against how much you have ("300 / 1186").

Something not showing right, or clashing with another mod's upgrade screen? Tell us.

๐Ÿค– Made with AI

Made with the help of Claude (Anthropic), with Claude Code: designed, written and checked together, and tried in the game. Its cover and icon were made with AI image generation; the screenshot is from the game.

๐Ÿ’ฌ Join us on Discord

Join the Quads Lab Discord

Come hang out with the people who make and play these mods. In the Quads Lab Discord you can:

  • ๐Ÿ› ๏ธ Get help and report bugs straight to us
  • ๐Ÿ‘€ See new mods first, and help test them before they're released
  • ๐Ÿ—ณ๏ธ Suggest ideas and vote on what we make next
  • ๐ŸŽฎ Find people to play with, and share your adventures
  • ๐Ÿค– Talk AI coding and vibe coding with people building things with AI, the way these mods are made

Join the Quads Lab Discord โ†’

๐Ÿงช About Quads Lab

Quads Lab is where Quad H (HardHeadHackerHead) builds software with AI, of every kind: these Mycopunk mods are one of its projects. Each mod is designed by a player, written with Claude Code and tested in the game.

โ˜• Support my mods

Support my mods: buy me a coffee

Every Quads Lab mod is free, and it stays that way. If one of them made your game better and you'd like to say thanks, a coffee helps me make new mods and keep improving the ones you already play. It's 100% optional, and always appreciated!

โ˜• Buy me a coffee โ†’

๐Ÿ“œ Recent changes

  • 0.1.0 First release: the turbocharge cost shown before you hold the key, and every cost against how much you have.

Every change

Unofficial fan mod, not affiliated with Pigeons at Play. License: source-available (see LICENSE.md).